Does anyone have any pointers on using the target_give entity?
im trying to make a place in my map where when you enter it, you heal. i have a trigger_multiple pointing to a target_give, which is then pointing at an item_medpack_instant.
this should work, but doesn't. Has anyone had success with target_give in MP maps? i couldn't find any examples on this for reference.
That works only in SP maps cause it's like a cheat...things like that only works in SP ;)
i WONDERED why that never worked in my one mp map
well it works in Q3 MP, i havent tested it in jk2/ja tho.
To make a medpack or any item appear, just make a trigger_multiple and link it to a medpack (or any item for that matter). Then say how many times you want the item to be able to be spawned with the count key
key: count
value: -1 (for unlimited)