I've hit a snag with the first person weapon view,...
I've been trying to put a new custom weapon into JO.
It works fine as a 3rd person view, but I keep getting an error message of 'overflow of 128 in 128' that pops up in the console when you first switch to the first person view.
It looks right in md3 view, but when in-game the 1st person blaster is only visible for a few frames durring the firing animation...
Any ideas?
It's a buffer overflow problem, meaning something like your path name could be too long.