Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Bunk

Latest Activity

Posted in:  Bastila and Fem Revan, the untold Love Story
 Bunk
03-14-2007, 9:03 PM
#42
Careful, this is a Lucas forum, and the mere mention of that word may bring the Stormtroopers running. For all the things I've slammed Lucas on, the stance that there is no homosexuality in the Starwars universe has always really ticked me off....  [Read More]
Posted in: TalkEd v1.0.4b (TLK editor)
 Bunk
11-16-2005, 6:30 PM
#7
Amazing stuff, thank you very much. I'll test it out tonight....  [Read More]
Posted in: TalkEd v1.0.4b (TLK editor)
 Bunk
11-16-2005, 4:30 PM
#5
If this is what you want, and there is no easier way of doing it, I could make a quick tool which opens a DLG file and dumps all the values in the Conversation text and VO-resref fields to a text file. You'd need to open each file manually though sin...  [Read More]
Posted in: TalkEd v1.0.4b (TLK editor)
 Bunk
11-16-2005, 1:56 PM
#3
Hi Stoffe, I was looking for something in particular regarding tlk files, and I'm wondering if this tool might help me. I need a way to compile a list (hopefully in excel) of every character's lines in the game, and the name of the sound file assoc...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
09-11-2005, 4:55 PM
#215
I have one thing to say here: WOOT! It Works! Big thanks to whoever found that offending file. I resized it and was able to enter the cave with no hassle. If anyone doesn't feel comfortable resizing it themselves, feel free to grab a resized versio...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
09-07-2005, 2:57 AM
#199
Hey again Dark. I had a thought. Since many of us seem to think that the crash we are getting is related to a changed model, I'd like to test as many of the individual mods from the pack as possible to see if any of them cause the same crash on thier...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-28-2005, 4:36 PM
#185
Already removed that one. I went through similar to maaneeack and tried taking out anything from Override that was in 711kor - didn't help....  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-27-2005, 4:01 PM
#178
yea, I don't think its hardware related as we have almost total oposite systems: Gforce 6600GT win XP Pro sp 2 3.2 P4 1GB ram EAX on Kotor2 updated tried at various graphic settings, including ones DK sent me One thing I will point out - I am also g...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-27-2005, 12:23 AM
#176
Did a couple tests to followup. Removed Override completely, didnt touch dialog.tlk or the other folders that the mod affects - just left the modified versions in Created a new guy Warped to 711kor = fine Copied the Overide from Holowan 1.03 in to...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-27-2005, 12:04 AM
#175
ARRGH! All this time I assumed something specific to my save game was causing the conflict. After what Maanick posted, I decided to make a new game: Used a default head Skipped the prologue and came out of the tank warp 711kor = crashed at 3/4 loade...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-20-2005, 2:25 AM
#157
Gforce 6600GT here, that I just went to recently. Was also having problems on my GF5600....  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-16-2005, 3:01 AM
#139
Removed the modded files - save game loads again. Same crash in cave. Since I keep getting Names Differ: w_Lghtsbr_003 w_lghtsbr_062 in my error log, I decided to open the save game and delete anything saber related from my inventory. No difference...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-16-2005, 2:39 AM
#138
Well, I tried the graphics setting suggestion - no change. Then I tried those modified files - crash to desktop before the save game even loaded this time, and it didn't write to the error log. Isn't trouble shooting fun :P...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-15-2005, 7:47 PM
#133
sames results here, no improvement from removing mav's .2da Still getting Names Differ: w_Lghtsbr_003 w_lghtsbr_062...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-15-2005, 3:00 AM
#124
Just used KSE to change my appearance and portait to something else. Now I get a different error log: Names Differ: w_Lghtsbr_003 w_lghtsbr_062 Here are my current config settings: Using a Gforce 6600GT. Might be long: [Display Options] FullScree...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-15-2005, 2:36 AM
#123
Just checked my save game - dmpfhh10 is the portrait Im using. So I just ran a test. Used KSE to change my portrait to something else. Went in and got the same crash entering the cave, same error log....  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-15-2005, 2:34 AM
#122
Ok, this is the latest error log I have: Names Differ: .....PFHH10 dmpfhh10 Currently I have my original override folder renamed, and I created a new override with just the Holowan mod and the patch installed. I'll try some things and get back to y...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-14-2005, 3:36 PM
#114
Just to add a little more detail to the crash situation. Whatever it is thats causing it in my case, it doesn't seem to be just limited to that cave. If you take that save, turn around and head back to the Hawk, and then try travelling to either Dant...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-14-2005, 3:02 AM
#108
Hi folks. I have another issue for you :) Ive been playing through a light side character using the Holowan mod, and the patch. I'm having issues though - the game is now crashing on me. Any time I try to fly to Telos or Dantooine, or if I try ente...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-12-2005, 2:37 AM
#107
My problem was I did Nar Shada first, so I didnt have that much equipment yet, and got the Exchange's attention early, so Mira was only 12th level. With her wearing the segan armor and using the best weapons I could buff up, I still couldn't even com...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-11-2005, 10:03 PM
#105
Couple issues I should bring up now that Ive been playing it a bit. There seems to be no way to adjust the Hardcore mod as suggested in the HC mod's readme. As it is currently, its pretty much impossible to get by Mira's solo run on Nar Shadda withou...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-08-2005, 3:32 PM
#96
I'm also having an issue with Darkender's Workbench. Should the items that we aren't qualified to make yet show up anywhere? Currently, most of the categories listed are entirely blank. Is it just a case of having to keep checking back until we have...  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-02-2005, 12:08 AM
#84
Ok, ignore my bug report above - the last patch you put up appears to correct the issue. (Other than some skin on those outfits not matching my purple skin, but eh, you take what you can get) Thanks guys....  [Read More]
Posted in: [REL]Holowan Plugin
 Bunk
08-02-2005, 12:04 AM
#83
Just wanted to add a little bug report. I'm currently playing with one of the Purple female Twi'lek heads, and Im having problems with clothing not appearing. A whole variety of custom outfits, including Twi'lek leather, and the bunch of different &q...  [Read More]
Posted in: Clear Complete Texture Editing Tutorial?
 Bunk
04-05-2005, 5:00 PM
#37
If Paintshop Pro won't save in 32 bit that may be causing you issues. Not sure, I'm using Photoshop CS now. AFAIK any texture in the game can be replaced by putting a 32 bit TGA of exactly the same name in override....  [Read More]