Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

mp skies

Page: 1 of 1
 laghima
10-24-2003, 4:56 AM
#1
i've been modeling for a while now, but i just started looking into mapping recently, so this may be pretty basic... but has anyone gotten mp sky box's working in the new radiant? everything else seems pretty straight forward (yes, i've read diesel's tutorial). i'm useing the ja only release from pcgamemods, it dosent seem to be loading sky shaders properly(only the b_bk, b_dn, etc.. textures show up on the browser) i've tried loading the demo levels but most complex shaders have a"shader image not found" prompt. i threw in an entity sun (remembered reading a post somewhere about the ja skies not emiting light) but it dosen't seem to be helping. i'm still a complete noob at this, so any advice would would be great :).
 WadeV1589
10-24-2003, 9:59 AM
#2
You said the JA only version, I presume that means the beta version, you need to get GTK Radiant 1.3.12 Raven which weighs in at nearly 60mb. That fixes most of the missing shader problems.
Page: 1 of 1