Hey, thought it might be nice to see where everyone wants the story in number III to go. Who will be the charactors? Whose going to be the PC this time, the like.
I think reestablishing the Jedi Order would be nice and probably make the most sense as the driving force behind the story. Maybe finding Revan and the Exile being an intricate part of that whether to help them or stop them. (forgive me if I'm thinking strictly lighs side here.) Redeeming the Jedi in the eyes of the republic governemts and common people alike.
The story should be about saving the galaxy sure, but from a different foe than domination or descruction, the PC should be saving the galaxy from itself or helping to rebuild it. After all they've had two wars in the past. . . 10 years? That's gotta be rough.
I'd like it where the story isn't so much about the PC being the 'chosen' who will deliver the galaxy, but rather have their journey being a quest to unite those who can. Maybe your first quest should be to find a ship, Ebon Hawk or not.
I would LOVE to see some of the characters from the first two games come back, not just the droids (who are pretty much a given) but characters like Misson and Jolee (funniest damned Jedi ever!). Or at the very least to find out about thier ultimate fates. Jolee as a force spirit would be great, if not ideal, after all he WAS an old man. . .
I think the story should have more romantic story lines where you aren't confined to ONE of TWO choices, but rather the party as a whole or even to non party members just to add a bit more depth.
Take the best elements of both games and use them. K1 was wonderful in that it felt epic, it felt like there was impending doom. K2 did what. . . really should have been done more often, get you to question the righeouness of the Jedi and the extremes of the Sith. Even causing you to think thatthey can BOTH be right and BOTH be wrong. There's something to that line of thinking, the Jedi aren't always the shinning knights and the Sith aren't always the evil overlords. K3 should exploit that and expand upon that.
Um. . . thats all I can think of at the moment, more later I think.
I had an idea that I posted on another thread. I think you should start out a fairly young Sith. Your family and all of your peers and everyone you know are Sith. That's how you've been raised, and it's the only way of life you've ever known. Then the Jedi come along and try to save you and get you to know the Light. You have the choice to be saved or remain loyal to the Sith.
K2 did what. . . really should have been done more often, get you to question the righeouness of the Jedi and the extremes of the Sith. Even causing you to think thatthey can BOTH be right and BOTH be wrong. There's something to that line of thinking, the Jedi aren't always the shinning knights and the Sith aren't always the evil overlords. K3 should exploit that and expand upon that.
Bravo, I agree with that 100%. And no, I didnt think you were being at all too lightsided, I mean, I always play both, and I have found that even with story backdrop such as that, they are able to put in ways for it to be both. Anyway, LA should listen to people like you. :lsduel:
well, this could be a long read, but i've been contemplating this for quite some time.
first, i think it would be fitting that Kotor 3 would deal with the True Sith instead of the imitation-sith that we've been fighting against in the last two games. and i'm thinking you could play off of the True Sith being more than just your basic Darkside users. i think the True Sith could finally be the ones that have a tendancy to use all aspects of the Force, not just strictly the lightside or darkside. the difficult part would be to project them in a way that seems evil to us.
my thoughts were for them to see the Dark Jedi as nothing more than Jedi that use the Darkside, and of course to view the current Jedi as Lightside users. by twisting around the True Sith's belief structure, they can construe that both the Dark and Light Jedi are exactly what they sound like: Jedi. since these 'True Sith' believe in using all parts of the Force, they would view both Light and Dark Jedi as one opposing group. you can then add in what Kreia mentioned in TSL that the Republic is nothing more than a shell to house the Jedi, and you would then have full reasoning for the True Sith Empire to attack the Republic.
you can then set things up so that the light path would be a bit more simplistic in that your PC is simply trying to make sure the Republic does not fall and that the Jedi remain devoted to the Lightside of the Force. the dark path could end up being a bit different as you would have the opportunity to gain influence over the Senate and eventually be able to control the Repbulic through manipulation. but the idea there is simply to make it an opportunity that, of course, can be squandered. i'm thinking that it could be possible to do the same thing as a lightsider, but with a different outcome that i haven't fully contemplated as of yet.
anyways, the story would entail you having to free several worlds that have come under attack by the 'True Sith'. instead of making all the planets the same thing over and over, you could make it so that the first one would be where you are launching an offensive against the Sith; the second where you are defending the world; and the third where you have to infiltrate it and overthrow the newly established Sith rule. while you're at it, you can intermix a couple of other places that the Sith have been attracted to through the Force. this would greatly enhance replay value as you could go through the game five or six times and not play through it the same way twice due to the planet order and your PC's alignment.
i know its a bit simplistic, but it sounded like a descent idea to me. :)
There is only so much you can do story wise with Star Wars.... in the end its always someone stuggling with dark/light, someone falling in love....someones hand coming off.....a big war in the stars.
How about adding a more bizzarre story line??? Something which adds homour as well.
