Heya.
Exactly *how* do you figure out which line affect which type of attack?
Was working with a pal's notes and files, but he only worked onthe upper half of the file (blasters and rifles).
I want to mess around with the max attacks for unarmed combat and, well, considering how there's about 75 lines left... :D
So, anyone knows how to *read* that file and associate each line to the proper weapon/feat?
Jeez... this one's quite undocumented. As far as I can tell (not very far) the row names of weaponsdischarge.2da are pointers to animations.2da rows. If droid=1 then the droiddischarge.2da appears to be used as well. What notes do you have?
Huh. Just came back and did a bit of checking.
It would seem the second half of the file has to do with enemy shooters. Which then leads to wonder which file defines the max number of attacks for melee weapons.
Oh well, will check it out some more when I have time tomorrow.