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adding music to a large area

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 SD_Radical_Ed
01-14-2005, 4:13 PM
#1
i need help adding music to a large area. its a swoop race track that is part of the map i am making. i dont want the music to play all over the level, just when u enter the racetrack area. i cant use target speakers, because they only have a limited radius. plz help me.
 Nokill
01-15-2005, 12:23 AM
#2
well then you wil have to add a lot of music points i gues :o
 SD_Radical_Ed
01-16-2005, 2:03 PM
#3
thats not working too well.....
 Nokill
01-16-2005, 8:00 PM
#4
what are you doing then?
 SD_Radical_Ed
01-18-2005, 4:43 PM
#5
wellll..... its a really large track and i tried adding lots of target_speakers, but it doesnt allow enough entities to put them all, and when i drive down the track the speakers just keep triggerring and i hear the song playing like 30 times at once and it sounds horrible
 demo
01-18-2005, 5:06 PM
#6
i know evil problem only way i think you could do that is make a trigger when you pass a certain point play a target_speaker and turn other off or somethinglike that
 Nokill
01-18-2005, 8:01 PM
#7
yes well don't you have the abilety to use only one sound becouse if its that big....

or you can try some smart music erea thing i head aboud some time ago maby you can find something in this forum if not i migh know anothere place where you can ask
 demo
01-19-2005, 12:05 PM
#8
ya i know read somewere in gtk only person can here the sounds
lagg on lower pcs lol scripting may help but i have no idea
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