Maybe show there is peace 10,000 years after the Final star wars movie........Jedi are still around as they are virtually galactic "police". The many years of peace has led to many Jedi being as good as an average Police Officer - handling off misdermeanours and the occasional thug/criminal/murderer.
Jedi arent as powerful as they once were. Many are made Jedi's because they are merely force sensitive and never anything more. Most do so just as a "job". Some Jedi are better than others, some Jedi are still true to the cause albeit not as near as strong with the force as those in the years before.
Now this goes in line with what Kreia states in TSL. That many of the ancient Sith Lords were MUCH more powerful with the force and especially with the Light Saber.
This shows that over time while more people are connected to the force...the strength and technique is being watered down.
However after 10,000 years of peace something terrible happens.
A gigantic black hole appears near the Capital of the Galaxy. Many days go by and people are unaware as to what the cause is of this.
There is a large congregation around this black hole when suddenly thousands of Sith Ships appear. All jumping from out of the black hole.
The attack begins shortly after as the entire nearby planet is bombarded.
On one of the Sith Ships is a man, this character is you. Are you a Sith? Or are you a remaining Republic Soldier trying to warn people of what is to come......?
The story goes on to try and determing what the threat is, why it has attacked unprovoked.
What the story is......
There is a Sith Lord who's hate for the Republic and Jedi is so strong that he is willing to go back and destroy every Galactic planet. Not content with destroying a planet once, he is attempting to destroy history altogether. He also feels that the current Jedi are too weak and thus wants to face tougher and tougher Jedi and Sith Lords eventually proving that he is the most powerful ever.
While he is able to jump back to a different time in history, the only negative side is that he can only jump back a few hundred decades at a time and must wait weeks before being able to jump again.
While this seems bordering on the insane, there is only one way to save the destruction which has happened in the future.......and that is to save the past and present.
Will you aid the republic? will you aid the Sith??? How did the Sith create the time machine? How many years in the future was it created? How long have they been trying to go back in time. Is part of this time travel what is causing them to get more and more power???
Who will help you in your battle......
Along the way your character meets a Jedi whom is renown for his ability with the force....you are amazed that he is ......errrm a rather large man.
Well when one is so strong with the force, what use is there for peak physical conditioning?
I know the story has flaws...but its a little more original.....no love, no beautiful jedis and a violent story line.
Bravo, I agree with that 100%. And no, I didnt think you were being at all too lightsided, I mean, I always play both, and I have found that even with story backdrop such as that, they are able to put in ways for it to be both. Anyway, LA should listen to people like you.
Thanks!
I hope that someone in the possition to do something about the game reads these forums as a whole, many fans have some golden ideas that are worth using.
Basically what it comes down to is that my favorite parts of the games came from talking to two characters.
Jolee Bindo and Kriea.
In K1, Jolee does a wonderful job at showing you the fallibility of the Jedi. His story of the blind Jedi and his story of the Jedi who got sucked into the intake are great examples, the latter being funny as all hell to boot! Those combined with the story he tells you about his past, cause you to understand that the Jedi are not all which we have been lead to believe. Subtly letting you know that (through control) both Jedi and Sith have to kill something within themselves in order to become what they become.
In K2, Kriea takes that many steps forward. Showing you that light doesn’t always equal right, on top of that she delivers it with such conviction that its hard not to really think about the lessons to be learned from her teachings. Her role in the story was a great one, and I’m not speaking of her role as the villain or as the one character who actually knew what was going on. Much of what she said was true and for that, for bring that truth to story and SW universe as a whole. When it came time to speak those final words and I offered her redemption, I did so not because it was the Jedi way, but because I understood what drove her and I could sympathize.
More than that, I did it because I didn’t want her character to be lost, I truly wanted her to be saved. She had done what I don’t believe has been done often enough in RPG’s, which was bring to the story a touch of humanity that was very real. And quite frankly I loved her for it, her character and what she had done for the story was wonderful. Unfortunately it took till my second play through to recognize that fact.
Jolee and Kriea had both shown in their own respective ways that, neither side was as simple as they were at face value. They show you what’s beneath the surface, or at the very least cause you want to find out. That’s something I hope doesn’t get lost when K3 rolls around, because those elements bring about a realism which is all too often lacking in many games.
More than that, I did it because I didn’t want her character to be lost, I truly wanted her to be saved. She had done what I don’t believe has been done often enough in RPG’s, which was bring to the story a touch of humanity that was very real. And quite frankly I loved her for it
Exactly! When I played through K2, one of my favorite things about playing the game in the first place was Kreai. In my first playthrough, when I wasnt sure what was going on, that charactors words actually made me doubt myself, as I was playing a light jedi. I had to wonder whether what I was doing was helping, or harming. It became a true in game goal of mine to please that charactor, and in the end, I explored every avenue of persausion, because I wanted her to live I wanted her charactor to remain in the story. Books can do this to someone over a charactor, but an rpg? That is trully a triumph of story and charactor construction, that I think partially branches from the fact that through each game, you create a person, yet they have a story already made for them, it makes the game real, and by the end, you care about the charactors. Much more than you would in any other game or movie. So, my idea for the story is pretty simple. I want them to continue what they are doing. And we need another mentor charactor like Kreai, or Jolee. I read someone on this thread, or maybe another suggesting that they have a force ghost thing of jolee, I think that would be neat. Also, maybe they could look into a Kreai force ghost, that would make me smile, thats all I am saying. :twogun:
KotOR II: The Outer Rim: Battle of the Sith
KotOR III will begin or end on Yavin IV.
