hey, can you help me??
i have to make smth like that
code:
models/mapobjects/atlantis/water04
{
surfaceparm water
{
map models/mapobjects/atlantis/water04
blendFunc GL_DST_COLOR GL_SRC_COLOR
tcMod scroll 0 -1
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
and its kinda shader, so can you tell how to do that?? i mean how to make shaders and insert them into map
thx in advance ;)
um save as a .shader file
in yor base/shaders folder add the shader file name to shader.txt