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Twi'shak

Latest Activity

Posted in: Tuts, anyone?
 Twi'shak
03-02-2004, 10:08 AM
#2
for making saber this is a usefull one: http://psynex-land.com/saber%20tutorial/Custom%20JA%20Sabers.html it's not 3dsmax but it's something simmilair....  [Read More]
Posted in: 'assimilate error'
 Twi'shak
03-02-2004, 8:18 PM
#8
i am using 3ds max 5, instead of 4 that might be the problem. But i read the tut of massassi temple. Their they explain that all bones and tags should be attatched....  [Read More]
Posted in: 'assimilate error'
 Twi'shak
03-01-2004, 8:37 PM
#6
thx again...i'll go trough you're tut when i get the time. Btw does you're skeletion (root.xsi) work?? Cause not all tags/bones are restrained when i move the pelvis. (some stay at their place)...  [Read More]
Posted in: 'assimilate error'
 Twi'shak
03-01-2004, 12:25 PM
#4
now i solved the cubic scale keys, thx for that. But know it says some bones are missing. But they are there. Anyone knows why it says that???...  [Read More]
Posted in: 'assimilate error'
 Twi'shak
02-26-2004, 9:52 PM
#3
thx, i'll try...  [Read More]
Posted in: 'assimilate error'
 Twi'shak
02-24-2004, 9:37 AM
#1
i've making a model for some time. now i wanted to assimilate it, so i can start using it. but i get an error 'XSI import failed, file contains Cubic scale keys'. I have no idea what i've done wrong. I have searched trough the forum but i cound't f...  [Read More]
Posted in: map models
 Twi'shak
03-09-2004, 2:36 PM
#7
did you edit the *.cq file?? this is needed for it to show up good....  [Read More]
Posted in: map models
 Twi'shak
03-08-2004, 9:19 AM
#5
take a look here. http://richdiesal.jedioutcastmaps.com/tutorials/vol_cm.html...  [Read More]
Posted in: root.xsi 3ds max 6
 Twi'shak
01-31-2004, 10:48 AM
#1
if moddeled sabers for a while know and god kinda bored of it. So i got 3ds max 6, but know my problem: to import the skeleton you'll need root.xsi (or what was it called). I put it at the plugins then 3ds max says this plugin is only for older versi...  [Read More]