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Elevators

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 Lord Kaisen
07-17-2005, 4:23 AM
#1
I've created an elevator in my map with some help of the tutorial on massassi.net (illegal?) and everytime when I push the button to activate the elevator, he flies forward instead of up, where my ref_tag is!
 riceplant
07-19-2005, 12:09 AM
#2
How do you mean? Does the lift go sideways, or does your player shoot off the lift?
 Lord Kaisen
07-19-2005, 4:04 AM
#3
The lift goes sideways
 riceplant
07-19-2005, 7:35 AM
#4
And you've checked there are no other ref_tags with the same targetname where the lift goes to?
 Lord Kaisen
07-19-2005, 9:33 AM
#5
It's the only lift in the map
 riceplant
07-19-2005, 9:52 AM
#6
Where does the lift go? Is there anything in that location?
 Lord Kaisen
07-19-2005, 10:03 AM
#7
no (SPAM!!!!)
 wedge2211
07-20-2005, 4:27 PM
#8
Let me guess, you gave it a vector position to move to and mixed up your "x" and "z" coordinates.
 Lord Kaisen
07-21-2005, 9:19 AM
#9
The prob is solved, thanks anyway.
No, I didn't got messed up with the x and z coцrdinates.
 wedge2211
07-21-2005, 7:56 PM
#10
'K. As a physics student, I can tell you that the obvious things like axes are always good things to check anyways. ;)
 lassev
07-22-2005, 2:46 AM
#11
Originally posted by wedge2211
'K. As a physics student, I can tell you that the obvious things like axes are always good things to check anyways. ;)

He said in his first post he used a ref_tag. It means there's no need to enter absolute coordinates.
 riceplant
07-22-2005, 7:10 AM
#12
What was the problem? I think I'm having a similar problem with my map and any help is welcome.
 Lord Kaisen
07-22-2005, 8:47 AM
#13
The problem was that i've deleted the down ref tag. :D
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