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dookie23

Latest Activity

Posted in: Need GFX Artist & More
 dookie23
03-01-2006, 9:19 PM
#2
Take a look at my menu, if you like what you see.I'll make one for your mod. :) Pirate mod/pirates At War...  [Read More]
Posted in: AI...hmmm
 dookie23
02-28-2006, 4:22 AM
#2
I heard fropm somewhere you can modify their likeness towards IE. they go mostly for fighters because they are expendable and easy to make, so try to make the AI think captials should be massed produced. I forgot which area you need to mod though....  [Read More]
Posted in: Where are those portraits?
 dookie23
02-28-2006, 3:19 PM
#17
Simple theres files called menu_background, menu 4 button and menu 6 button located in the textures. Things you will needs is a program like photoshop which I use, you will also need a plugin to import and export the texture file called the .dds plu...  [Read More]
Posted in: Where are those portraits?
 dookie23
02-27-2006, 11:31 PM
#10
lol, ya :P Do somethign simple first like changing the game menu screen or skin some models. It'll prepare you for the real hard stuff latas. :)...  [Read More]
Posted in: Where are those portraits?
 dookie23
02-27-2006, 10:53 PM
#2
Ya, Mtcommandbar but, it wont work the actual icons do not exist for some reason I tried many times to edit them but no luck....  [Read More]
Posted in: Massive Legacy of War Update - Final Day
 dookie23
03-02-2006, 5:02 PM
#24
I mean damn, those models are so SWEET. I'm learning how to model atm, someday I wish I could do something like that heh XD. Very good! Nice Job!...  [Read More]
Posted in: Massive Legacy of War Update - Final Day
 dookie23
03-02-2006, 1:50 AM
#17
Yea, the models looks superb, nice job....  [Read More]
Posted in: Space Battle (NO LAND BATTLES) mod
 dookie23
03-06-2006, 3:10 PM
#29
Sounds good, I just remembered when I played a demo mod they had a problem with power genrators so instead they prebuilt the genrator so you didnt have to do it. Do you think its possible to do this for the research building? Good luck!...  [Read More]
Posted in: EAW: Star Wars Realism v3.0 (Space Combat)
 dookie23
02-28-2006, 3:21 PM
#113
Sounds like a nice mod, congratz. :) I'll be trying it out when I get back from school....  [Read More]
Posted in: Pirate Mod
 dookie23
03-10-2006, 8:42 PM
#80
Hmm, i'm taking a break for abit when I get back next week I'll rehost them somewhere else....  [Read More]
Posted in: Pirate Mod
 dookie23
03-07-2006, 9:15 PM
#68
Pirates At War Merged Hello! I have exciting news, a new team member has joined PAW and is impressive at making Galatic Campagins. His creation and is still in the process of making a enjoyable and exciting gameplay. Also, Naissus is going to constr...  [Read More]
Posted in: Pirate Mod
 dookie23
03-07-2006, 2:45 PM
#67
I gave it tactical build options and yes it is possible to build in space. :)...  [Read More]
Posted in: Pirate Mod
 dookie23
03-07-2006, 2:23 AM
#64
Heres a update on my current work: This is the very early stages of r2d2 building outside of buildpads take a look: Pirates looking as the r2d2s builds the defences: http://img108.imageshack.us/img108/3550/theywatch9zj.png (http://imageshack.us)...  [Read More]
Posted in: Pirate Mod
 dookie23
03-06-2006, 1:58 PM
#63
The land battles with cap ships is not out there yet, i'm still testing. :)...  [Read More]
Posted in: Pirate Mod
 dookie23
03-06-2006, 2:26 AM
#60
Last update on ships in land battles: Stardestroyer can spawn one repulsor tank, 3 tie fighters and two bombers.No limit but they took damage while going through the atmosphere so they lost couple of hardpoints to balance it out. Stardestroyer(Empir...  [Read More]
Posted in: Pirate Mod
 dookie23
03-05-2006, 10:41 PM
#59
Ship change and Height change. Instead of the venator, I decided to let HomeOne(it counts as a hero so only one per player) for grounds battles being able to spawn 2 fighter escorts and Infrantry escorts. Hanger Now working! Also made them go highe...  [Read More]
Posted in: Pirate Mod
 dookie23
03-05-2006, 8:04 PM
#55
Hi, heres some of previews on land battles. Having ships, on land battles. Venator hardpoints is all working(except the hanger atm): http://img64.imageshack.us/img64/2139/venatornew8oq.png (http://imageshack.us) Venator firing on infrantry with two...  [Read More]
Posted in: Pirate Mod
 dookie23
03-02-2006, 11:34 AM
#54
Hello all! Lanaus_Caspian (Naissus) and I (dookie23) is going to merge our mods together. At the moment, we are thinking about having a total have four races.The third race will be pirates and will be out soon, since I did most of the third race.Nai...  [Read More]
Posted in: Pirate Mod
 dookie23
03-02-2006, 1:07 AM
#53
Updated Hardpoints: Ships are stronger and shoot more lazers which is awesome all around. :) Download Here: http://rapidshare.de/files/14483342/Pirates_At_War_mod_updated_hardpoints.rar.html Screenies: Battleship fight: http://img64.imageshack.us/img...  [Read More]
Posted in: Pirate Mod
 dookie23
03-01-2006, 9:14 PM
#52
Pirates At War 2.0 second Patch Hi, this patch brings new fixes and a new fleet combat system. Instead just one captial fighting alone I made a squaderon of different ships to make a fleet, they are more expensive and weaker but faster, easier to h...  [Read More]
Posted in: Pirate Mod
 dookie23
03-01-2006, 11:16 AM
#51
You have it, go to your directory and go to the folder install and theres two folders you should look at, one named audio and the other named pages. For the menu go into the pages there a menu folder. Goodluck!...  [Read More]
Posted in: Pirate Mod
 dookie23
02-28-2006, 11:31 PM
#49
Update #11b: Decided to change it abit with the words. :) http://img427.imageshack.us/img427/6046/newopenup6vy.png (http://imageshack.us) I'll post the download link in 30 mins....  [Read More]
Posted in: Pirate Mod
 dookie23
02-28-2006, 10:27 PM
#48
Sure, Caspian! Update#11: New loading screen! http://img528.imageshack.us/img528/6193/openup8uj.png (http://imageshack.us)...  [Read More]
Posted in: Pirate Mod
 dookie23
02-28-2006, 7:37 AM
#46
Update 10: Reworking the techtree for the pirate side to be more balanced with the opposing faction the empire. Fixed the bug where some ships didnt show buildable in galatic conquest. Gave Pirates access to V-wings with hyperspace and Headhunters...  [Read More]
Posted in: Pirate Mod
 dookie23
02-27-2006, 6:05 PM
#45
Sure, why not. :)...  [Read More]