Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Changing head models for darkside

Page: 1 of 1
 rictus135
03-16-2008, 1:26 AM
#1
I was wondering if it would be possible to force an NPC to switch to their backuphead when they turn to the dark side. (I want to make handmaiden turn into Asajj Ventress)

If not, could someone help me out with the script that turns Handmaiden into a jedi, so that she changes models then.
 Darkkender
03-17-2008, 5:18 PM
#2
2 problems. The first is that the backup head is a game engine reference for it to switch the head to avoid duplicate appearances from occuring. Technically the Partymember NPC's should never run into this problem. The second is that there is no "OnAlignmentChange" hook for the UTC's so the best option is probably going to be changing the K_ai_master file which can have it's flaws.
Page: 1 of 1