Originally posted by Rockstar
In terms of single player. how long is it compared to the length of jedi outcast? and is there a point to keeping your single saber? or are you just screwing yourself if its your first time through?
The SP game is longer than JK2 (more maps, some missions longer), but easier, because you get Force and Saber right at the start (except level 1 where you only get your saber, nothing else), plus in most missions you can choose a variety of weapons to take with you (which is more realistic anyway).
On top of that the puzzles are more logical and thus easier.
I played JK2 on "Jedi" setting because it was so frustratingly hard in parts, but I had to play JA on "Jedi Knight" to get a decent experience.
If you keep the Single saber you can have all three fighting styles. If you give it up you can have your staff or dual sabers. It's all a matter of preference. Some things are easier, some things are harder, depending on what you choose and are most comfortable with. Most people used to single saber will probably find single easier.
In terms of multiplayer, is the multiplayer experience good or bad. meaning do we see lame saber fights like we did in outcast (bombarded with special moves and kicks with very few strikes) and are the 3 saber types balanced? or is the single blade way under?
It depends on what you're looking for really. JA has a lot more to offer than JK2. It has more maps (remember JK2 just recycled a lot of maps across gametypes), and while it has fewer mods, most of the mod content created for JK2 work in JA already or is easily converted (such as hilts, skins, etc).
If you LOVED flip kicking people you'll be mad, flip kicks are gone. If you loved gripping people around corners, you'll be mad, because that's gone. If you loved using the rocket bug exploit, you'll be upset, because that's been fixed in the patch.
(Of course flip kicks are re-enabled in several mods, as well as modifications to the force powers to make them more like they were in JK2 MP).
If you liked First Person lightsaber like in JK2 1.04, you'll be sad to hear that it's gone in JA. But OJP mod gives you "TrueView" which is a little more realistic than JK2's first person view (you see your whole body, not just some floating arms holding a saber).
Saber dueling is improved because you have a variety of new moves and two new saber types (which some people hate, but it all depends on your preferences).
If you loved Jedi Master, Capture the Ysalamari, and Holocron FFA, you'll be mad because these are gone (but OJP mod lets you use them again).
Some voice files are missing (a lot of the JK2 models are given generic voices instead of the cool ones they had in JA). But there are mods that fix this.
In general MP is better because you have several new features:
1) Ragdoll physics.
2) Marks on bodies (burns, saber cuts, etc). The graphics are a little prettier too, with Dynamic Glow and the saber glows on surfaces. Lots more cool skins/models too!
3) Radar for all team games (shows nearby teammates).
4) Voice commands for all team games (send pre-recorded voice messages to all teammates that can be bound to keys).
5) Drivable Vehicles in MP (including Ships, though the use of mods like Asteroids).
6) AI in MP (Rancors, Wampas, you name it, it's possible!). This also means you can mess around with cheats and even load SP maps in MP for coop (though it's sometimes buggy).
7) Better for editors because the limits on things are upped (hence you can put in AI, vehicles, etc).
Siege mod is SUPER FUN. You have vehicles, objectives, Star Wars type missions and characters, classes (far more advanced than Jedi Vs. Merc), AI, destroyable objects, etc. and it's cooperative team based. Download Asteroids Mod (created with the help of Raven developers in their spare time) and you have Space Combat and a mission attacking a Star Destroyer!
In addition to Siege there's Power Duel which has two duelers on one team vs. another dueler with double-health. I don't play this one much myself, but it's great for re-creating those movie-type battles. ; )
There's really only one new weapon (other than the two new sabers) and that's the Concussion Rifle. It's only found on two maps, but it's a fun weapon to use. Download the JA Bonus Mappack (found at
www.lucasfiles.com) which was created by Raven developers in their spare time, and you'll find lots more fun maps that include the gun. ; )
Oh, that and you can use those Heavy Emplaced guns in MP that were in JK2 SP!
The pickup items are missing in MP (bacta, seekers, etc) because they are put into Siege mode for Non-Jedi to use as special items. You also get a Cloaking Shield and a Jetpack (for certain classes) that are new (and fun!). There's also a portable EWEB cannon for some classes to use to destroy stuff. The pickup items are usable in mods though, and any mapmaker can put bacta tanks, stationary shields, etc as pickup items in their own maps for use in JA (even the Ysalamari).
thanks to any board memeber that reply :)
Anytime. Some people stereotype JA saying that it sucks because the saber combat isn't exactly the same as JK2, but they miss the fact that it has a lot more to offer in the Siege department, plus SP is a bit more balanced and has some more variety to it.
If you don't mind some things changing (for the better mostly in my opinion) then you'll love JA. If you think JK2 was the greatest game ever and don't want it to change at all, you may not like JA.
Download the demo and decide for yourself, just remember that to get the MP experience the only way is to get the game, since MP is still very different from SP!