If the game starts on Yavin IV:
Revan will be your PC again, and this time you are going to fight the ancient Sith. You will find the spirit of Exar Kun on Yarvin IV, and he will explain to you where to find the Sith. Again, as the PC Revan, you will journey to the outer rim. At some point you will meet up with the Exile, which who will become your Apprentice. However, the Exile will turn against you, for you have choosen the darkside, or the Exile will join you through till the end.
If the game ends on Yavin IV:
Revan will be your PC again, and this time you are going to fight the ancient Sith. You will journey to the outer rim. At some point you will meet up with the Exile, which whom will become your Apprentice. However, the Exile will turn against you, for you have choosen the darkside, or he/she will join you through till the end. All the clues through the game will be from facing Sith Masters who trained using ancient Sith teachings. They will be the toughest yet. After you assembled all the clues together, they will lead to Exar Kun on Yavin IV in the Old Jedi Onclave. At that point in the game, your Apprentice will either turn against you, or he will join with you inorder to kill off a group of vicious Sith, which whom have studied from old Sith teachings. It will be explained that the Sith have been hidding on Yavin IV, for they knew the Jedi Masters would not search for them there. You will confront the spirit of Exar Kun, which he will try one last time to take over the galaxy. I believe he will aid another Dark Lord, whom is still alive, and this new Dark Lord will betray him. In the confussion, Revan will defeat this new Dark Lord, kill all the present Sith, and abandon the Yavin IV OnClave, and the only being left living will be the Spirit of Exar Kun. I also think there will be an air battle, but I can't connect the dots...
Premise of the game will be to collect information about the 'True Sith' teachings, prepare Revan and The Exil, and to find a hidden OnClave.
http://www.starwars.com/databank/character/exarkun/eu.html)
(According to the database, which is considered canon, Exar Kun's spirit resides on Yavin IV.)
(Sorry if my grammar is off tonight, for I am on some heavy alergy medication.) :)
This is one thing I don't think I could ever really understand. Why is it everyone finds it at all practical to assume the PC's from the prior games again, when those PC's were individual to each player? I mean, It would make sense if maybe they could use your save data or something, but somehow, I highly doubt LA will do anything more than vaugely alude to the exsistance of Revan and the exile. But thats just my opinion.
Was it in Buldurs gate where you could bring in the same characters back? Something like that in Kotor would be cool....however I guess its simple doing the "questions" thing.
Yeah, buldurs gate did do that. And I kind of wish KOTOR would as well. Still, no matter how you look at it, I think it would be hard to use Revan again, or especially the exile. Plus, I kind of like the idea of fresh charactors. Eh, I guess its just me.
RPG's are as RPG's are, and as such in KOTOR III we will start with a new level 1 character we will not be playing the Exile or Revan, there is no debating it, and if it is otherwise many of us will not buy it.
But rest assured, we will see or learn the fates of both Revan and the Exile in KOTOR III as they are part of the story.
Oh, and btw Macleod, I wasnt demeaning your ideas at all. I really think your story idea is rockin'. I am just saying I think it would be hard to bring the PC's from the last game back. I think, as long as they make mention of the old chars, bringing in a totally new one with another neat past would be great. I mean, people loved revan, and then the Exile came, people loved him also, they could hit another great char again, you never know.
been looking at some of the ideas and have to say they're all very good!
Don't have any story ideas, but would like to see a fresh character rather than play as the Exil or Revan again. Perhaps as a rookie student joining the new Jedi academy, which could be run by some of the old characters I.e those you you teach to be jedi in RoTS and have different people teach you depending on what class you choose.
RPG's are as RPG's are, and as such in KOTOR III we will start with a new level 1 character we will not be playing the Exile or Revan, there is no debating it, and if it is otherwise many of us will not buy it.
But rest assured, we will see or learn the fates of both Revan and the Exile in KOTOR III as they are part of the story.
Pretty much summed up my thoughts there RedHawke. Thanks.
I also see everyone trying to reinvent Star Wars. Pointless, if you do manage it won't be Star Wars anymore and people would lose interest. Better to figure out what makes Star Wars, Star Wars and enhance those things rather than change them.
