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jondavis

Latest Activity

Posted in: Multiple Heros?
 jondavis
08-09-2009, 4:16 PM
#7
The problem is, would that many even be fun, I dont know if you've ever played any modded space maps where people add in like 4 extra capital ships, but the game looses its point then because it is no longer about killing the enemy, but instead about...  [Read More]
Posted in: Multiple Heros?
 jondavis
08-09-2009, 10:18 AM
#5
Lets just kill off the whole heroes thing all together. And whats up with you and gungans, Jar jar was probably one of the most inept fighters in star wars history right up there with c3p0, yet you suggest making him a hero, despite his only success...  [Read More]
Posted in: Multiple Heros?
 jondavis
08-08-2009, 3:30 PM
#1
I will be the first to say I never like the heros much in Battlefront II. But I thought I'd post what I was thinking anyways. This mostly works with lots a players on a map. One way to do the system would be as you earn more points you unlock anoth...  [Read More]
Posted in: who gets BF3?
 jondavis
08-09-2009, 11:00 AM
#8
That's a good point about Pandemic, but you have to remember it did show for all systems when Free Radical was making it. I'd bet if it were up to rebellion, PC would be left out. Did Free Radical show for PC. I did not see that? Dang I hope they f...  [Read More]
Posted in: who gets BF3?
 jondavis
08-08-2009, 3:15 PM
#6
Pandemic first. 1. Because I know they will more likely make it for all platforms. PC is my choice to play it on. 2. The focus has always been on multiplayer and would like that to continue as the series goes on. Free Radical second. What they did i...  [Read More]
Posted in: leaked footage speculation
 jondavis
08-03-2009, 1:08 PM
#8
5.The ships: the starships looked slower and more controlled when they had to be, it looks like they actually had game play mechanics for them this time around. Tell what you guys think Yea looks much better for space battles. It would be nice to fl...  [Read More]
Posted in: leaked footage speculation
 jondavis
08-03-2009, 1:03 PM
#7
6. cut scenes: there were actual cinematic cut scenes that looked gorgeous, these show for more of a story driven game. Tell what you guys think This point worries me, the whole trailer looked like a single player mission. I'd rather the time be spe...  [Read More]
Posted in: leaked footage speculation
 jondavis
08-03-2009, 11:49 AM
#6
Also you see the millenium falcon being playable in the video. I would like to see on larger ships like that one that you have to go up the ramp into the ship then into the cockpit area in order to start flying. The other players could get in also an...  [Read More]
Posted in: leaked footage speculation
 jondavis
08-03-2009, 11:38 AM
#5
I was watching a reveiw of the trailer here. http://www.youtube.com/watch?v=eTV4GmboUfw They brought up that from going from land to space and back that the maps look HUGE. Were going to need lots of players on some maps. And it might be hard to win...  [Read More]
Posted in: Climbing
 jondavis
08-04-2009, 10:47 AM
#13
True. They're won by who has the mines. Only if team damage is off. :)...  [Read More]
Posted in: Climbing
 jondavis
08-03-2009, 11:34 PM
#11
giving different abilities to different classes like that would imbalance them greatly, balancing should be done through weapons and strengths, not the ability to climb or melee. the upper hand is won through know which weapons have the greater stre...  [Read More]
Posted in: Climbing
 jondavis
08-03-2009, 11:20 AM
#9
I'm don't want diversity amongst the classes, just a universal climbing ability. I think this is where we disagree the most. I like the diversity in the classes. So ya I would make it so one of them could do some sort of climbing/cables, another one...  [Read More]
Posted in: Climbing
 jondavis
08-03-2009, 12:33 AM
#7
the show is a collaboration of cgi battles and cheap childish dialog I agree there should be a limit, but not a time limit. The limit should be about where you can climb, not how long. I can imagine the outrage of looking for a place to step and fal...  [Read More]
Posted in: Climbing
 jondavis
08-01-2009, 10:59 PM
#5
gosh that show is rubbish, I think it should be plain and simple, no chords just climbing, no stamina just climbing. Just that feature would be fine without other add-ons that turn some people off the game. I love the show. With the Ascension Cables...  [Read More]
Posted in: Climbing
 jondavis
08-01-2009, 10:00 PM
#3
Also I was watching this.. http://www.youtube.com/watch?v=yQp2QiCDJkw Maybe they could include the Ascension Cables with the sniper class....  [Read More]
Posted in: Climbing
 jondavis
08-01-2009, 9:10 PM
#2
When you said climbing I was thinking of the vehicles walking up the cliff in clone wars. That would also be cool. Maybe climbing and swimming underwater would work with a display meter that goes down while your doing it. That way some could climb o...  [Read More]
Posted in: gameplay feature idea
 jondavis
07-31-2009, 10:48 AM
#3
Maybe it could work but can't think how it would. If we were fighting for the galaxy (not just one map) we would need someone to place how many troops and vehicles to each place where our forces are under attack the most or which planets your are try...  [Read More]
Posted in: Madalorian Group with Classes
 jondavis
08-02-2009, 12:54 PM
#8
Lets hope not at all. In case you didn't notice in the movie, they were more or less pathetic in every attempt at battle, their strategy was to hide behind a shield until the enemy got close enough for them to stab and grenade. The only reason they w...  [Read More]
Posted in: Madalorian Group with Classes
 jondavis
08-02-2009, 11:07 AM
#6
I don't quite understand, what I gather is that you are trying to press the point that gungan should be a class. I disagree, I think that gungans should not be playable. they are George Lucas' greatest mistake Not just Gngans but many other kinds al...  [Read More]
Posted in: Customization
 jondavis
07-29-2009, 4:14 PM
#6
I'd have to say no to messing with our classes. Hero characters, maybe. In single player I don't mind. Maybe it should just be another group that can be selected to play. Like you can have Player Characters vs the Sith or Jedi....  [Read More]
Posted in: melee attacks
 jondavis
08-01-2009, 8:49 PM
#13
Why not just introduce Factions like the Tusken Raiders, Gamorrean Guards, Imperial Royal Guards, ect that have a class that could use melee weapons then making it usable for every faction?...  [Read More]
Posted in: melee attacks
 jondavis
08-01-2009, 8:37 PM
#11
How many times do we see a fist fight in SW? I don't mind a Faction/Class that uses melee weapons but it has to be with a person you would expect to use one. Here is a list of weapons that could work: http://starwars.wikia.com/wiki/Melee_weapon Make...  [Read More]
Posted in: melee attacks
 jondavis
08-01-2009, 5:25 PM
#9
Maybe they saved that for the Jedi with their lightsabers. Who is it that uses the Vibrosword? Maybe a class with that. I think we did see a Jedi fighting someone with a Vibrosword in the battlefront 3 trailer on youtube. Your not going to just punch...  [Read More]
Posted in: Underwater Battles
 jondavis
07-29-2009, 4:01 PM
#64
This is why the game needs other playing kinds. Mon Calamari and Gungans can breath under water or at least stay under much longer then humans. Underwater playing would make a great escape when someone is chasing you. There are many underwater vehicl...  [Read More]
Posted in: Factions, Or Whatever You wanna Call Them
 jondavis
08-01-2009, 9:16 PM
#27
The problem is, they really only had one heyday that over lets say .1% of potential players would know about. Which is pre-kotor era, which still isnt known all the well since its never been covered directly in a game or movie. Do you mean the m...  [Read More]