Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

newbiemodder

Latest Activity

Posted in: How to run a decent forum...
 newbiemodder
06-20-2013, 9:09 AM
#11
Oh, and one little thing....when you need help and decide to make a thread...make sure the title of your thread is problem specific, like "Need help with skinning -TSL" or something like that. I for one may not look at them when I periodic...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
05-01-2014, 11:44 AM
#119
Hey kids, newbiemodder here. I received a couple pm's recently asking about my projects so I thought I'd touch base seeing it's been quite a while. I haven't done any modding since October 2013. Long story but it involves an unexpected installing of...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
10-30-2013, 3:38 PM
#112
It's been quite sometime since I've had an update, so here we go.................. I shelved The Trials of Darth Herrco for now. Put it on the back burner. I didn't get the response I had hoped from the demo release. I know this may be a selfish rea...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
08-28-2013, 2:46 PM
#111
Who wants to do some voice acting?! Let me hear you :clap2: send me a pm...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
07-01-2013, 2:33 PM
#109
Little update, haven't done one for sometime so..... Trials of Darth Herrco Things are moving along after a long layoff, but I'm happy with the mod so far. Will probably need some voice actors so I may be contacting some of you out there who have p...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
04-10-2013, 10:10 AM
#106
@ kyrie - should be no conflict with either Onderon Expansion or Trials of Darth Herrco with DI's Tomb mod. However, I don't think it is compatible with the original Korriban expansion. I created a whole new 701KOR.mod file for that mod so I could ma...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
04-09-2013, 2:30 PM
#102
Ok....been a while. I haven't done any modding since before Thanksgiving. However, a few of recent inquiries by some people coupled with the news from LucasArts has kind of fanned the flames of modding....although very slightly....within newbiemodder...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
09-06-2012, 12:32 AM
#91
Little Tat update...most of modeling is done...working on the texturing...here are some pics...will be tinkiering with some textures http://www.lucasforums.com/picture.php?albumid=746&pictureid=9265 http://www.lucasforums.com/picture.php?albumid...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
08-21-2012, 5:12 PM
#89
Is there any chance the Mos Eisley models could work in KotOR 1? Sure, I can run the model thru Kaurora for a K1 version. No problemo. Might I suggest a larger landing area for the Ebon hawk than the one seen in KotOR1? It's been a while since I p...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
08-21-2012, 11:24 AM
#83
Hey all, getting back into the modding stuff now that summer is coming to an end. Had something banging around in my head so I decided to tackle it before restarting my story mods. It was inspired by the return of Canderis to our modding community....  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
06-28-2012, 10:23 AM
#80
Update: Things have slowed a little during the summer months with other things taking up my modding time. Kind of hit a slump on some dialog which is also adding to the slowdown. Hate writing dialogs :wornout: Also, I've decided to expand Herrco's la...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
05-06-2012, 11:05 AM
#76
Hey guys and gals...just an update on the Trials of Darth Herrco mod. Coming along very well I think...figure it's proabably 75-80% done. Pretty happy so far. Have another module and a half to finish plus some things to tie it all together. Here are...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
02-20-2012, 7:12 PM
#69
**UPDATE** Things are coming along nicely with the Trials of Darth Herrco mod. I'm on a pretty good pace and knocking things out one by one. Pretty happy so far. Here are some pics http://www.lucasforums.com/picture.php?albumid=746&pictureid=89...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
01-30-2012, 5:43 PM
#67
Ok, here we go.. I haven't played your korriban expansion mod yet I guess im going to have to find the time before this comes out... Well? What are you waiting for? :) question though, M4-78 was removed content from original game wasn't it? meanin...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
01-24-2012, 9:19 AM
#61
Hey all...getting back to modding following the holidays, so I thought I would give a little update. Switching gears a little bit. Going to put the Onderon Expansion on hold while I work on the mini-sequel to the Korriban Expansion. It won't be too...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
09-02-2013, 7:13 PM
#76
It was compatible with the original release of rcm...should still be unless they made any additional changes to 701KOR .git file. U should be ok...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
08-22-2013, 11:19 PM
#73
Private Message me your email...I will send you a generic fix...I thought I put one on a shared file somewhere but I guess I forgot.. Here is a link for a Sanctuary Fix http://www.mediafire.com/download/280nl6q1pnnlb3w/Sanctuary_Fix.zip It is an un...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
07-01-2013, 2:21 PM
#70
Check my mod thread for a little update regarding this mod. http://www.lucasforums.com/showthread.php?t=206819...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
06-23-2013, 3:54 PM
#68
Thanks Z. There seems to be some conflict with the retextured area I used causing it to crash for some people. The fix just restores the original game textures for the area....  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
09-16-2012, 1:36 PM
#51
Sorry about that glitch there mickotor. For some reason, some people get hung up entering the Sancturary. The workaround is the original Goto's yacht room without my retexturing....  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
02-01-2012, 7:57 AM
#47
I be if you check the .jrl file in your override, it will show the quests......The Great Escape and the Enemy Below....  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
01-17-2012, 6:54 PM
#44
Hey all- I recently noticed that some custom placeable statues were not included with the packaged up mod. Nothing major, just cosmetic. I packaged up the models in a zip...just drop them in your override. No other adjustements need to be made. Her...  [Read More]
Very nice Trex....fantastic work on all your space 'movies' in the clip....  [Read More]
Posted in: LDR's WIPs
 newbiemodder
05-17-2013, 6:44 PM
#169
I like what u are doing here LDR. Nice use of that crashed freighter. Is it too clean though? I would think maybe there would be more damage. Second, lighting. Too bright. You could try 2 different tactics. First, dim the lightmaps for each model, ma...  [Read More]
Posted in: Canderis's WIPs
 newbiemodder
01-26-2012, 8:54 AM
#235
yeah, yeah...I'll believe it when I see it....or when I don't see it. :)...  [Read More]