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JA+ MOD 1.5c release

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 Slider744
01-07-2004, 12:02 PM
#1
http://www.pcgamemods.com/3731/)

THis server side MOd is designed to add cool Features and enable admin commands In order to make your server rules be respected
and control all your server.
This mod will not change all the gameplay of the game.
It will simply add fun features or enhance features in order to satisfy academy clan.

Example of features ==> multiple duel at one, duel full force, flipkicks, admin commands , clan speak mod,
easy saber change without respawning, emots, ANTI fake player name system based on IP detection,
SP style attack added plus other total new attacks and more...


***********************************
Features in 1.5c version:
************************************
- NEW style attacks added :
with staff : DOUBLE KICK (2 ennemis to your left and right)
DOUBLE KICK (2 enemis to your front and back)
SPIN KICK (enemis close to you)
TOTAL NEW KICK FORWARD if enemy very close to you in front if you
WITH Single saber and secondary stance of staff and dual sabers :
PULL/SLASH ATTACK (make pull then back then attack)

- ANTI fake player name system based on IP detection : controlled by server cvar jp_oldPlayerName :
if a player X disconnect and reconnect later with the same IP under the different name Y, it will displayed
"Player X connected .Player with same IP : Y"
this is also logged into the games.log file

- new client side script saber.cfg (type /exec saber.cfg)
this script enable to bind on R key the saber switching between 1 single blade, 2 single blade and 1 maul dual saber
- new server cvar jp_improveYellowDFA : improve yellow dfa single saber (like jk2 dfa gameplay).
- new server cvar jp_starTrekTeleport: enable total new teleport looking like star trek movie teleport.
- new server cvar jp_allowAmThrow : allow/disallo the use of amthrow for all players. if allowed, u can still disallow the
use of amthrow on you made by another player with toggle_amthrow client side cmd.
- you now can't duel if you have a jetpack (so you have to turn it off)
- players are logged into the games.log when they log as an admin.
- IP of players are logged into the games.log

- new server cvar jp_allowSamePlayerNames that prevent player from having the same player names.
- emot amdie modified ==> u will keep at ground until key pressed.
- debug cmds removed ( debugthrow ... etc... ). There were an exploit.
- duelist now begin with full regerated force
- amtele can be use also to teleport a player near another.
/amtele player_id player_dest_ID : teleport the player near the player_dest
/amtele player_dest_id : teleport your self near the player_dest
also remember that /amtele withour argument teleport yourself at the point where u used /amtelemark
also of course all player id can be partial player name.
- amempower recoded (give all force powers and the force regen is kept to the max)


***********************************
Features in 1.5b version:
************************************
- new admin cmd ammindtrick to make all players be invisible for one player. the cmd comes also with cvar displayed msgs
and an admin gun thats was added in the admin.cfg file.
- new admin cmd amtelemark that marks a point of the map..... then use /amtele without any arguments to teleport yourself to
this point of the map..... ideal to come back to point for exemple when u duel sith someone.
- all ClientNum arguments can now also be partial player name.
- you can now type the admin cmds in rcon.
- new server cvar jp_allowJetpack that allow player to use /jetpack cmd that turns on/off jetpack
(works only if gametype is not CTF or SIEGE)
- added client cmd /saber that changes your saber without respawn needed....
you can also change your saber in your menu and then type /saber without arguments to update your saber.....
saber1 value and saber2 are those of saber names defined in the .sab files of your pk3 files.
for example /saber dual_1 for MAUL DUAL SABER
/saber cmd doesn't work during a duel





