Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

DX_Nadun_Hagar

Latest Activity

Posted in: Federation Tank!
 DX_Nadun_Hagar
01-18-2003, 1:33 PM
#1
Hello, I just found this website with some awsome models made with 3dStudioMAX. There is one that is a great model of the Federation Tank from EP1. If any body know how to convert a .max file to a .md3 id LOVE YOU FOREVER! lol, well maybe not. But it...  [Read More]
While trying to place a model on my level i recived the following error: Unable to open the file "c:/program files/lucas arts/jk2/blablabla/generator_big.md3" (further error for the files will be ignored for the rest of this edit session)...  [Read More]
Ok guys go eas on me now, this is my first day on the job. and i am very much the deffinetion of n00b first off these are really easy to read and follow anf had no problme until now. My first question is do i have to unzip the assets0.pk3 in my bas...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 DX_Nadun_Hagar
10-16-2002, 11:51 PM
#675
Ok about 4 pages back i found this script for a screenshot without th HUD display. this is what was posted: bind x "cg_dwaw2D 0; screenshot silent; sc_draw2D 1" It didnt work so i figured it was a typeO its should have been"cg_draw2...  [Read More]