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Vampire the Masquerade: Bloodlines (spoilers ahead)

Page: 5 of 8
 Vlad011
05-29-2009, 3:01 PM
#201
There is a bug that sometimes show up at the end of the society of leopold (but not always). Don't think god mode has anything to do with it (even though it can mess things up sometimes).

You can try this workaround if you find no other way of solving it. Make sure you start the game with the console active. Then in the game, get as close to the boat as you can without stepping onto it (you don't want to trigger the area transition). Then pause/go out to the menu, activate the console and type in (it's case sensitive IIRC):

SaveJohansen()
changelevel2 la_hub_1 taxi_landmark


on the level12 thing .. its an ERROR-invalid syntex...what did I do wrong?
ouu...is that LEVEL2?? not 12??...Ill try that

Edit:
It workd!! THANK YOU! Now its a bloody mess at princ loby..If thats next...U pull me out my lady :)... Thank's for the spending time of guidence.
 DarthParametric
05-29-2009, 3:29 PM
#202
Yeah you should see a bunch of rubble outside the building.

Have you installed the official 1.2 patch, or any of the unofficial patches? That crash bug should have been fixed in 1.2, but it was definitely fixed in the unofficial patches. I remember getting caught by that bug back when the game was released.
 Vlad011
05-29-2009, 3:34 PM
#203
I did 1.2 and nothing...but I dident instoled anithing else... Its the 1st BUG so far...
 jrrtoken
07-28-2009, 7:05 PM
#204
I've finally persuaded myself to play this game, after months of deliberation.

What patches/mods are required recommended, per se? There seems more than a few mods that carry the tagline of "the best VtMB experience possible", so obviously they're not all correct, right? Right?!
 Achilles
07-28-2009, 7:20 PM
#205
I've finally persuaded myself to play this game, after months of deliberation.

What patches/mods are required recommended, per se? There seems more than a few mods that carry the tagline of "the best VtMB experience possible", so obviously they're not all correct, right? Right?!

I recommend doing this (http://www.lucasforums.com/showpost.php?p=2287984&postcount=26), if you have access to those tracks.

I would also recommend seeking out and installing the most recent version of the unofficial patch (IIRC, they now have two install options. Go with the Basic rather than Plus for your first playthough). You'll need to install the official patch (1.2) before doing so.

Link (http://www.planetvampire.com/bloodlines/files/patches/)
 stoffe
07-28-2009, 7:37 PM
#206
I've finally persuaded myself to play this game, after months of deliberation.

What patches/mods are required recommended, per se? There seems more than a few mods that carry the tagline of "the best VtMB experience possible", so obviously they're not all correct, right? Right?!

The final official patch is the only thing that's required to be able to play the game properly. At least that's what I have (since I prefer to have the original game and tweak things on my own rather than use tweaks other people felt was an improvement :)) and I haven't had any problems during any of my playthroughs.

Even if you do plan to use mods I'd wait with those until after you've finished the game once - makes it easier to determine if the mods really are an improvement. :)

(You generally want to play the game more than once. Malkavian is the most fun clan in my opinion, but it's not recommended for the first playthrough since it can get confusing with their crazy dialog, and you won't pick up on all the nuances of their dialog if you don't have a rough idea of what's going on already.)

:wonder:
 Achilles
07-28-2009, 7:51 PM
#207
(You generally want to play the game more than once. Malkavian is the most fun clan in my opinion, but it's not recommended for the first playthrough since it can get confusing with their crazy dialog, and you won't pick up on all the nuances of their dialog if you don't have a rough idea of what's going on already.)

:wonder:

And do Nosferatu at least once :bounce1:
 Q
07-28-2009, 8:39 PM
#208
You should play every clan once.

OMG, PX, you've never played this?! You're in for a real treat. Hopefully you haven't heard anything that'll spoil the plot.

Anywho, I also recommend that you get the latest unofficial patch and install the Basic version like Achilles said. It fixes a lot of bugs that were missed by the 1.2 patch, but doesn't change the game otherwise. There probably would have been more official patches, but Troika dissolved after releasing 1.2. :(


EDIT-IMPORTANT!
The latest versions of the unofficial patch (6.0 and up) already include the official 1.2 patch, so you no longer have to update to 1.2 before installing the unofficial patch.
 Jae Onasi
07-28-2009, 9:19 PM
#209
I've finally persuaded myself to play this game, after months of deliberation.Welcome to the game! I love it.

What patches/mods are required recommended, per se? There seems more than a few mods that carry the tagline of "the best VtMB experience possible", so obviously they're not all correct, right? Right?!
You have to have the official patch. Try it that way first if you don't feel like installing any of the unofficial patches, but I'd agree with the Evil Q and Achilles and say go for the basic version of the unofficial patch for the first playthrough. I'd also recommend doing any clan but Malkavian and Nosferatu first--do those after you know the game. I played Toreador first and had a great time with it.

