Originally posted by saurumonk
quick ?'s herebout asteriods.
1. is the control gonna be a little more reactive (ie it takes ****in forever to turn with destroyer)
2. are you gonna be able to flip horizontal view- space is not right side up all the time like destroyer being able to make full spins and change POV is not in destroyer and that sucks
3. is there friendly fire... its already tiring having stupid dip****s on your team blasting you in the hangers before you can even get into a ship
thats all i could see wrong with destroyer right now... maybe more as it comes....
1. There are significant differences in manueverability among the 8 starfighters. For balance, the very maneuverable fighters are also less rugged, the less maneuverable fighters are sturdier.
2. huh?
3. Friendly fire is a server option, and recommended for realism. We have anticipated the team-killing problem for servers with friendly fire enabled: you can set how many times a player can team kill before being automatically kicked or banned. That includes those who intentionally team kill and those who do it because of incompetence.
The 32-page illustrated Asteroids manual is complete and is being circulated among the team for final approval. It describes the special admin features, and goes into voluminous detail about the history and specifications of each of the 8 starfighters (and the *cough*bonus vehicles too*cough*). I am hoping we can release the manual ASAP so you can get a head start learning about the mod and have your FAQs answered. It is in Adobe Acrobat .pdf format so you will need the free Adobe Acrobat Reader (if you don't already have it), available here (
http://www.adobe.com/products/acrobat/readstep2.html).