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Door Question (Quick Answer Preferable (LOL))

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 goldberry
12-23-2005, 5:26 AM
#1
How would I make doors un-bashable in KOTOR Tool. This is for KOTOR 1, and I want to make it so you can still use security on the door, but not bash it. I ask for it quickly because it is the last part of the first area of my first mod (Try saying that quickly). Any help is welcomed.
 stoffe
12-23-2005, 6:40 AM
#2
How would I make doors un-bashable in KOTOR Tool. This is for KOTOR 1, and I want to make it so you can still use security on the door, but not bash it. I ask for it quickly because it is the last part of the first area of my first mod (Try saying that quickly). Any help is welcomed.

You can either set the Hardness of the door so high that the player is unable to inflict any damage upon it, or mark the door as Plot, which will make it invulnerable.

(The hardness value is subtracted from any damage that is inflicted upon it, so if you set it to 250 the player must do more than 250 damage in a single hit to do any damage at all to the door.)

In TSL there is also a "Not Blastable" flag that can be set on the door, but I don't know if it exists in KotOR1.
 Fred Tetra
12-23-2005, 8:46 PM
#3
In TSL there is also a "Not Blastable" flag that can be set on the door, but I don't know if it exists in KotOR1.

To the best of my knowledge, this flag does not exist in Kotor I door files.
 goldberry
12-24-2005, 8:22 AM
#4
Thanks alot peeps. That was getting annoying when I could still break down the 'prison' doors I made.
 goldberry
12-24-2005, 8:32 AM
#5
When I click save in the door's gff file, I reopen it, and plot item is unchecked again. Any help?
 stoffe
12-24-2005, 7:24 PM
#6
When I click save in the door's gff file, I reopen it, and plot item is unchecked again. Any help?

What editor are you using? If you use the GFF Editor you'll need to click on another field before you save, or the changes you've made to the field won't be saved.
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