I've been trying to create new planets on the galactic map, so far I havent been able to get new ones on there. Has anyone else had any luck?
I would think you could just replicate an exsiting planet and then change the position it is, and it should show up
I tried that, it didnt work.
Once you create the planet in PLANETS.XML you also have to add it to the <Locations> tag within a campaign file for it to show up on the map.
Once you create the planet in PLANETS.XML you also have to add it to the <Locations> tag within a campaign file for it to show up on the map.
I feel so stupid. Thanks for the info, I cant believe I didnt see that before.
I've made the Galactic Map larger and I've moved the planets to about where they are suppose to be in the star wars universe. My problem is I can't move my forces to some of the nearby planets. Is there a file I can go into that will allow me to move my forces to that planet?
Create a trade lane between an unreachable planet and a reachable one in the campaign file.
Create a trade lane between an unreachable planet and a reachable one in the campaign file.
I did that, it doesnt seemt to work.
If the distance is farther than the normal distance between planets, you may need to increase fleet range.
I did that, it doesnt seemt to work.Traderoutes.xml ;)
Oh, and remember to add named traderoute to your campaign.
If the distance is farther than the normal distance between planets, you may need to increase fleet range.
What file can I alter fleet range?
Just making my galactic map useable.
How big is it?
Real big wanna see my unfinished product.
yes, yes i do :D
i alays wonderd why they didnt make the galactic map larger, so there wa more space between all the planets
Ya I do. :)
Cant wait. ;)
Don't worry there is plenty of space now (I want to some day take advantage of that).
dookie23 send me your e-mail address and I'll show you that part of my mod.
I've also made the ground levels more realistic by making 1-2 shot kills for infantry, made the AT-ST's more durable and better anti-infantry weapons, AT-AT's a little faster, made the Rebels artillery weapon a weapon of mass destruction (sorta balancing out, since I'm making the Empire's vehicles so much better), and unlocked the Virago. And I made the Venator a star fighter carrier.
What file can I alter fleet range?
GAMECONSTANTS. The range is normally 100 or 150, can't remember which. It is universal, you can't change it for ships or factions. Enjoy.