Hey i've currently been making a module area by just manualy editing the .git file. It's been going fine, but i've only now just found out that the map for the area I have been modding is available for the Module Editor in the Kotor Tool.
Is there anyway to mold my already customized area into a module project, without starting my module again?
This is for KOTOR by the way.
Thanks in advance
No. The module editor can only load current projects and extracted maps, it can't edit something that you've already started editing manually. Sorry.
You don't actually need to do anything :).
Open the Module Editor
KotOR Tool --> Tools --> Open Module Editor
Then use the Module editor to open up the folder with your project files in.
File --> Open Module Project
The tool will ask you which game it is for, select the correct one... and away you go. No need to start again :).
aw well, thanks for letting me know
Edit: You don't actually need to do anything :).
Open the Module Editor
KotOR Tool --> Tools --> Open Module Editor
Then use the Module editor to open up the folder with your project files in.
File --> Open Module Project
The tool will ask you which game it is for, select the correct one... and away you go. No need to start again :).
hmm...when i tried this i got an error
"Object reference not set to an instance of an object."
Are you using items that aren't in your userpallete folder or aren't already ingame?
Are you using items that aren't in your userpallete folder or aren't already ingame?
I cant try it right now. So i put my custom made stuff in the Userpallete folder and the normal untouched stuff in the module project folder?