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Szico VII

Latest Posts

Page: 2 of 2
Posted in: looking for a person 2 do 2 really simple skins
 Szico VII
11-03-2003, 6:02 AM
#3
isnt this it? oh well. can sumone move it please?...  [Read More]
Posted in: looking for a person 2 do 2 really simple skins
 Szico VII
11-02-2003, 9:18 PM
#1
can anybody do me 2 skins? i want to recreate 2 of my friends. i can give you pictures of their heads to use.. and they should just be wearing a uniform such as what the agents wear in the matrix.... also, if you have time can anybody also make a ve...  [Read More]
Posted in: dark forces
 Szico VII
11-03-2003, 7:23 PM
#7
ok download it here: www.angelfire.com/games5/szicomaps/maps/darkforcesbeta.zip but NOT YET!! im still uploading it. its 16mb and will be done in about 20 mins.... VRY IMPORTANT! TO ACCESS THE SECOND ROUTE, YOU MUST GO UP TO THE TOP WHERE ALL THE...  [Read More]
Posted in: dark forces
 Szico VII
11-03-2003, 7:02 PM
#6
its for both. but the one thats 75% completeish is the jo version....  [Read More]
Posted in: dark forces
 Szico VII
11-02-2003, 9:18 PM
#3
i havent put it online yet.. i was waiting until i had some testers. are you offering to do it?...  [Read More]
Posted in: dark forces
 Szico VII
11-02-2003, 9:07 PM
#1
can anyone beta test this sp map for me? its around.... 13 mb...  [Read More]
Posted in: port a jo mp map, like the bespin dude
 Szico VII
11-03-2003, 4:28 PM
#8
so can anyone give me a complete list of all the files and folder i would need to pk3?...  [Read More]
Posted in: port a jo mp map, like the bespin dude
 Szico VII
11-02-2003, 9:03 PM
#3
what about botroutes e.t.c...  [Read More]
Posted in: port a jo mp map, like the bespin dude
 Szico VII
11-02-2003, 8:55 PM
#1
you know how the guy ported bespin into jo? how do you do it?...  [Read More]
Posted in: questions, questions!
 Szico VII
11-02-2003, 8:22 PM
#1
some more questions: how do you make a circle? (for say a rotating disc) in behaveED I made a cutscene script, and it worked, so i deleted all the ref-tags and info_nuls. but then, when i made another one with new cameras, it always starts from whe...  [Read More]
Posted in: shader alteration
 Szico VII
11-02-2003, 9:08 PM
#9
where from? a link would be nice please....:rolleyes:...  [Read More]
Posted in: shader alteration
 Szico VII
11-02-2003, 9:02 PM
#7
arrgh. you still dont get me all i want to do is texture a brush with a moving shader. a shader that looks like the stargate teleport.........  [Read More]
Posted in: shader alteration
 Szico VII
11-02-2003, 8:49 PM
#6
oops. maybe i should've been more clear. i dont want the effect when you teleport to change. the brush which you have to walk into to teleport yourself is what i want the shader for. do you get me now?...  [Read More]
Posted in: shader alteration
 Szico VII
11-02-2003, 8:17 PM
#3
well in the level, there are 2 routes. the normal one, and the hidden, but much quicker and easier one. in the long route, you get teleported onto a planet called eart and have to find your way back before continuing. i want the teleport which sends...  [Read More]
Posted in: shader alteration
 Szico VII
11-02-2003, 4:49 PM
#1
how do i adjust this shader so it looks like the teleport in stargate sg-1 (basically, its going outward from the middle.) textures/darkforces/teleport { qer_editorimage textures/darkforces/teleport.tga surfaceparm nodamage surfaceparm nomarks surfa...  [Read More]
Posted in: jk2 port
 Szico VII
11-02-2003, 4:46 PM
#5
ahh.. thanks people:D...  [Read More]
Posted in: jk2 port
 Szico VII
10-26-2003, 8:45 PM
#1
basically, i ported a simple map from jk2 radiant into jk3 radiant, but its bloody wierd because all the trigger brushes have become completely invisible, but theyre still there. how can i fix this?...  [Read More]
Posted in: Adding Sounds to Cutscenes?
 Szico VII
10-26-2003, 8:50 PM
#8
how do you get new music to come on with a cutscene? to change the mood e.t.c also, how do you use the message function in behave ed? im not sure what it was at the mo butit was something like "print" command. where does it goe if you have...  [Read More]
Posted in: Adding Sounds to Cutscenes?
 Szico VII
10-25-2003, 7:44 PM
#5
ahhh. gothiX told me about this. you the player cant appear in cutscenes, but the npc_kyle can. so you need to make him appear in the cutscene if you want to see yourself....  [Read More]
Posted in: Dark Tide IV shots
 Szico VII
10-24-2003, 6:01 PM
#15
i'd play df more but on my new pc the sound doesnt work....  [Read More]
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