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sucked into space

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 aarcuda
02-21-2004, 11:16 PM
#1
alrighty, this is what I need...

I've got a large room, and then I have a smaller room overlooking the large room. What I want to do is make it so that when you're in the smaller room, you can hit a button, an alarm sounds, and everyone that's in the larger room gets sucked out into space. Also, while this is going on, I would like a loud sound of rushing air to be heard. This suckage will go on for about 4 seconds, and then shut off, and won't be able to be triggered again for 45 seconds.

This is for a multiplayer map.

Is this possible? If so, would anyone be kind enough to point me towards a tutorial, or perphaps explain it to me themselves?
 WadeV1589
02-22-2004, 1:11 AM
#2
 aarcuda
02-22-2004, 1:55 AM
#3
awesome, thank you
 aarcuda
02-22-2004, 3:54 AM
#4
well, I believe that I've done everything correctly... but this isn't working.

are you sure this works for multiplayer?
 Altus_Thrawn
02-22-2004, 10:55 AM
#5
I like what Wedge did in Mars (if my memory serves). Have a 1 unit thick caulk door 2 units above the floor, when you hit the buttom that caulk (invisible) door opens and you hit the trigger push under it. Players don't notice they're walking 2 units above the floor.
 WadeV1589
02-22-2004, 1:44 PM
#6
But in JA you can just activate and de-activate triggers meaning you don't need to use the invisible door trick which is what we used to use in Elite Force. JA makes things so much easier.
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