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Some npcs are mindtrickable/some aren't?

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 AIVAS
02-04-2004, 2:59 AM
#1
I have some very basic experience modding saber files and npcs, but I'm unable to figure out how to make certain enemies immune/vunerable to mindtrick, is there a certain line in the .NPC file I missed? because I thought I heard about someone changed hazardtroopers to where they could be gripped, and stuff like evil jedi could be mindtricked to fight for you.
 Crow_Nest
02-04-2004, 12:20 PM
#2
Because mind trick wont work on more powerful enemies like shadowtrooper or dark jedi or friendly NPCs.

It only works on the weak minded. :rolleyes:
 Bishuse
02-04-2004, 12:27 PM
#3
mind trick is somehow distance-related as well.

i've played around with the assets1.pk3 file and found no obvious variable in npc configs about whether a character can be mind trickable or not. i'll check again and if i find something that may interest you, i'll follow up.
 Prime
02-04-2004, 1:54 PM
#4
I don't really know about this, but perhaps it has something to do with their Force Seeing level?
 Kengo
02-04-2004, 2:28 PM
#5
This should help:
http://www.pcgamemods.com/3648)

You can make someone immune to force powers with ICARUS scripting certainly. I think its possible in the NPC files, I can't be sure though. It could possibly be coded into what NPC type they are (eg Reborn are all immune).
 AIVAS
02-04-2004, 11:39 PM
#6
I haven't been able to find what I'm looking for, I already have that though, I'll check to see if I missed it somehow, what I need, is a way to make certain npcs that normally are not affected by mindtrick ARE affected by it, and some that are affected aren't, anyone know how I can do that?
 Crow_Nest
02-05-2004, 9:53 AM
#7
Originally posted by Kengo
This should help:
http://www.pcgamemods.com/3648)

You can make someone immune to force powers with ICARUS scripting certainly. I think its possible in the NPC files, I can't be sure though. It could possibly be coded into what NPC type they are (eg Reborn are all immune).

I downloaded the file, keep getting an error messgae whenever i try to open the .exe file.
 Jedi_Vogel
02-06-2004, 9:31 AM
#8
You mean you want to mind trick Shadowtroopers and reborn :lol: ;)
 GothiX
02-06-2004, 12:20 PM
#9
Originally posted by AIVAS
I haven't been able to find what I'm looking for, I already have that though, I'll check to see if I missed it somehow, what I need, is a way to make certain npcs that normally are not affected by mindtrick ARE affected by it, and some that are affected aren't, anyone know how I can do that?
Icarus scripts;

set(<SET_TYPES>"SET_NO_MINDTRICK", <BOOL_TYPES>"false");

Should do the trick.
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