***********************************
Features in 1.5 version:
************************************
- (Clan speak mod) + 2 others speak mods (team and admin)
added new client cmds :say_team_mod, clanpass, clanwhois
see the script chat.cfg that binds those cmds(/exec chat.cfg).
Clan speak Mod enable you to speak with all players of your clan without be read by others players
From other clans.
- clanpass : to log into your clan member group (it is a client side cmd)
- clanwhois : display all players logged into the same clan as you
- say_team_mod : = normal : the use of the say_team cmd send messages to your team
= clan : the use of the say_team cmd send messages to all players logged into the same clan as you
they have the same clanpass
= admin : send messages to all admins
- new emots : amdie, amkneel, amfinishinghim
- added the possibility to define also (like for knight admin )the allowed admin cmds of council members with
cvar jp_councilAllowedCMD
- added client side cmd toggle_amthrow : turn on/off the possibility for other players to amthrow you.
- free mouse look when stick a wall (need g_debugMelee 1 on server cvar)
- allow black names => use the ^0 before a letter
- new admin cmds : amrename, amlockteam, amforceteam and a server cvar jp_teamLock that control the locked teams
- MAX_VEHICLES increased up to 32 (previous value was 16) ideal for the maps with a lot of vehicles.
- new rcon cmd : admToggle to allow/disallow and admin cmd for council or kight. It changes automatically the server cvar
jp_councilAllowedCMD and jp_knightAllowedCMD. So adding value bit is not annoying any more :)
- take care of the pb of "Info string length exceeded" error server message due to too many "sets" or "set" cmd in your server.cfg
use only "seta" cmd to prevent your server from crash.
see the server.cfg provided with the mod
 GothiX
01-07-2004, 12:35 PM
#2
You'll never learn.
 Slider744
01-07-2004, 1:57 PM
#3
what do u mean?
 GothiX
01-07-2004, 2:35 PM
#4
You fail to take out the abusive commands in this mod, which has been requested on your own last thread.
 _PerfectAgent_
01-07-2004, 2:41 PM
#5
Originally posted by gothicX
You fail to take out the abusive commands in this mod, which has been requested on your own last thread.
Along with lots of points made against the "mod."
 Prime
01-07-2004, 2:43 PM
#6
I was on a server last night and got /ammindtrick put on me after the admin got killed when chatting in the middle of a melee. Judging from the chatter, he had done this to a lot of people, as most claimed they couldn't see anyone.

As you can imagine, because of experiences like this, I am not a fan of admin mods. :)

Thanks for the effort though...
 Slider744
01-07-2004, 2:54 PM
#7
ok i know there are always people who abuse but i think all abuse clan will die quickly.....

it is what i learnt from JK2....


that is why i prefer to let thos cmd the good admins.....


i know a lot if people in this forum want me to remove those cmd that u call "abusive cmd"
but there is also a lot of other people who did not discuss about it in the forum that need those cmd and don't want me do remove them.....

if u don't like those cmd simply go on non abusive server or server with no mod....

now everybody has differenct opinion and mine is different from yours....

gothicX said "You'll never learn."
u also need to learn that.....
and everybody wont do what u want them to do.....
there are various opinion, and if you don't agree with me.....
there are some poeple who agree with me.....

now if you don't like those cmd simply install another mod or go to player on server with other mod or without....

to conclude on my opinion :
i will say in summary that i will not remove those admin tools for the majority of good admin in order to prevent a minority of bad admin from abusing...

now it is not necessary to try to convince me, i have a different opinion like other persons and i will not return on this thread any more....
 GothiX
01-07-2004, 3:02 PM
#8
The 20% of players that actually wants those commands is a minority, you should adapt to the other 80%, who want to play without randomly seeing others dissappearing, beeing slapped, slayed or put to sleep. Those are the people you should be making this mod for, nothing else.
 _PerfectAgent_
01-07-2004, 3:18 PM
#9
Originally posted by Slider744
ok i know there are always people who abuse but i think all abuse clan will die quickly..... Not really.

it is what i learnt from JK2....


that is why i prefer to let thos cmd the good admins.....
But bad admins get them too.

i know a lot if people in this forum want me to remove those cmd that u call "abusive cmd"
but there is also a lot of other people who did not discuss about it in the forum that need those cmd and don't want me do remove them.....
Need? There is no need if you can put the message of the rules on the screen and then kick them if they disobey again.

if u don't like those cmd simply go on non abusive server or server with no mod....
Very difficult.

now everybody has differenct opinion and mine is different from yours....

gothicX said "You'll never learn."
u also need to learn that.....
and everybody wont do what u want them to do.....
there are various opinion, and if you don't agree with me.....
there are some poeple who agree with me.....
Yes, but you want everyone to act responsibly with the commands, but they "won't do what you want them to do."