Then the True Sith. Again you are trying to introduce bad guys that are badder and bigger then what we've seen so far. It's already been tried in the novels in the form of the Yuuzhan Vong and they failed. Why do you think no one uses them outside of the novels? Not even the comics touch them. It's unneccessary to introduce newer badder bad guys. What is in the Star Wars universe right now is more than enough.
Keep the lightside VS the darkside story - but give it depth. Imagine Ep3 RotS in a 50+ hour rpg instead of a 2 hour movie. Show the personal voyage that leads the scion of good into the malevolent ruler. Show it through deep character development and you got an epic on your hands.
Or if you prefer the darkside show the paragon of evil bent on revenge, turn into a hero and benevolent saviour. Give depth to the character, give him personal demons and secret desires, then let the player decide which path to take and again the epic is made.
I think this is shortsighted. I don't think people would like it if you played a character that was anything less than Revan.
I think the statemeant above, is the definition of shortsighted. If you are the one man in the world who's being could destroy the Force (the thing that holds EVERYTHING together, yeah, that force) The man who decides the fate that befalls the entire galaxy, to call that pathetic, well...I'm afraid you may be expecting too much. Besides that fact, My point was simply that you can't keep reinventing Revan over and over every time they make a game. You realize revan was different for everyone who played the game? Some were male, some where female. Some were light, some were dark. Some had black hair, some had red. It just might be a bit complicated, and a little bit hard to believe in, when you have to rebuild revan for the second time in a game.
Anyway though, the exile, you know, the one who EVERYONE and their brother would follow into the light, or into utter darkness. The one whose companions would give their lives for him, and don't even know why. The one who could possibly kill all life...I'm just having a little trouble seeing how this guy could ever be described as pathetic.
How about you have to fight an fanatical alien super race from another galaxy that cannot be detected through the Force, and they wear and fly around space in living animals (not like fur coats) that shoot lava at you (pteewweee)! And the Jedi realize that the Jedi generations for the last 10,000 years were a bunch of dummies and there really is no dark side, which means you can lightening and choke everyone in the name of peace and justice!
Doesn't that sound awesome??!!
Ok, your right. That's dumb...
;)
Just kidding, NJO fans...
*tear* I'm..speechless...that was.....heartbreaking
maybe if you started of as a "true sith" and you have the chance to turn to the light side or remain dark side
Set 30 years after Kotor 2. You start off in a major space battle between you and a hordes of Sith fleets. Admiral Carth Onasi is leading the Republic counter attack over the planet of Dantooine you are apart of a special Jedi attack team to infiltrate there main battle ship "The Red Eye III" and detain there commander.
The battle rages on you fight your way through the ship and find out the commander has escaped but you sense a disturbance in the force once you reach the cockpit. A group of Dark Jedi ambush you, you and your 2 companion Jedi fight your way to the escape pod bay but you and your team fall. A old woman picks up your body and throws it into the escape pod and ejects it before the ship is destroyed.
You crash just outside of the Jedi Temple. You come too and you question the strange old woman who reveals herself to be an exile from the past. She cannot explain for long because Jedi arrest her moments later. The council asks for your presence in there chambers. The council informs you that Admiral Carth Onsai that his ship and his fleet has been destroyed but oddly enough the Sith have retreated. You tell the council this is impossible they were outnumbered and outgunned the council give brief glances at each other. You ask who this old woman is and they inform you she was once known as the Jedi Knight.... to be continued.....
Although, I have to say the probability of Carth Onasi still being in any condition to command a fleet after that many years of his life have passed, is pretty slim.
How about you have to fight an fanatical alien super race from another galaxy that cannot be detected through the Force, and they wear and fly around space in living animals (not like fur coats) that shoot lava at you (pteewweee)! And the Jedi realize that the Jedi generations for the last 10,000 years were a bunch of dummies and there really is no dark side, which means you can lightening and choke everyone in the name of peace and justice!
This seems oddly familiar and unsettling. . .
Doesn't that sound awesome??!!
No, not really. Not even a little bit. What makes Jedi and Sith and the Force so cool is that its a constant battle between light and dark that happens on the field and within each character.
Force choking is bad, why not talk things out instead? I'm sure your Admiral didn't mean to back his Star Destroyer into the Death Star on purpose, after all its not like they have rear view mirrors on those things. . . all this nifty futuristic tech and they can't even place a camera to see if the path is clear. I've seen minivans with those things!
Ok, your right. That's dumb...
See, I knew you'd see things my way ;)
;)
Just kidding, NJO fans...
Oh yeah, THAT'S where that was from. What a total kick to the nuts of fans that series was!
RPG's are as RPG's are, and as such in KOTOR III we will start with a new level 1 character we will not be playing the Exile or Revan, there is no debating it, and if it is otherwise many of us will not buy it.
Whoa hey, lets not say things we don't mean. . . .
While I would love a new pc at the beginning of the game, I certainly wont be dissappointed and stingy with pocket change if I was forced to play as either Revan or The Exile again.