You know it's a great game when Achilles, Evil Q, and I all manage to agree on it. :D
 Q
07-28-2009, 10:18 PM
#210
Yup. Toreador is probably the best class for a beginner, if you can ignore the magenta hair. :whacked:
 Jae Onasi
07-28-2009, 11:42 PM
#211
Why were you playing a guy? :lol:
 DarthParametric
07-29-2009, 12:10 AM
#212
I finished a run through the other week (Tremere again - gotta love blood magic) and I ran across something that I usually end up pondering every time I play it. Are you supposed to actually get a private dance from VV after doing all her quests? I could have sworn I did when I did my very first playthrough way back when (Toreador incidentally). In any recent playthrough I can remember though she just ends up out in the main room in the central dance platform after all her quests are done.
 Achilles
07-29-2009, 2:10 AM
#213
I've finally persuaded myself to play this game, after months of deliberation.

See what you made me do?







<=
 Miltiades
07-29-2009, 1:56 PM
#214
I'm in the same boat, PastramiX. Well, I already got a couple of hours under my belt, loving it so far. Sadly, other things have kept me from continuing, but I will finish it! :)
 Rake
07-29-2009, 4:54 PM
#215
I picked this up recently through Steam, which made me unsure if the mods/unofficial patches I downloaded actually worked. Anyone know how to check if I'm running the unofficial patch v6.3?
 Q
07-29-2009, 5:48 PM
#216
I don't have the game installed at the moment, but I'm pretty sure that the version number is in the top left corner of the character creation screen. And, as far as I know, the patch should work just fine with the Steam version.
Why were you playing a guy? :lol:
Um, I don't know, because I am a guy? :giveup:
I finished a run through the other week (Tremere again - gotta love blood magic) and I ran across something that I usually end up pondering every time I play it. Are you supposed to actually get a private dance from VV after doing all her quests? I could have sworn I did when I did my very first playthrough way back when (Toreador incidentally). In any recent playthrough I can remember though she just ends up out in the main room in the central dance platform after all her quests are done.
One of Wesp's new additions, perhaps? His ability to add new and interesting stuff in the successive (and rather excessive) versions of his patch never fails to impress me. I ran into some very cool restored/added content the last time I played, and look forward to seeing more the next time.

Having to download a new version of that huge patch every time I want to start a new game is a monster pain in the ass for me or anyone else who's stuck with dialup, though.
 jrrtoken
07-29-2009, 7:36 PM
#217
Goddammit, hookers won't follow me into my apartment. They said they wanted to go somewhere that was more "intimate". >:|
 Q
07-29-2009, 7:40 PM
#218
That usually means a dark alley. I know; it makes no sense.

Try catching regular people instead. You have to be quick about it, but they have better-quality blood than hookers and bums that fills up your blood pool faster.
 Jae Onasi
07-29-2009, 10:50 PM
#219
Um, I don't know, because I am a guy? :giveup:


I figured you'd rather look at the girls' behinds than guys in that game. :xp:

@PastramiX--There at least 1 girl in each bar that you can speak to, and if your seduction is high enough, she'll let you drink from her, i.e. she'll be your 'blood doll'. Don't drain her too far or you'll kill her, however, and that can have some unwelcome consequences. You can also drain your enemies to kill them without losing humanity. Don't drain rats in front of people--it freaks them out.
 Q
07-29-2009, 11:28 PM
#220
When I play Malk it's usually as a girl. One would think that it would and should be the Toreador, but the female Malk is the hawtest vamp model in the game, IMO.

She's certainly the most... jiggly. :naughty:
 Jae Onasi
07-29-2009, 11:29 PM
#221
When I play Malk it's usually as a girl. One would think that it would and should be the Toreador, but the female Malk is the hawtest vamp model in the game, IMO.
There's just something about that tight leather cop outfit and the handcuffs and all.... :D
 Q
07-29-2009, 11:48 PM
#222
That, and she looks like an ex-girlfriend of mine. The funny part is that this particular ex-girlfriend was also bat****-crazy and prone to dress in outrageous outfits. She was also a kleptomaniac to boot. The only reason that I tolerated her for as long as I did was, well, let's just say that she was a freak in more ways than one and leave it at that. :dev7:

EDIT: The award for the best getup in the game goes to the male Malk hands down, though. It's just so damn fly. Superfly.
 RedHawke
07-30-2009, 2:26 AM
#223
I figured you'd rather look at the girls' behinds than guys in that game. :xp:
Word!
 jrrtoken
07-30-2009, 11:37 PM
#224
Now I feel guilty about reviving the girl in the hospital with my own blood, only to never to her that I'm vampire. I guess this is what it feels like to impregnate someone. >_>

Other than that, I'm loving it. Hearing Grey DeLisle's voice once again is like sweet, sexy music to my ears. The end decision with Jeanette/Therese is a perfect realization of my fantasy of a morally ambiguous choice within an RPG, as it gives the player as much (mis)information to make a decision, but leaves both viewpoints to have as much logical and moral grounding as possible, to effectively trap the PC into making a difficult decision. Bloody brilliant. :)