now if you don't like those cmd simply install another mod or go to player on server with other mod or without....
Very difficult.

to conclude on my opinion :
i will say in summary that i will not remove those admin tools for the majority of good admin in order to prevent a minority of bad admin from abusing...
The ratio is the other way. They are not tools of admining, but tools of abuse.

now it is not necessary to try to convince me, i have a different opinion like other persons and i will not return on this thread any more....
But the basis of debate is to convince others.
 Lightning
01-07-2004, 4:11 PM
#10
don't like the mod? don't download it!
 Prime
01-07-2004, 4:37 PM
#11
Originally posted by Lightning
don't like the mod? don't download it! I don't think you have to download it. I assume it is a server side mod.
 GothiX
01-07-2004, 4:56 PM
#12
It is, and that's exactly the problem. Nomal players, who did not download this mod, suffer from the fact that it's abusable.
 Lightning
01-07-2004, 7:39 PM
#13
Originally posted by Prime
I don't think you have to download it. I assume it is a server side mod.

then if every one stops going to those servers end of problem and move on to a new one.
 TK-8252
01-07-2004, 7:48 PM
#14
Slider, you continue to ignore the voice of reason.

Admin commands like slap, slay, empower, terminator, NEW ABUSIVE COMMANDS like mindtrick and breakarm are completely unneeded to "keep order" in a server. In fact, slap, slay, breakarm, mindtrick only make servers MORE DISORDERLY. There is NO reason why an admin should get to damage or torture players simply because they don't follow the rules. Player not following the rules? Kick. Keep coming back? Ban. Changed IP? Range ban. WTF is the point of empower, slap, slay, turnintodeadfrog?! I SEE NO POINT!

Crap like slap, slay, empower, go out of the WBB system. Let me show you something...

1) Warn
2) Boot
3) Ban Anything that goes out of this is ABUSE.

Warn = sleep (please make sleeping players invulnerable...) and show binds of rules. No, slapping someone or using admin cheats to "teach a lesson" is NOT warning. It's ABUSING.

Good admins do NOT use slap, slay, empower, etc. EVER. So why include these commands in the first place?

Well you say servers with abusive admins will die because players will refuse to go there? WRONG. New people buy the game everyday and get onto the servers. There will always be new players for admins to abuse.
 Master William
01-07-2004, 7:51 PM
#15
Great job! My clanserver uses this, nice! (No, we're no abusive clan). Still, I think you should remove the abusive commands, please... It's annoying, and not necessary. I bet that if you do, you'll get more downloads. Mods with these commands are often disliked. And if Chosen One prefers to have the commands he made up to himself, simply make commands that have the same effect, but make it look different, and give it a new name.
Instead of /amsleep, try /amstun and the person should be stunned and a sort of lightning effect should occur on the person. By abusive commands, we mean ambreakarm, amslap, and amslay, and perhaps even empower and terminate.

Because (as TK said) at my clanserver, we simply warn a player who is breaking the rules. If he/she continues to break the rules, we will sleep the person. If the rules are broken once again, we will kick the person. If the person comes back several times after being kicked, we will ban her/him.

Still, we play with eachother in the clan with the ammindtrick. We have "blind duels", where two duellers cannot see each other, and just slash until one of them dies. Of course, we only ammindtrick people who want to be, we don't force players to do it.
 Prime
01-07-2004, 8:04 PM
#16
Originally posted by Lightning
then if every one stops going to those servers end of problem and move on to a new one. I do :) However, it is annoying having to go to a bunch of servers before finding one where people are actually trying to play the game...
 ChrisC3po
01-07-2004, 8:13 PM
#17
Testing
 TK-8252
01-07-2004, 8:23 PM
#18
Originally posted by Master William
Still, we play with eachother in the clan with the ammindtrick. We have "blind duels", where two duellers cannot see each other, and just slash until one of them dies. Of course, we only ammindtrick people who want to be, we don't force players to do it. Okay, how about this:

A client function to "protect" themself from admin commands which are only meant for "fun". It would prevent players from being affected from breakarm, mindtrick, slap, slay, and teleport. It's on as default, but if the player types something like... /amallowadmin then they could be able to receive slay, slap, teleport, mindtrick, breakarm, etc. and /amdisallowadmin would stop admins from using those commands on them. So players who have not done the amallowadmin command can only be affected by core powers like kick, kickban, silence, rename, and sleep (please make sleeping players invulerable to attacks).

