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PC Wrist Launcher and No More G0-T0!

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 goldberry
10-25-2006, 12:20 PM
#1
Since these two mods of mine use the same dialog file as a trigger, I decided to cut out the middle man and release them as a pack. If you want to just have one of them, feel free to change the dialog yourself :P

Okay, so basically, in the talk with G0-T0 on the Ebon Hawk after destroying his ship, at the start of the dialog (either hanharr's "one of g0-t0's machines" or mira's "waddayou want" lines), your PC will recieve both a custom wrist launcher and the feat to use it. Also the dialog was changed so that you cannot say yes to G0-T0 joining your party, it is simply: "I do not accept your gift", or something along those lines.

Because the G0-T0 utc file used on Malachor is not the same as the one that is pulled from the party table, G0-T0 will still appear on Malachor V at the end of the game, therefore this mod will not screw the "ending".

Download #1: Filefront (http://knightsoftheoldrepublic.filefront.com/file/PC_Wrist_Launcher_and_No_More_G0T0;71592)
Download #2: Geocities (http://www.geocities.com/goldberry2006/wristlauncher.zip)

http://img.photobucket.com/albums/v333/goldberry2000/Mods/K2_00000.jpg)
http://img.photobucket.com/albums/v333/goldberry2000/Mods/K2_00001.jpg)
http://img.photobucket.com/albums/v333/goldberry2000/Mods/K2_00002.jpg)
http://img.photobucket.com/albums/v333/goldberry2000/Mods/K2_00003.jpg)
 silver3279
10-25-2006, 1:51 PM
#2
Cool!! I will have to try this one.
I so hate G0-T0.
 Arбtoeldar
10-25-2006, 7:17 PM
#3
Cool!! I will have to try this one.
I so hate G0-T0.

Ditto GO-TO is the most useless NPC of the series
 Allronix
10-25-2006, 9:29 PM
#4
Hmmm. Can we do a recruit mod to replace that annoying blob?
 goldberry
10-26-2006, 5:12 AM
#5
The reason I did the no more goto mod was because I intend to make a recruitable NPC to replace him. This was just paving the way :D

It might be a while before I release it though, cause my Grey Jedi WIP needs my attention.
 Prime
10-26-2006, 11:52 AM
#6
Does G0-T0 still show up on Malakor?
 goldberry
10-27-2006, 5:21 AM
#7
I don't know, I'll test it. But come to think of it, there's no reason why he shouldn't because I believe he is a character in that module, and that he is not being pulled from the party table.
 Prime
10-27-2006, 11:16 AM
#8
Just asking from a story perspective...
 Shem
10-27-2006, 2:18 PM
#9
G0-T0's UTC tag is different on Malachor V than his party member tag. He will show up there when the remote makes its rounds.
 lord ignarn
10-28-2006, 8:55 AM
#10
Or maybe you can install some other recruitment mod. By the story perspective, I think that G0-T0 can perfectly be at Malachor V even if you "fire him" as we know that he has so many resources.
 goldberry
10-28-2006, 3:03 PM
#11
Okay, I'm editing my first post to mention that this will not conflict with the Malachor storyline.
 CA8802
12-31-2006, 8:01 AM
#12
Does this keep you from ever getting G0-T0 as a party member, or just remove him as a party member imediately?

If it prevents him from ever being added would it be possible for whatever recruitment mod fills his spot to take place before Nar Shadaa?

I think it would be cool to add Luxa. Or maybe Ramana(the Twi'lek slave on Telos). Since Ramana speaks Twi'lek you'd even be able to give her dialog. She'd just have very limited interaction with other party members.
 Kas'!m
12-31-2006, 1:30 PM
#13
Now I wish i had KOTOR 2 on PC
 Anakin Skywalker
01-01-2007, 1:41 AM
#14
Does this keep you from ever getting G0-T0 as a party member, or just remove him as a party member imediately?

If it prevents him from ever being added would it be possible for whatever recruitment mod fills his spot to take place before Nar Shadaa?

I think it would be cool to add Luxa. Or maybe Ramana(the Twi'lek slave on Telos). Since Ramana speaks Twi'lek you'd even be able to give her dialog. She'd just have very limited interaction with other party members.

It allows you to reject G0-T0's "gift"
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