Can sombody help me, i wanna make a spinning door, u know like one that turns on a pole in the middle, i'm using the func_rotate but the whole thing goes around in a big cricle, can any one help me?
-Thanx :jango2
Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.
Obviously that ugly orange piece won't show in game :)
Originally posted by lassev
Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.
Obviously that ugly orange piece won't show in game :)
thanx ill try that, when u say "called origin" what do u mean?
He just means the brush you created that is covered with the system/origin texture.
thats what i thought. just making sure
thanks to the both of ya
- Montross :jango2
Originally posted by lassev
. Include that piece, called origin, in your func_rotate, and it should be fine.
how do you include it in the func_rotating?
how do you include it in the func_rotating?
selct the origin brush and the brush(s) that will be in the func_rotating and then right click and select func_rotating. :)