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miro42

Latest Activity

Posted in: Darth Smileus
 miro42
04-17-2011, 7:32 PM
#1
Finally, the mod that you've all been dying to see is here! I introduce to you: DARTH SMILEUS! http://fc07.deviantart.net/fs71/f/2011/107/e/d/darth_smileus_by_miro42-d3e8i8k.jpg Darth Nihilus is cool and all, but why just be cool when you can be t...  [Read More]
Posted in: Juhani :: Improved Appearance
 miro42
08-07-2010, 1:25 PM
#3
I agree with Zhaboka. Hair grows from beneath the skin in single hairs. It seems you've given her a crew cut, so the fade on the side seems fine (although a profile screenshot of her would be good to see too), but the scalp shouldn't fade like that....  [Read More]
Posted in: Making a head
 miro42
08-05-2010, 5:50 PM
#3
If you're aren't trying to add anything to the head, then Taina's Replacer is the way to go for most people. Personally I haven't used Taina's since my first mod. Nowadays I use mdlops but it can be really frustrating if (a) you don't know what you'r...  [Read More]
Posted in: miro42's Adding Geometry
 miro42
10-09-2012, 8:41 PM
#4
Hey all! Looks like there aren't any links to this that work. So check out my website Floydian Theory (http://www.floydiantheory.com/) and you can view the PDF or simply download it (it doesn't have a direct download link unfortunately as I embedded...  [Read More]
Posted in: miro42's Adding Geometry
 miro42
06-10-2010, 4:42 PM
#1
Here is a tutorial for adding geometry to character heads, ala my Naga Sadow PC mod (http://www.lucasforums.com/showthread.php?t=204184), for both KOTOR and TSL. This is by no means all inclusive and will frustrate many of you, but hang in there and...  [Read More]
Posted in: Naga Sadow PC
 miro42
10-09-2012, 8:26 PM
#15
UPDATE: Added a link in the original post to download from my website just in case something happens to KOTORFiles, or just click here (http://floydiantheory.com/mods/NagaSadowPC.zip)....  [Read More]
Posted in: Naga Sadow PC
 miro42
06-10-2010, 1:17 PM
#12
Like I believe that :p I don't understand how people make textures like that. If there's any part to skinning I don't understand it's that! Awesome job. You're making me blush. I think I was able to do Naga Sadow, because he's a wrinkled creature, a...  [Read More]
Posted in: Naga Sadow PC
 miro42
06-08-2010, 5:41 PM
#8
Will you be reskinning the arms and legs to match the new head? Perhaps in the future. Right now I don't have any plans to do so. I'm more interested in modeling than textures. This was more an experiment to see if I could produce a worthy texture f...  [Read More]
Posted in: Naga Sadow PC
 miro42
06-08-2010, 1:36 PM
#6
Oh, cool, the tendrils part of the head, or a mask? If this is a full-fledged head, with animations - damn impressive. The tendrils are attached to the head and (to the best of my knowledge) work fine with all animations. Nice job Miro! Looks fan...  [Read More]
Posted in: Naga Sadow PC
 miro42
06-08-2010, 12:17 AM
#1
What really got me into the Star Wars EU was the Tales of the Jedi comic books. Eventually I plan to make heads for all the main characters of the original series, but until that time here is Naga Sadow, Dark Lord of the Sith as a PC head (replacing...  [Read More]
Posted in: 3ds Hierarchy Snaffu
 miro42
05-27-2010, 7:43 PM
#1
I'm doing a super secret project which will take me until the end of time but not if I don't get this figured out. I'm basically making a cape and right now I'm working on the guides/helpers/bones, whatever you want to call them. But when I link two...  [Read More]
Posted in: TSL Textures
 miro42
05-22-2010, 1:39 AM
#9
Oh wow, okay I think I get it. PFHA02 is just the name of the head model. It's not an option during character generation, it's just lazy devs not renaming the NPCs. Gotcha....That is what you guys are saying, yes?...  [Read More]