This way, the good admins can have their fun and the bad admins cannot use the "fun" powers for abuse.
 masterroshi
01-08-2004, 3:49 AM
#19
All this can be solved. Slider, perhaps you could give the OPTION of whether to enable the "abusive" commands or to disable them.

Also...perhaps you could include RGB sabers, if at all possible.
 Amidala from Chop Shop
01-08-2004, 8:47 AM
#20
Posted on another forum (http://www.gamingforums.com/showthread.php?t=104548):

msi server

--------------------------------------------------------------------------------

just a little heads up on the msi server for ja there is admins on that server that are abusing tehir powers if ur attcked by hand and u use force u will be banned from the server so everyone in the ja world don't bother going on that server is stinks something bad for sure.there ip addy is 66.98.177.212.29070 don't go there plz

Abusive admins? Hmm, I wonder what their admin mod of choice would be? I am sure they would love the one that gave them the most ability to abuse. Let me fire up the All Seeing Eye......

But of course! «Crypt» ^1-= ^4MSI^7 ^1=-|66.98.177.212:29070|JA+ Mod v1.5c

(And let me save Slider the trouble of replying as we've heard it 5 million times already:

--bad admins are minority....

--my mod is for good admins that don't abuse....

--it is the responsibility of server to pick only good admins....

--you can abuse with rcon, give me password and I will show you...

--if admins abuse, go to another server....

--yadda yadda yadda)
 Slider744
01-08-2004, 9:15 AM
#21
i also can give u tones of IP where my mod is installed and where there is no problem of abuse admins.....

i can also give you server with no mods, where admin abuse with rcon by kicking/ banning players when they win in duel against the admin


i also can give you IP of server where there is other mod which you called non abusive mod like JAR where there is also a lot of abusive admins only with teleport, kick, ban or sleep


Now i stop discussing with you
it leads to nothing
so i won't come back here
 |GG|Carl
01-08-2004, 9:31 AM
#22
Originally posted by Slider744
Now i stop discussing with you it leads to nothing
Well, since one specific guy refuses to listen to all the others... :rolleyes:
 Amidala from Chop Shop
01-08-2004, 9:32 AM
#23
Slider, we would all respect you more if you went to that msi server a few times to verify whether the admins are part of the "minority":rolleyes: that are abusive, and if so then told them, "Look, I am the author of this mod and you are misusing my creation. Stop this abuse immediately because it makes me and my mod look bad and is harmful to the community".

Of course, it would be delicious irony if they then said "screw you" and used your own mod against you, amsleeping and amsilencing and ampunishing and amarmbreaking you, and laughing all the time while they did it before amkickbanning you.
 ExcelsioN
01-08-2004, 10:00 AM
#24
He's gone. He's not coming back. It's his problem that more than 80% of JA players hate his mod.

THe lot of you should go play KOTOR. I gave up with JA months ago. :rolleyes:
 Slider744
01-08-2004, 11:43 AM
#25
for 2 months, i can't go to play very often on internet this new year cause of the university firewall that only let me make FTP and HTTP and chat.......

i can only go to play on internet when i come back to family home....

But i will go on this server of course to see by myself their bad admin behabviour ......


but u know, if it is regonize by everybody that this clan is awfull and abuse of admin cmd, it will die soon cause everybody will go to play elsewhere....
 GothiX
01-08-2004, 4:21 PM
#26
That doesn't stop other clans from abusing it, so we'll run into abusive servers all the time. You won't seem to read the psts here, so I'll do it this way..