But rest assured, we will see or learn the fates of both Revan and the Exile in KOTOR III as they are part of the story.
That, more than any proposed story idea, is what I'm most concerned about. So long as we are given some closure to their stories (and a few other characters), then the new writers can pretty much take the game in any direction. Chances are they will end up giving us a story that is unexpected and enjoyable.
i deff want to be revan!!!!!!
Now before I start my reply, I have to say that I have an idea about the entire story. Even though it is doubtful that any of these stories would be the official KOTOR 3 story, but, let's not make spoilers.
K I changed it to 30 years I really didn't want him removed.
Admiral Carth Onasi is leading the Republic counter attack over the planet of Dantooine Well there is the issue of continuity. Since it is possible to kill Carth in KotORthen is doesn't make a whole lot of sense to base your story on events that he's a part of. Notice how OE worked him into a supporting role only after you set Revan's gender and alignment?
I just came up with a new idea for the 3rd game, actually, its more of an entire story but bear with me. Okay, everyone knows how Kreia talked about the true Sith at the edge of the galaxy or something and that Revan and the Exile (light side) went off to go fight them. You start off as one of the true sith. Your at a sith enclave training to be a dark jedi. People tell you stories of a threat in the galaxy and that the sith are being killed off. This encourages you. You do missions to gain acceptance and soon enough you become a full fledged Sith. The first while of the game you go to a planet or 2 to test out your new powers and do some missions killing people and the such (your a sith and all). When you leave the planet you get in a firefight with a familiar ship, the Ebon Hawk. Your ship gets wrecked pretty bad and they board you. A single Jedi comes aboard your ship and you manage to injure him. Before you get the chance to go on the ebon hawk, it speeds away leaving the injured Jedi. This Jedi happens to be the exile. As you talk with the Exile he explains to you the light side of the force and that your being ruled by an evil tyrannical Sith Lord. You gain him as a party member and do missions with him. You can make choices to follow him down the light path, or throw that Jedi **** back in his face and kill some people. At one point in the game, your required to make a choice, follow the exile in the light path, or use the exile to lead you to the other Jedi killing off the Sith. If you go light side the exile takes you to the one and only Revan and you all go and fight the evil sith lord. If you go dark, you contact the evil sith lord and tell him the location of Revan. This also spouts out different endings, especially if your dark. If you pretend to go on the light side and fight with him to kill the sith lord, you have the option to fight revan and the exile as well, to kill all your enemies in a single glorious stroke, then you become the new Sith Lord. If your on the dark side and you fight with the sith lord and destroy the sith lord, he says something like, "very good, but now you know I can't keep you alive, you are too powerful" so you fight him and can kill him, or show him mercy and make him your apprentice or something, either way if your dark side, you end up as the new sith lord. The ending for light I would like it to be a video maybe like 5 minutes long of you revan and the exile killing a bunch of Sith and getting more Jedi or whatever, I just thought of this 15 minutes ago so feel free to ask questions or elaborate, like I said I love hearing story ideas and thoughts
For Kotor III, I think the game should start off with Admiral Carth Onasi visiting the newly reformed Jedi Council on Dantoine (whose members should be Brianna, Atton, Mira, Visas and Bao Dur. They (you) would be giving Carth an idea of how the last game ended. (Light side or Dark) as well as give him a holo-disc of what the Exile looks like. This would set the perameters for the game and the direction it would take from there on. Some new padawan (you)would be the PC for this third game and would be charged with finding both Exile and Revan's whereabouts with T3 and HK47. Admiral Carth would provide the Padawan with a holo-disc of Revans' appearance. (Both Revans' and Exiles' appreances on the holo-discs would be set at the beginning of the game, by choosing from a selection- much like you choose for your PC in Kotors I & II)
I think the Ebon Hawk should not be used in this game, it should be a different ship.
What's everybody else think?
"I find your lack of faith disturbing..." Darth Vader.
Pretty much summed up my thoughts there RedHawke. Thanks.
You are welcome, and your points I fully agree with, we need no new super villans, just an in-depth and engrossing story shall be more than sufficient. ;)
How about you have to fight an fanatical alien super race from another galaxy that cannot be detected through the Force, and they wear and fly around space in living animals (not like fur coats) that shoot lava at you (pteewweee)! And the Jedi realize that the Jedi generations for the last 10,000 years were a bunch of dummies and there really is no dark side, which means you can lightening and choke everyone in the name of peace and justice!
Doesn't that sound awesome??!!
Ok, your right. That's dumb...
;)
Just kidding, NJO fans...
I take it these are the Vong... I am now really glad I passed on those NJO stories. ;)
Whoa hey, lets not say things we don't mean. . . .
I meant that, and there are a lot of people who think that way...
It is a form of suicide to have an RPG of this type and start with a pre-made character it is a marketing disaster in the making because you are alienating a third of your audience, those individuals who gain satisfaction from building a character from level 1 in a game.
