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bloodgrave

Latest Activity

Posted in:  Female Head Remodel (PFHH01)
 bloodgrave
08-13-2006, 8:28 PM
#12
Thanks for the comments! I'm glad you guys like it, :D I've updated the file with the darkside transitions, because it suddenly occured to me that I'd forgotten them (as I always choose the lightside route). I'm working on some new remodelings righ...  [Read More]
Posted in:  Female Head Remodel (PFHH01)
 bloodgrave
08-06-2006, 10:12 PM
#3
::nod:: The pictures on the left are the original model and texture, and on the right are the new versions, ^^ Thanks!...  [Read More]
Posted in:  Female Head Remodel (PFHH01)
 bloodgrave
08-06-2006, 7:29 PM
#1
Okay, I've lurked here for a while, and I just finished my first ever mod; a remodel and reskin of my favorite KOTOR2 head, PFHH01. The changes are subtle, but noticeable. I didn't want to alter the head completely, I just wanted to fix some things a...  [Read More]
Posted in: Modeling Heads?
 bloodgrave
07-29-2006, 9:43 PM
#5
Alrighty. Thanks bunches! ^^...  [Read More]
Posted in: Modeling Heads?
 bloodgrave
07-29-2006, 8:22 PM
#3
Okay, thanks. Where can I find that? ^^...  [Read More]
Posted in: Modeling Heads?
 bloodgrave
07-29-2006, 7:25 PM
#1
Is there anything special I need to do when modeling heads? I've tried to edit some of the head models, but the new versions always sit off to the side instead of attached to the neck. And with one of them (pfhh01 from KOTOR2), the hair starts.. Jump...  [Read More]
Posted in: Modeling Problem: Exporting in Gmax
 bloodgrave
07-26-2006, 5:02 PM
#9
::blank stare:: ... No, I did not, in fact, use the NWMax icon. I don't know why, I just.. Never did. I somehow missed that and just naturally thought to click on Gmax. ::blink:: Well, I tried that just now, and it finally works! And now I feel quit...  [Read More]
Posted in: Modeling Problem: Exporting in Gmax
 bloodgrave
07-26-2006, 4:42 PM
#7
Thanks for the welcome. I've been stalking around here for a week or two, but just now signed up. ^^; I've got WinXP, not Win98. I did everything like the picture stated, but it still won't make a file. ~_~...  [Read More]
Posted in: Modeling Problem: Exporting in Gmax
 bloodgrave
07-26-2006, 2:19 AM
#3
::shakes head:: I haven't gotten any errors whatsoever, it just doesn't make the file. I didn't put it in the same folder as the original .mdl, either. I tried to once, but first I tried in a different folder. I've tried to export it into around four...  [Read More]
Posted in: Modeling Problem: Exporting in Gmax
 bloodgrave
07-26-2006, 1:29 AM
#1
I'm not sure if this goes here or not.. I downloaded Gmax, Mdlops and NWmax, read three different modeling tutorials here about ten times just to make certain I had it right. I didn't even edit the .mdl in gmax (yes, I transfered it to ASCII using Md...  [Read More]
::hopes this is the right place:: Any way I can get ahold of Taina's Replacer? ^^...  [Read More]