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key binding

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 Mr Joshua 120
01-30-2004, 9:55 PM
#1
How can i bind messages to certain keys. simple things like good fight and such?
 P.I.M.P
01-30-2004, 9:58 PM
#2
You can type int the console:

\bind "Key" "Command"

Example

\bind Z "say Good Fight!!!"

Hope this helps.
 Crow_Nest
01-30-2004, 11:47 PM
#3
Originally posted by P.I.M.P
\bind Z "say Good Fight!!!"


Then the message will say "say good fight!!!". Doesnt it sound weird? :p

it should be "bind z say Good Fight!!!" (without the " of coruse)
 Samuel Dravis
01-31-2004, 3:26 AM
#4
Actually Crow, his works fine...you should put spaces to surround anything after the key. Yours works too, but it wouldn't for multiple binds on the same key. Following your bind exactly would make it only say "Good".
 Agen
01-31-2004, 4:09 PM
#5
acutally, I use crow's way for doing multiple binds and it works fine.....
 AxVegetA
02-02-2004, 7:15 AM
#6
How exactly do u bind multiple functions to a key.
Like the character color, red, green and blue to one key.
 AxVegetA
02-05-2004, 2:46 AM
#7
Come on, somebody answer me that
 Crow_Nest
02-05-2004, 9:47 AM
#8
I dont really get what you mean. :confused:

are you trying to say that how to bind multiple colors into 1 bind?

Eg. "bind [key] ^1Good ^5Fight" You can also bind as many colors you want...
 AxVegetA
02-06-2004, 3:51 AM
#9
I mean to bind multiple functions to one key. It was something like this.

Example.

bind k "char_color_red 0","char_color_blue 7","char_color_green 3"
something like that
 Crow_Nest
02-06-2004, 9:41 AM
#10
Originally posted by AxVegetA
I mean to bind multiple functions to one key. It was something like this.

Example.

bind k "char_color_red 0","char_color_blue 7","char_color_green 3"
something like that

It is possible.

Eg. bind k char_color_red 0; char_color_blue 7; char_color_green 3
 keestuijp
02-06-2004, 12:57 PM
#11
I want to know how to get infinite Force in sp. There was a command line for that in JO , but I forgot :( Could any one please help me? My forcepower-button is mouse3. I thought it was something like:

bind mouse3 +force +forceall , but it isn't the right one...
 Crow_Nest
02-06-2004, 1:06 PM
#12
Eg. bind mouse3 force_push; give force

i think
 keestuijp
02-06-2004, 4:25 PM
#13
yes, but force_push has to be for all forcepowers, you know. it's my 'use force' key
 gotcha8903
02-06-2004, 11:10 PM
#14
type bindlist in the console, and use pageup and pagedown to find what is binded to mouse3

and then use:
bind mouse3 x; give force

x being what mouse3 was binded to
 Crow_Nest
02-07-2004, 5:01 AM
#15
I think that will just give force powers.

If im not wrong it should be: bind mouse3 use_force (wrong command?:confused: ); give force
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