Take the abusive commands out. Now.
 _PerfectAgent_
01-08-2004, 4:45 PM
#27
Originally posted by Slider744
i also can give u tones of IP where my mod is installed and where there is no problem of abuse admins.....
I won't have that much patience to sit through the immense list!

i can also give you server with no mods, where admin abuse with rcon by kicking/ banning players when they win in duel against the admin
The abusers can't even use rcon. The abusers like to "play" with the people.

i also can give you IP of server where there is other mod which you called non abusive mod like JAR where there is also a lot of abusive admins only with teleport, kick, ban or sleep
I am against those commands as well.

Now i stop discussing with you
it leads to nothing
so i won't come back here
[list=1]
You said that last time.
That's because you're too stubborn to listen.
[/list=1]

But i will go on this server of course to see by myself their bad admin behabviour ......
Good, go!

but u know, if it is regonize by everybody that this clan is awfull and abuse of admin cmd, it will die soon cause everybody will go to play elsewhere....
Not if it happens in most places.
 Mongo05
01-08-2004, 6:02 PM
#28
Slider, please dont remove any of those "abusive" commands. I love your mod and its my absolute favorite! And i was wondering when 1.6 is coming out?

But This mod hasnt been that stable on jedi servers and it is hard to set up. My server crashes sometimes, If you could tell me and easy way to set it up that would be great.
 GothiX
01-08-2004, 6:15 PM
#29
Originally posted by Mongo05
Slider, please dont remove any of those "abusive" commands.

Please, explain why not.
 Mongo05
01-08-2004, 7:54 PM
#30
sorry gothix but those commands are awesome, mindtrick is the best way to make lamers stop, and it resolves the confilct instead of banning them...
 at90s2313
01-08-2004, 8:04 PM
#31
All I would like to see right now is to be able to disable individual emotes.....

Some are ok, but some are not what I would like to have available to players....
 TK-8252
01-08-2004, 8:06 PM
#32
Originally posted by Mongo05
sorry gothix but those commands are awesome, mindtrick is the best way to make lamers stop, and it resolves the confilct instead of banning them... Let me show you something:

1) Warn
2) Boot
3) Ban Anything that goes out of this is abuse. If someone is not following your rules, they don't deserve to play there. Mindtrick is NOT a warning. Sleep, tell rules, wake, they continue to lame, kick, come back and lame, ban, come back after a ban, sleep + silence combo. No where was slap, slay, empower, mindtrick, breakarm, or turnintodeadfrog included as part of the WBB system.

Slider, you still don't understand.

You say people can abuse with rcon, then why ADD TO THE ABUSE WITH COMMANDS THAT ENCOURAGE ABUSE? Most abusers are too stupid to know how to execute simple rcon commands, they need mods like yours to point-and-click dismember, slap, kickban, etc. players who are doing absolutely nothing wrong.

You say abusive commands like slap, slay, etc. are needed if someone changes IP and comes back after being banned, here's what you can do: Sleep + silence combo. Let them lay there in silence, nothing more needs to be done.

Good admins do NOT need abusive commands to "enforce" their "rules".

I use JAR everyday at JK3Files, and it's so simple and straight forward. I never would need to slap or slay or turnintodeadfrog someone. Even before getting JAR, enforcing the rules could still be done using rcon. I, who you would consider a "good" admin, say: Slay, slap, mindtrick, breakarm, etc. are NOT needed to "enforce" the "rules". Sleep is the most abusive that you need. And PLEASE make sleeping players invulnerable to attacks. I CANNOT TELL YOU how many times I've seen a server where an admin would put a lamer to sleep and tell everyone in the server to "Kill the sleeping lamer! This'll teach him not to lame!"

Slider, tell us ONE REASON why a "good" admin would EVER use slap, slay, empower, terminator, mindtrick, or breakarm to "enforce" the "rules". ONE DAMN REASON, PLEASE.

