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Nar Shaddaa

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 Business_Eskimo
07-27-2003, 9:24 PM
#1
That is simply beautiful.:)
 Shotokan
07-27-2003, 10:38 PM
#2
How is the fps so far?
 wedge2211
07-28-2003, 1:09 PM
#3
Starting college is always fun. :) Knock yourself out, you'll only do it once.

Your architecture looks very impressive, some especially good integration of patch meshes into the map. However, I think this map is crying out for custom textures, or at least less repeating textures.
 rgoer
07-28-2003, 1:13 PM
#4
Argh! This looks so nice, but it only reminds me how much I hate the fact that the jk2sp.exe graphics engine is a little more polished than the one for jk2mp.exe...
 Mercenary
07-28-2003, 4:10 PM
#5
Simply amazing! I love the architecture and the texturing.
 Business_Eskimo
07-28-2003, 7:57 PM
#6
Originally posted by rgoer
Argh! This looks so nice, but it only reminds me how much I hate the fact that the jk2sp.exe graphics engine is a little more polished than the one for jk2mp.exe...


Definitely. It's so much more "smooth" in lighting and such.
 The Truthful Liar
07-28-2003, 8:18 PM
#7
Originally posted by wedge2211
Starting college is always fun. :) Knock yourself out, you'll only do it once.

Your architecture looks very impressive, some especially good integration of patch meshes into the map. However, I think this map is crying out for custom textures, or at least less repeating textures.

I believe he is using custom textures throughout the level.

Originally posted by Business_Eskimo
Definitely. It's so much more "smooth" in lighting and such.

That can be changed. ; )
 rgoer
07-28-2003, 8:41 PM
#8
Tee-hee, TL... the thing that is aggrivating to me is that jk2sp.exe can take a map with a small, doesn't-hurt-my-framerate lightmap and smooth it out to the point of beauty, where jk2mp.exe can't. To get SP looks out of MP, you have to _lightmapscale the whole thing so far that the lightmap actually becomes a hit on your fps. Lame!
 The Cheat
07-28-2003, 8:43 PM
#9
that model looks beautiful, but more textures would probably help it look better
 Emon
07-28-2003, 8:46 PM
#10
Textures are fine. That's not the entire level, you know. :)

Nar Shaddaa is also very dull. Unlike Raven's silly one in JO with all those stupid colored lights.
 Shotokan
07-28-2003, 9:26 PM
#11
Yea I agree. It's supposed to be dark, dirty, and dingy.
 reaper1576
07-28-2003, 9:45 PM
#12
just look at the into to JK1 over crowded very busy look to the city and indutrial
 DarkLord60
07-29-2003, 3:20 AM
#13
:eek: Awesome!
 The Count
07-29-2003, 8:58 AM
#14
What a fantastic looking level, it really catches the essence of Star Wars, which is something I have yet to see in a fan made level.
 Eldritch
07-29-2003, 5:36 PM
#15
Oh, good - another reason to buy JA. ;)

Nice work!
 Chewie Bakker
08-04-2003, 8:02 AM
#16
Cool level, regardless of the lack of dinginess.

I guess Nar Shaddaa should've looked like the interior of Reelos garbage-collection depot, but oh well. I think Raven did a good job on JK2, and I'm looking forward to Jedi Academy.

Keep up the good work, Sine Nomen. :D

:gben: The Force will be with you, always.
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