I meant that, and there are a lot of people who think that way...
It is a form of suicide to have an RPG of this type and start with a pre-made character it is a marketing disaster in the making because you are alienating a third of your audience, those individuals who gain satisfaction from building a character from level 1 in a game.
I just can't understand what the issue is here, in the exceptionally unlikely event that we have to play either Revan or Exile, they would start from L1 at the beginning. Whether there is an explanation as to why or not. . .
My own reasons for wanting a new character are because it gives a better chance at us getting a great story. As long as the story is done well then I could live with Revan or the Exile again. I guess I'm just more flexible than other gamers.
I just can't understand what the issue is here,
"And that is why you fail..." - :yodac:
Seriously though, to play the Exile or Revan again for K3 is not only highly improbable it would be completely implausable story-wise.
Like the movie Highlander 2... *Shudders*
i'd like to see you start as the Exile. The player creation screen has the word "Exile's Name" instead of just name so you know what you're playing and who you are. You also choose your starting alignment (either a little light or a little dark),head, gender and saber color.
Anyway, the first opening crawl describes how it is 3 months after the events at Malachor and the Death of Traya, and the Exile has taken a new padawan that he found beyond the outer rim. (well just call him Fred.) So it starts out the Exile and Fred are discussing Revan in Kreia's old quarters. Thats where you choose Revan's gender, head, alias, saber color, and alignment.
SO, since Fred knows the area well, you ask him wher ethe Major Sith Lords live. He give you a list of planets (which will be of course where you visit.) As you go to the planets, with yuor part from the previous game and Fred replacing Kreia, and one spot left from G0-T0, after you defeat the third planet you get captured. (sound familiar?)
Anyway, you escape and contact the Republic/ Battle Fleet who is on the out rim due to Bastila wanting to go for Revan. It depends on your alignment from the first game. On your way out of the enemy base you are confronted by the top man. This will be the first time you meet him.
This part here will be kind of like EP2, but I loved this part so I can deal with it.
(cutscene starts here) He automatically just knocks out your party members. He tries to do it to you but you are much stronger than your party. (cutscene ends)
You start fighting him, but he is way too powerful. His sabering skills are very complex and hes just whooping you around.
(cutscene)your sabers lock, he kicks you, chops off your arm, and throws you. he puts his saber down like Dooku did. now here comes the one moment we ALL wanted in kotor 2. Big man turns around as he hears footsteps. a cloaked figure walks slowly into the room (his shadow first of course :P)
The figure drops the heavy cloak and the exile sees Revan, his old friend. He looks a bit older from when you played him, and beard shadow too. Big man says "Another weak jedi?" Now youre revan, and you decide what he says. I would say, of course "you picked the wrong time to mess with a Jedi." or something cool like that. Then revan pretty much flys at him with a powerful force jump, and ignites his saber. (he's gotten so powerful at this point he can almost fly.) (end cutscene)
Now you must defeat Big man to save the Exile. so you fight, yada yada yada, and another cutscene! (cutscene) Revan loses his lightsaber so he punches Big man and uses the force to throw all different kinds of boxes and other projectiles at him. Revan grabs his saber but big man jumps in a swoop and flies away. Revan goes to check on the exile, but all of a sudden the room their in starts shaking. Revan runs over to the door and looks out and sees the republic/sith fleet fighting the True Sith fleet in the sky and on the ground. Bastila's ship lands right there and they start to load the survivers, but about 30 sith , True Sith with Lightsabers, run into the hanger and Revan orders her to leave, leaving Revan and the Exile behind. (end cutscene)
Now as Revan, you must fight the sith by yourself. After you take down about 10-15 of them, another woohoo cutscene!
(cutscene) the exile, still on the ground, pushes a sith away form him and he lands right on Revan's saber. Remembering he left the Exile there, he runs over, grabs him, and flys out the door using their combined force powers, going about a mile in the air and landing on a True sith troop carrier ship. revan easily pushes them out and its all his. Then theres a bit of chit chat about whats going on and now you resume the game as Revan AND the Exile, after getting a traditional Star Wars robot hand. (end cutscene)
Then of course there are 3 more planets. Yes, this game is longer! :D You continue to do various Tradional Kotor-style quests as you tell Revan's OWN tale about what has happened the past 5 years. of course there are several choices, but you will find out. after you crush the last guy, you go on a search for Big man. You discover that he is attacking republic/sith space as a counter attack from the battle earlier. anyway, you use the Ebon Hawk again to go after the fleet, yada yad endless waves of enemies until you meet up with Mr. Big. Now it's a 2v1, Revan and the Exile Vs. Mr. Big. This will pretty much go like the Dooku vs. Ani and Obi round 2, when Dooku lost his head, literally.