And don't say that abusing clans will die. Because that hypothesis has been proven wrong a long time ago. We all saw the admin abuse in JK2, and why did abusive clans stay alive? Because people buy the game everyday, and get onto the servers. There will ALWAYS be new players to be abused. And this destruction will continue in JK3 now too, sadly. Because ignorant abuse mod makers like Slider continue to feed their abuse needs. JK3 is damned to have the same fate that JK2 had. And you, Slider, will be the one digging it's grave.
 Master William
01-08-2004, 8:43 PM
#33
I am using JA+ 1.5c at my clanserver (as I said before) and we're not abusing it at all, we used to have two abusive members, but they ended up leaving the clan. Simply, if you break the rules of our server, we will first you give you a warning, if you continue, we will sleep you, if you continue again, you will be kicked. Keep coming back to break the rules, and you're banned.
My point is, please listen to us, and take out slap, slay, breakarm. Teleport is just fine, I don't see it being abused anywhere... And mindtrick is just fine too, we prefer to use it on people who have returned after two-three kicks.
 _PerfectAgent_
01-08-2004, 10:55 PM
#34
Teleport can be abused by teleporting someone over a pit, over and over and over and over....

If they still come back after a kick, then ban them! Nothing else needed!
 Slider744
01-08-2004, 11:12 PM
#35
all can be abuse by abusing of it....

all is question of moderation.......

for now i will not remove those cmd because in the past there have been for a group lamer well organized who come in several servers only to waste the gameplay of other, insults others ...etc...

in normal condition, i warn, then sleep then kick then ban.....

but for those 5 or 6 lamers who were coming always at the same time.....

warn ==> they laugh and insult
sleep ==> they reconnect
kick ==> they reconnect
ban =+> they change their IP and reconnect....


the only way was to use punish of ammindtrick and then ignore them.....
they couldn't insult , lame, and waste the gameplay of others....

after 15 min they all left my server.....

so for me those cmd are good protection.....

i will play on a lot of server and see the general behaviour of other people....

and then i will considering your opinion more carefully if i see that too many people abuse....

for the moment i met no problem when i go to play on internet....
 Side
01-08-2004, 11:22 PM
#36
i...
had...
to...
make...
a...
post...
with...
word...
that...
end...
with...
3...
dot...

=) ...
 _PerfectAgent_
01-08-2004, 11:27 PM
#37
Originally posted by Slider744
all can be abuse by abusing of it....

all is question of moderation.......
:confused:

for now i will not remove those cmd because in the past there have been for a group lamer well organized who come in several servers only to waste the gameplay of other, insults others ...etc...
Waste gameplay? (I'll assume that's making it not fun.) That's what the abusive commands do. Insults? Silence! That's okay!

in normal condition, i warn, then sleep then kick then ban.....
There, you've proven that the commands are unnecessary!

but for those 5 or 6 lamers who were coming always at the same time.....

warn ==> they laugh and insult
sleep ==> they reconnect
kick ==> they reconnect
ban =+> they change their IP and reconnect....
:deathii:Warn: That's a warning, if it's shrugged off, then that's what the next steps are for!
:deathii:Sleep: (I don't support it, but look at what I typed for Warn)
:deathii:Kick: If they reconnect...
:deathii:Ban:Alot of people have static IPs, if not, then ban them again, or ban the IP range if you're desperate.

the only way was to use punish of ammindtrick and then ignore them.....
I thought we were over the silent treatment thing...

they couldn't insult
That's what silence is for.

lame, and waste the gameplay of others....
That's what the commands do.

after 15 min they all left my server.....
In which what could have been done in about five minutes with Warn, Boot, Ban. (Rough Estimate)

so for me those cmd are good protection.....
Protection? From what? Besides, boot (kicking) is much quicker.

i will play on a lot of server and see the general behaviour of other people....

and then i will considering your opinion more carefully if i see that too many people abuse....
Go ahead! Do so!

for the moment i met no problem when i go to play on internet....
There are alot of servers with the problem. Play on a large amount of servers, then consider.
 Mongo05
01-08-2004, 11:43 PM
#38
SLIDER, PLease listen to this, in 1.6 if you ever consider taking out those "abusive" CVars, Make it so u can chose which ones admins have because people like me, LIKE TO HAVE THEM ON THEIR SERVER.

