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Brush Help I am a noob to mapping

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 studman0201
06-10-2004, 8:57 PM
#1
I am working on an SP map. Though I made a light and I clipped off a chunk to make it into a floor light. Kinda like this ( II\ ). The thing is in game the player can walk through the light. I think I have to change a property of it or something, please help with a step by step process.
 Jedi_Vogel
06-11-2004, 3:54 AM
#2
Did you model the light or make it with brushes?
 studman0201
06-13-2004, 12:38 PM
#3
I made a brush then I clipped off a corner to give it the same sorta effect as JA sp
 RoxStar
06-13-2004, 1:14 PM
#4
Can you post a screenshot because I don't quite understand what you are asking.

If you need space e-mail me at Tycooner456@netscape.net
 wedge2211
06-13-2004, 5:15 PM
#5
Do you have any nonsolid shaders on any surface of the brush? These would be things like nodraw, caulk_nonsolid, water, or anything ending in _noclip. Some of the metal shaders actually have _noclip, and make brushes they're put onto nonsolid!
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