Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Dewback Fodder

Latest Activity

Posted in: Workers are the key.....
 Dewback Fodder
05-17-2003, 10:42 AM
#9
I agree. While 70-90 is a bit of an exageration (IMO) 50-80 or so is good, but if booming/rushing/anything with mass resources, build at least 20-40 NEW workers as well as the requisite forces required for the plan to be administered to the enemy....  [Read More]
Posted in: Turret Complaint
 Dewback Fodder
05-17-2003, 10:55 AM
#9
The CC has an alarm range of about three screens in all directions. So if your turrets are in the 3Screen radius, that SHOULD mean that the turrets will let go of the units. I had a problem VERY much like this one in AOK but it was fixed in TC so...  [Read More]