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Mercenary

Latest Posts

Page: 10 of 10
Posted in: Project Lighthouse (SP)
 Mercenary
07-14-2003, 5:53 AM
#77
I don't think you hit the entity limit, one of my maps has 2175. Guessing from the error, it looks like a string problem, I remember getting an error because I made a name too long in Radiant. Maybe you have too many sound sources running at the same...  [Read More]
Posted in: JK2Radient...why the hate?
 Mercenary
07-14-2003, 4:21 AM
#14
Why the revival of dead threads lately?...  [Read More]
Posted in: Darkness duel map
 Mercenary
08-01-2003, 2:53 PM
#4
I downloaded it, and played it, and I think it's good....  [Read More]
Posted in: Nar Shaddaa
 Mercenary
07-28-2003, 4:10 PM
#5
Simply amazing! I love the architecture and the texturing....  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
09-12-2003, 2:26 AM
#27
Keep this in mind, all silver colored crates can be destroyed in both levels. Getting up there is a simple jumping puzzle. It's a matter of jumping on the right ones in succession....  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
09-11-2003, 2:28 AM
#25
I'm glad you guys like it :D If there is no major issue forcing me to do a version 1.1 I'm going to take a break from Jedi Knight. With the experience I gained from making this project and after playing, and being inspired by, the first JK I have big...  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
09-03-2003, 2:02 AM
#15
Everything is done from the opening text crawl to the closing credits. I'm going to do some extensive final testing and release it in a few days (barring a huge problem). Thanks to everyone who helped me out. :thumbsup: http://mercenary.bravehost.co...  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
07-28-2003, 4:04 PM
#14
Originally posted by MagBag Boy this looks really nice mercenary. I hope you finish this. What voice actors do you need? I'm auditioning for Dash and an Imperial officer. If you want to try out send me a small sample mp3 file to mercenary@most-wan...  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
07-22-2003, 10:17 AM
#12
I did find all my voice actors but I still have to audition them, I'll give you a try too Patrick_H and others to make sure I find the right people. A couple of testers bailed on me so I have an opening or 2....  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
07-20-2003, 3:24 AM
#9
Finally,...(sigh)... an update. I need 2 more voice actors and some subtitles and the whole thing will be complete. Here's a link to a web site that contains information and screenshots about the Dash Rendar sp mod. http://mercenary.bravehost.com/...  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
06-21-2003, 7:26 PM
#5
Thanks for the comments guys. I'm working on final cutscene production. I hope ICARUS II will be better for JA. If all goes well with the voice actors I'm aiming for a mid July release. You can get the Dash Rendar model at jk2files.com and the blast...  [Read More]
Posted in: Dash Rendar (SP)
 Mercenary
06-21-2003, 5:57 AM
#1
Dash Rendar sp Features: -Dash Rendar model by Sniper Wolf, KMan and Toonces -BlasTech DL-44 heavy blaster pistol by Major Clod -Outrider ship prefab by Rob A. (Adarin) -2maps (2 different locations) -lots of scripting -mission objectives -storyline...  [Read More]
Posted in: Quick mapping question.
 Mercenary
06-05-2003, 11:39 PM
#2
Go to selection in the menu and hit ungroup entity and then try again. You might want to post this in the regular mapping forum....  [Read More]
Page: 10 of 10