alrighty, this is what I need...
I've got a large room, and then I have a smaller room overlooking the large room. What I want to do is make it so that when you're in the smaller room, you can hit a button, an alarm sounds, and everyone that's in the larger room gets sucked out into space. Also, while this is going on, I would like a loud sound of rushing air to be heard. This suckage will go on for about 4 seconds, and then shut off, and won't be able to be triggered again for 45 seconds.
This is for a multiplayer map.
Is this possible? If so, would anyone be kind enough to point me towards a tutorial, or perphaps explain it to me themselves?
well, I believe that I've done everything correctly... but this isn't working.
are you sure this works for multiplayer?
I like what Wedge did in Mars (if my memory serves). Have a 1 unit thick caulk door 2 units above the floor, when you hit the buttom that caulk (invisible) door opens and you hit the trigger push under it. Players don't notice they're walking 2 units above the floor.
But in JA you can just activate and de-activate triggers meaning you don't need to use the invisible door trick which is what we used to use in Elite Force. JA makes things so much easier.