everyones fighting, a big space battle outside, all that jazz, and after you slaughter Mr. Big in a Very challenging duel (he's no punk like the previous bosses, hes amazingly powerful.) a whole squad of republic soldiers run in th bridge and the screen fades.
the screen reads "2 Years Later"
(cutscene)
You hear a fountain, its that hall of fountains on coruscant. it shows Revan walking in the temple and the doors open to the council room, where Sits the Exile, Bao Dur, Jolee, Bastila, and theres one empty seat. Revan walks over slowly, sits, and says "The first meeting of the New Jedi Council is now in session......" The Jedi Theme form Kotor 2 starts playing as the camera zooms out of the council room onto the large city of coruscant, with all of the day-to-day affairs still happening, speeders and vendors everywhere, and then.....(end cutscene)
END CREDITS
wow, my fingers hurt, but this is what I want Kotor3 to be! sorry for all the typos and bad sentence structure. not to mention very little detail of the planets, but they would pretty much be Sith Cities.
Personally, I would like to see just a few of the characters back from the previous 2 games. Namely Juhani, Bastilla, and Mira. Maybe throw in the death of Jolee Bindo :saberr: :chop1: :hang1: :axe1: Pick your poison! :devburn:
This is kinda long i dont even know if its worth reading??
Beginning:
(Sumthin' years) after Kotor2 a new sith threat appeared and trying to take over the galaxy (as usual) fighting a space battle with the republic near (sumwhere?? take ur pic) led by Carth and then retreats because they are outnumbered. And sends a holo vid to the newly reformed Jedi Order to ask help to find out where the sith lord is. And you (a new character) is assigned.
In the hangar you are approached by Carth personally and asked a favor to find revan because the exile didn't send anything about revans whereabout. You agreed to find revan because he may be of help to find and hunt down the sith lord. Carth asks you to go to telos for a good start. While on telos orbit u bump into a couple of pirates seeking to sack ur ship. Ur ship landed to telos surface after taking down the pirates for a damage check and search for parts then bump into Bao-Dur and T3 and talked a lot about the exile and repaired your ship. And you searched for the exile to find any good leads about revans whereabouts. You search in korriban cuz bao dur said he was studying the sith.
You (your character) talked a lot about the force, the history of jedi and sith and what he knew about revan while the exile talked about revan with kreia.
After talking you head back to the ship and recieve an emergency holo from a jedi master in the academy that Onderon is being attacked by unknown Sith forces. You rendezvous with onderons forces and fought a space battle. After the space battle you landed on the sith warship and fought your way to the cockpit and saw a rather hooded creepy masked man which happens to be the sith lord. You fought him but could not be defeated. The warship was nearly being destroyed so the sith lord escaped leaving you unconscious.
You find yourself awake on Onderons medical facility and met with Captain(any name will do) which is your first party member talked about how his team rescued you. You talked about your mission and he agrees to join you secretly without his commanding officers permission because he is sick from being an Onderon soldier. Then a scene of the sith lord planning to corrupt you to the darkside to be his apprentice and hired a lot of bounty hunters to capture you alive. On the next planet you travel called (any planet will do) on your arrival were easily captured by the most skilled bounty hunter (any name will do) which will also be your next party member because he is pretending to be a bounty hunter but a republic soldier trying to find intel on the sithlords whereabouts. Since him and you had the same mission you made a deal that he will take you to the sithlord and free you after youre finished with the sithlord. And then a very climatic part: he talks about a lot of jedi lies and deceits and corrupts you to the darkside. You make a choice, be his apprentice (but kill him at a certain point of the game) and lead the assault on the republic or stay on the lightside, fight him, get beat up again and escape.
Whoa!! that got me beat up. To be continued..... :)
I've been thinking Carth can't be in the third cause he may have been killed in the 1st pending what route you took. So I'll have to rethink my storyline...
carth has to be in the 3rd or ill cry...atleast a mention from republic general man...oh and the 3rd needs to have a party member like yoda :D and maybe if u are starting a new character in the 3rd u could get some breed selection going there....imagine..a evil dark lord versing......a ewok! now thats some intense ****!
I would like a longer game, new planets plus the original, from the previous two games, and a mixture a characters from the old games, and you meet the old NPC's, some join you, and some don't. Any ways there is a lot more that I want its just to hard to explain.
me thinks the game should start off as a new character with revan and the exile turning up near death on run from the true sith !!
Why not put it this way: (i will use the male form)
In the intro movie you see a young 10 year old boy/girl sitting in the waiting chamber. (your pc character) he/she looks up to a man. The man smiles back. Then the guard of the councilchamber calls: "It's time....the council expects you."
The man walks in.....and comes out without the lightsaber that hung on his belt when he walked in. Then it's your turn.....
A black screen.....
We see the PC 5 years later as a young boy. He is a padawan, and his master is Bastilla.
You do some little quests that shape your fighting style, and powers, and another black screen appears.
