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Janan Pacha

Latest Activity

Posted in: JE mod - need opinion on this
 Janan Pacha
01-22-2008, 9:21 AM
#2
From a purely texture standpoint you did a good job, it's been applied and it works. Even the designs are nice, and interesting. From a color theory standpoint, the colors clash. ;) But, hey, long as you're happy, who the heck cares, right? :D...  [Read More]
Posted in:  Five Twin Suns-esque Outfits For Female PCs
 Janan Pacha
10-04-2008, 12:01 AM
#34
This is well done, but as a user of the Asian head models, I simply can't use it. Really did turn out well though. Many props....  [Read More]
Posted in: Dungeon Maker game...uh, what's it is called?
 Janan Pacha
08-03-2007, 1:10 AM
#6
haha I wonder if I could find Keeper 2 somewhere... I saw it once long long time ago but never got it. Dungeon Keeper 2 hardly lives up to the first. And Overlord doesn't even come close. Your evil avatar runs around doing favors for the goody goodi...  [Read More]
Posted in: Demonoid Characters...
 Janan Pacha
08-03-2007, 1:16 AM
#13
You know, you'd probably like CoH/CoV (City of Heroes/City of Villains) then for tis great amount of character customization. You can pretty much create any sort of humanoid (or robotic) thing you can imagine from Demonic to Angelic to Elfen, Pixie-i...  [Read More]
It's of note, several of the mods linked no longer work (three brothers and Moon Light mods, for example) as the host has deleted them for being too old....  [Read More]
Make sure you have removed the TXB file with the same name from the override folder. If there is a TXB file and a TGA file with identical names in the same scope, the game will use the TXB file. You only need to do this for files in the override fol...  [Read More]
The skin is part of the body and head textures of the characters. The textures of the player models have a P_ prefix in their names, so if you search for P_*.txb in JEFindRes you should be able to find them all. Some of them have a version found in t...  [Read More]
Can anyone help me figure out where the skin (skin tone) on the various characters are? I think this was supposed thread was supposed to have helped, but I'm obviously missing something key?...  [Read More]
It's a highly entertaining choice (Malks I mean), I believe the Malkavian and the Nosferatu "should" have the most unique gameplay experiences, though, for different reasons. And it didn't necessarily come through in the actual game, especi...  [Read More]
Posted in: Mass Effect
 Janan Pacha
08-03-2007, 1:06 AM
#103
The main character will be fully customisable (although im not sure if there is a female option), you can also choose a variety of team members and not be stuck with the same old ones ala Kotor. So ideally you can assemble a team of kick-ass female M...  [Read More]
Must be on option for a later photoshop version than I have (6) - thanks for the info, the textures are looking great in game. :)...  [Read More]
This is really cool, but I have a question - so don't shoot me if it's something I overlooked in the guides/faqs please. When saving (as a .tga) it asks me to pick a resolution to save it at . . . What's the difference between these? Does it requir...  [Read More]
Posted in: Mod Requests Thread (#3)
 Janan Pacha
01-29-2005, 4:03 AM
#142
A request of mine . . . it would be really neat if you could use a body type of any class. IE if you're a Soldier you can use a Scoundrel or Scout's body type or if you're a Scoundrel you can use a Soldier or Scouts body type or if you're a Scout you...  [Read More]
Posted in: Sep needs some feedback from the old school gang
 Janan Pacha
01-29-2005, 7:27 AM
#27
It looks quite nice (I like the top part where the saber comes out especially), I'm curious though, does it support shaders? So maybe you could somehow link the color of the hilt to the color of crystal you're using. Or maybe I'm assuming too much ....  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 Janan Pacha
01-29-2005, 5:44 PM
#72
Hhmmm . . . I was going to try it out, but apparently my trial is up and won't let me open rar files anymore until I dish out money. :(...  [Read More]
Posted in: Co-ordinated Saber Colour Mod
 Janan Pacha
01-29-2005, 5:17 PM
#100
Looking over these, all I could think was that it's a really nice concept. I especially like the white one, I think if you could somehow combine this with a normal sabers glow (thicker and bright at the core) it would have an interesting wave effect....  [Read More]