ONE OTHER thing, i think you should include "all" in the mod. Like /ampsay all, because i need that really bad to get a point out to everyone, like to tell them im changing a map and such.. PLease consider it :)
 _PerfectAgent_
01-08-2004, 11:52 PM
#39
In JK2, the commands were never disabled by server owners or admins in high command.
 Mongo05
01-09-2004, 12:19 AM
#40
so? stop crying about it just let slider make his mod cool. That would be cool if he made empower look cooler. i know he couldnt make it like in jk2 cuz that was from jedi master, but he could make it look like a duel or somethin....

....and make a fixed red dfa! and a faster roll that doesnt jump!
 Side
01-09-2004, 12:25 AM
#41
....and make a fixed red dfa!
Xmod
and a faster roll that doesnt jump!
Xmod (the roll look laggy tho)
 _PerfectAgent_
01-09-2004, 12:38 AM
#42
Originally posted by Mongo05
so? stop crying about it just let slider make his mod cool. That would be cool if he made empower look cooler. i know he couldnt make it like in jk2 cuz that was from jedi master, but he could make it look like a duel or somethin....
If his "mod" was cool, then it wouldn't have the abusive commands.
 TK-8252
01-09-2004, 12:52 AM
#43
Originally posted by Mongo05
if he made empower look cooler. The only cool empower is no empower.

After reading slider's last post, wow, he seems like a very n00b admin.

Someone insulting others? Silence. That's what it's for.
Keep coming back after ban? Sleep + silence combo.
 Amidala from Chop Shop
01-09-2004, 12:55 AM
#44
Originally posted by Mongo05
....and make a fixed red dfa! and a faster roll that doesnt jump! Both of these things are already in xMod 2.3, along with a much better and non-abusive way to prevent so-called "laming", and many other gameplay enhancements.

But, you would have to give up slapping, punishing, armbreaking, etc. So it depends on what's really important to you: having gameplay enhancements, other cool features (profanity filter), and automatic honor code enforcement, or being able to torture , abuse, and punish "lamers".
 Slider744
01-13-2004, 12:23 AM
#45
in the next 1.6 version

i had no time for look at admin cmds because i only improve gameplay....

i will examine the situation later of those "abusive cmd"....

the solution of HEx seems to be great but i am not really convinced with the efficiency of automatic honor code.....

they may kick the wrong personn or a lamer mya use this automatic detection to lame or go through the protection as the behaviour of the protection is well known and therefore predicted.....

execept if he devlopped a real AI engine.....

maybe he will improve a lot the detection....
so mybe it will be good

i will examine the situation later...

for the moment i havn't met server that abuse of those cmd

they use it in general with the good way
...
 Kurgan
01-13-2004, 2:13 AM
#46
I hope you do look at Hex's system and talk to him I think you will find it works far better than the old system of abusive commands (ampunish/sleep, et al.).

The "automatic honor system" is togglable so it doesn't have to be used, likewise you can't really "use it to lame" because you'd have to kill somebody, then quickly run to a safe spot and stand perfectly still for 15 seconds (or whatever the default is set to, I suppose if you set it to 1 second it could be abused) to be safe.

In addition other features (like log files and such) make it easier to ban larger numbers of people just like every admin mod, so that's not a big deal.

The Xmod2 system just seems far less humiliating to "offenders" of whatever the server's rules are.

I just see the abusive commands as bringing the server admin down to the low level of the "lamers." The admin should at all times rise in maturity level above people that try to be annoying and act stupid on his or her server.

I know it's just a game, but a certain level of proffessionalism goes a long way to making a server more fun and run more smoothly. The "amlame" commands always struck me as petty revenge (and unfortunately easy revenge can be addictive, thus it makes for easier corruption of admin scruples).
 Slider744
01-13-2004, 3:07 AM
#47
on the one hand i agree with you but on the other those cmd were usefull in the past....

sur in must of cases, i use only warn, sleep, then kick then ban...
but u know, some group of people have made a clan of lamer....
they are super well organized and when they fall on a server coming with 10 of their clan lamer, they completly destroy the gameplay....
in those cases, other cmd that you call as abusive are very usefulll...

do you know those group of people ?
did you face one day their attack?