Tehn you are an adult. Youb are again summoned by the council:"As you know, we are in war with the true Sith. We have need for Jedi knights. Your talents are noteworthy, but we expected nothing less of the pupil of Master Shan. It is time....we send you on a mission. We have information about the identity of the leader of the True Sith. We want you to investigate. You have to visit these planets: Tatooine, Manaan, Krashyyk, Dantooine, and Korriban. Find out what you can about a person called 'Revan.' If you succeed, come back, and you will be awarded the title of Jedi Knight."
The main character will be send. By choises he can shape Revan. Is he the leader of the True Sith? If you claim no, the Council says: "We where afraid this would happen. This means The Exile has taken command." PC:"Who is the Exile you are talking about?" Council:"You saw him on the day you where tested...rmemeber?" The main character is a Jedi Knight now, and must face the battle that awaits him. If you made Revan good,thus making Exile evil,The council says: "There is still hope. Revan must still be alive. Please search for him. He can help us win this batlle" If you made Revan evil, you have to search the unknown regions for the Exile. One of them joins your party, and some of the old friends of the Exile and Revan. Then you will be plunged into battle, fighting for planets, and fighting against a monsterous powerfull enemy, and an even more powerfull leader.
What KotOR 3 can benefit from is independence. Independence to pick if you want to work for the Sith or the Jedi, or work alone. A "Storyline" would be that the protagonist is helping rebuild the Republic and squash remnant Mandalorians/Sith/Dark Jedi when he stumbles upon The Star Maps and reaches the Unknown Planet, gathering immense information on the Rakata. The Elders tell him that their rivals, a group of powerful force adepts have set forth to find a device powerful enough to disintegrate an entire planet (read: Death Star).
Our usual Jedi dude also finds Sith remnants who want to use his high force potential to "destroy" the Republic. The hero is free to choose wether he wants to be a Jedi Master, a Sith Lord or something completely different. He chases the Rakata as they travel to the outer reaches of the galaxy and on the way he helps the Jedi rebuild and such, though he never tells his secret mission to the council.
Finding the Rakata will be tough and the game will not hold the player's hand and guide him around. He will have to analyse information, see what's best for himself or others and do what he feels is right. At the end, when he catches up with the Rakata, he learns that the Sith remnant are after the Death Star too and so are the Mandalorians. The player is thrown into a literal race with the other factions as he seeks to obtain the device. He learns that the device doesn't exist, but only the plans of it do. The ending will depend entirely onto the player, wether he wants to secure the plans for the Republic, the Mandalorains, the Sith, whatever.
That would be cool. I've read somewhere that the Deathstar couldn't be build before the Sithr would rule the galaxy, and have al the finances and resources needed for the Deathstar. Since The Sith ARE conquering much planets in KOTOR 3, it would be a great story if a lonesome Jedi had a mission to destroy the plans and the device. It also makes sense in the timeline. In episode 2, you see a fairly primitive race having the plans for the Deathstar. Did the True Sith hide it there? It would be a great storyline. Good Job! :)
that would be too simaler to the starforge and the temple with the lifeform on there ect..
Got a point, rhino. How about turning the tables, how about:
Sith of the Old Empire, where you play an aspiring Dark Jedi and end up becoming one of the most powerful Sith Lords the galaxy has ever seen...?
Where's the 'good' option in that? Maybe realising what damage the Sith does, and joining the Republic? Would be cool though, starting as a Sith.
personally i think it would make the most sense for the sequel to take place in the uncharted regions where the true with take place. Not only would it be a great way to work in Darth Revan and possibly The Exile, but speaking logistically the place has to be conquered at some point. I find it difficult to believe that the republic wouldnt expand into that region in 4000 years of growth that lead to the original stories.
perhaps it would work best if you were to start as a new character who was born in the uncharted regions and had never even heard of the republic or the jedi (but obviously had heard of the sith). And through a series of dialogue options you choose how Revan and The Exile ended their journeys (dark or light) and then have a choice of apprenticing under one of them in order to choose your allignment. And according to how you chose the game may not play out entirely in a different fashion, but the enemy (or ally for that matter) would have been chosen ultimately by your actions in the last two games of the series.
I also would support a system in which dark and light side points were a bit harder to predict. so that choosing to behave as you truly would becomes a more viable option and that sometimes doing what you think is the right thing can actually bring you to the dark side....like saving someone's life for the wrong reasons or giving in to strong emotions on either side of the morality scale.
PS. id like to know what the "*" next to "FREE*" means in the ad on the scroll , because i have a feeling it means "not at all"
Just when you thnik you've seen it all the most unexpected plot twist ever. A Revan/Hutt love story. Just think about it no one would ever suspect it until bam there you are right in the middle of a cutscene of the Hutt, lets call him Charlie, and reven locking lips. It would be more unsettling than I Wookie in tights and more incomprehensible than the Jawa's. Right at that moment you would have the whole KOTOR fan base going WTF.