Posted in: TSL Textures
 miro42
05-21-2010, 11:13 PM
#6
I don't get it. How are the textures not there? There are DS transitions for it in the game, right? So doesn't Kotor Tool just take what's in the game and extract it? Maybe I just don't know what I'm talking about. Programming is definitely not my st...  [Read More]
Posted in: TSL Textures
 miro42
05-21-2010, 7:59 PM
#3
Thanks, redrob. I didn't even think about hispanic, probably because I couldn't distinguish from the caucasian. Oh well. But what about the DS transitions for pfha02? I'm guessing that I can't just jack the ones from K1, yes?...  [Read More]
Posted in: TSL Textures
 miro42
05-21-2010, 2:34 PM
#1
Hey all, I'm trying to get back into KOTOR modding and in the process of extracting the models and textures I couldn't find the textures for pfha02 under TSL. I've looked in tpa, tpb, and tpc and I don't see them anywhere. Can someone help me out? Al...  [Read More]
Posted in: Gmax head model mistake
 miro42
06-04-2010, 6:15 PM
#2
Just a thought but after deleting all the bones and stuff that you don't need, import the base file again, connect the new mesh to the base mesh, so the weights are there, then select the base mesh (by element, otherwise you'll be selecting faces for...  [Read More]
Posted in: Queenґs new Launcher and Mainmenupicture Mod
 miro42
06-04-2010, 9:09 PM
#4
I love the Unknown Planet one, but is there a way to change the fog rolling in to white?...  [Read More]
Posted in: Elemental saber's
 miro42
10-05-2009, 12:55 PM
#2
Any screenshots?...  [Read More]
Posted in: TSL_Restored_Content_mod vers1.4
 miro42
10-11-2009, 6:54 PM
#64
I'm playing a male LS, no extra mods, and there are a couple problems I'm having. 1. I'm talking to the Jedi Masters on Dantooine. There are some added parts with the Handmaiden and Visas that are intertwined with the Masters talking. The problem is...  [Read More]
Posted in: TSL_Restored_Content_mod vers1.4
 miro42
10-07-2009, 12:07 AM
#52
Sorry to be a pest but I found something else. When talking to HK-47 about the sonic imprint sensor, or whatever it's called, if you keep going over the same conversation you can continually get another 1000 exp....  [Read More]
Posted in: TSL_Restored_Content_mod vers1.4
 miro42
10-06-2009, 1:58 PM
#50
You mean the two boxes that seem give the "Impossible" message every time you use security on it? Those you have to use mines to open. Huh. I could swear I remember opening those normally before. Ah well. What about the droid foreman?...  [Read More]
Posted in: TSL_Restored_Content_mod vers1.4
 miro42
10-06-2009, 1:56 AM
#48
I've found another issue which I've never seen happen before. It's not a big deal and actually it's an endless XP bug, if you have the patience. On Dxun, when the Sith Assassins attack, you used to be able to kill them all and then have done with it....  [Read More]
Posted in: TSL_Restored_Content_mod vers1.4
 miro42
09-30-2009, 12:33 AM
#42
Did you manage to get the 1.0b patch before installing the mod? If not I suspect your culprit may well be there... I honestly don't even remember, with all I had to do to get TSL even running. I know the patch is there, I just don't remember if I in...  [Read More]
Posted in: ANH Luke's Lightsaber Mod
 miro42
10-09-2012, 8:34 PM
#20
UPDATE: Put up a working link to download from my website in the original post, or just click here (http://floydiantheory.com/images/Kotor%20and%20TSL/lukeSaberANH.zip)....  [Read More]
Posted in: Canderis's WIPs
 miro42
10-09-2009, 1:32 PM
#78
Having been in the Army for 6 years I'm not a fan of the camo, but it's a good job! I agree with Darth Payne, however. The Revan skin is missing something. Oh and the top one rocks it....  [Read More]