they take a lot pleasure to prevent other people from playing, they love insulting everybody, and they are able to stay during several hours on a same servers to lame ......
they reconnect each time you kick them.......

but i found a very good technique.....
ampunish then force them to spect then ignore them......
ignorance is the best punition....


so when i ave more time to deal with admin cmd i will go through all the internet to see the use of my cmd....
then i will see...

for me it is clear that i need them....
but if too many people use them to adminlame, i may remove them....

and make a more honor automatic admin mod with AI engine...
 _PerfectAgent_
01-13-2004, 7:46 PM
#48
Originally posted by Slider744
in the next 1.6 version

i had no time for look at admin cmds because i only improve gameplay....
Removing admin commands improves gameplay.

i will examine the situation later of those "abusive cmd"....
If you want your "mod" to be truly good, then examine the situation now!

the solution of HEx seems to be great but i am not really convinced with the efficiency of automatic honor code.....
As long it stops the abuse, I'm for the automatic honor code.

they may kick the wrong personn
It doesn't kick anyone.

or a lamer mya use this automatic detection to lame or go through the protection as the behaviour of the protection is well known and therefore predicted.....
:confused: Go through the protection? You become invincible to everything. (Though I'm not sure if it's to guns though...)

execept if he devlopped a real AI engine.....

maybe he will improve a lot the detection....
so mybe it will be good
What does making better Artificial Intelligence have to do with making someone invincible and having a timer to do so?

i will examine the situation later...
If you want your "mod" to be truly good, then examine the situation now!

for the moment i havn't met server that abuse of those cmd
That's because you haven't taken a look!

they use it in general with the good way
...
You said you haven't taken a look!

on the one hand i agree with you but on the other those cmd were usefull in the past....
We give you reasons on why they are not needed and give you better alternatives, yet you choose to ignore.

sur in must of cases, i use only warn, sleep, then kick then ban...
Which is all that's needed.

but u know, some group of people have made a clan of lamer....
:D

they are super well organized and when they fall on a server coming with 10 of their clan lamer, they completly destroy the gameplay....
Destroying the gameplay is the job of the abusive commands!

in those cases, other cmd that you call as abusive are very usefulll...
We give you reasons on why they are not needed and give you better alternatives, yet you choose to ignore.

do you know those group of people ?
People who play the game it was meant to be played.

did you face one day their attack?
I love it when they do. FFA madness! Fun! :thumbsup:

they take a lot pleasure to prevent other people from playing,
That's the perfect description of an abusive admin.

they love insulting everybody,
Silence then.

and they are able to stay during several hours on a same servers to lame ......
That would be "fixed" by xMod then. No need for admins on the server around the clock.

they reconnect each time you kick them.......
Then ban!

but i found a very good technique.....
ampunish then force them to spect then ignore them......
I don't care about the silent treatment. I was done with that a long time ago.

ignorance is the best punition....
Uh... I'll take it as, "Ignoring people is the best punishment." Most of the so-called "lamers" don't care about being ignored.


so when i ave more time to deal with admin cmd i will go through all the internet to see the use of my cmd....
then i will see...
If you want your "mod" to be truly good, then examine the situation now!

for me it is clear that i need them....
We give you reasons on why they are not needed and give you better alternatives, yet you choose to ignore.

but if too many people use them to adminlame, i may remove them....
Then examine the situation now!

and make a more honor automatic admin mod with AI engine...
I still don't understand the AI thing.
 Mongo05
01-13-2004, 10:17 PM
#49
SLider, what kind of New moves will be on the new mod, can u describe them? I really hope there is like slo mo ****... AND please tell me when u think the new mod will be released....
 Slider744
01-14-2004, 6:15 AM
#50
very soon

the mod is finished but still in beta test....

the mod is complety different from the previouse version in the point that it now adds features that will incredibly give to player a lot of way to kill another personn and so increase the number of different technique.....

all the new move are made so that just pressing attack & alt attack makes you not kill everybody any more....
the nexw move are more difficult to execute and requiere more skills......

it is what there was in jk2 and missed in jk3 (require skill to execute dfa)

visit the http://japlus.fragism.com/)
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