And yes Jae, the haunted house was scary. It gave off the same vibes as in any other horror-adventure game (The 11th Hour, especially), but took it even further, especially with real-time graphics. The moving toy horse scared the hell out of me. :ohdear:
 Achilles
07-31-2009, 2:32 AM
#225
The moving toy horse scared the hell out of me. :ohdear:

That one gets me, too. Every time. Even though I know it's coming.
 Q
07-31-2009, 4:44 AM
#226
Now I feel guilty about reviving the girl in the hospital with my own blood, only to never to her that I'm vampire. I guess this is what it feels like to impregnate someone. >_>
I want to say something, but I know that I shouldn't. ;)
 Miltiades
07-31-2009, 2:27 PM
#227
Haha, the haunted house scared the living hell out of me. Awful. :p
 Jae Onasi
07-31-2009, 2:42 PM
#228
And yes Jae, the haunted house was scary. It gave off the same vibes as in any other horror-adventure game (The 11th Hour, especially), but took it even further, especially with real-time graphics. The moving toy horse scared the hell out of me. :ohdear:
Heh, wait til you play it as a MAlkavian. I can only play the Ocean House section of the game during the day--it's way too creepy at night. :D
 Q
07-31-2009, 4:32 PM
#229
The haunted house is legendary. It's funny that you're this badassed vampire and the ghost just doesn't care. :p

Wesp messes around with it in the "plus" patch and manages to keep it interesting by throwing in a few more surprises like the ghost appearing behind you a couple of times when you turn around (FREAKY) without ruining it.
 Rake
08-06-2009, 3:53 PM
#230
I just got to downtown and started the mudd hunt quest, which eventually led me to a crime scene with a hobo as the witness. Whenever I speak to the hobo and exit, my character walks to an area of the room, and is no longer able to move. Anyone know how to fix or avoid this bug (I tried talking to the hobo from different points as well)?
 Q
08-06-2009, 4:20 PM
#231
Have you tried loading an earlier save, preferably from before you entered that building?
 Rake
08-06-2009, 5:02 PM
#232
Have you tried loading an earlier save, preferably from before you entered that building?

Already saved over any previous ones :(.
 Det. Bart Lasiter
08-06-2009, 5:24 PM
#233
The haunted house is legendary. It's funny that you're this badassed vampire and the ghost just doesn't care. :p
this is exactly why i found the hotel boring. that and the fact that the dude killed two little kids and some anorexic lady in a nighty, which doesn't really make him a badass in my book.
 Q
08-06-2009, 5:40 PM
#234
You're one of the few. I didn't think that it was hair-raisingly scary, but it certainly kept me on edge and managed to startle me a few times, like when I turned around and saw the ghost behind me. I didn't really think about the whole whether or not murdering helpless innocent people makes someone a badass or not, as I was rather preoccupied at the time. My point was that the ghost isn't afraid of you, even with your being a monster and all.

@Kyp: I'm afraid you're screwed. :(
 Det. Bart Lasiter
08-06-2009, 5:43 PM
#235
bah, he throws pots and pans then runs away the dude's a bitch
 Q
08-06-2009, 5:50 PM
#236
:lol:
And tries to crush you with the elevator, burn with ecto-energy or whatever that **** was, etc.
 DarthParametric
08-07-2009, 2:50 AM
#237
I just got to downtown and started the mudd hunt quest, which eventually led me to a crime scene with a hobo as the witness. Whenever I speak to the hobo and exit, my character walks to an area of the room, and is no longer able to move. Anyone know how to fix or avoid this bug (I tried talking to the hobo from different points as well)?You could try using cheats to warp to another area. I don't recall seeing that bug before. What version are you using?
 Rake
08-07-2009, 12:46 PM
#238
You could try using cheats to warp to another area. I don't recall seeing that bug before. What version are you using?

v6.4, I'll try warping to another area.

Edit: What is the code for it? I found a code that is "teleport_player," however when I type something like Mercurio, it says entity not found. And when I type something like Santa Monica it says supply: an entity to teleport to or a X Y Z coordinate?
 DarthParametric
08-07-2009, 1:53 PM
#239
Try maps to get a list of appropriate map names, then worldmap_transition x (where x is the name of the map you want to warp to).

I think teleport_player is only for movement within the current map.
 stoffe
08-07-2009, 2:09 PM
#240
v6.4, I'll try warping to another area.

Edit: What is the code for it? I found a code that is "teleport_player," however when I type something like Mercurio, it says entity not found. And when I type something like Santa Monica it says supply: an entity to teleport to or a X Y Z coordinate?

Try:

changelevel2 la_hub_1 taxi_landmark

That should warp you right next to the taxi in the Downtown LA area.
 Rake
08-07-2009, 2:58 PM
#241
Try:

changelevel2 la_hub_1 taxi_landmark

That should warp you right next to the taxi in the Downtown LA area.

It worked! Thank you, and thank you to all the people that gave me advice on how to fix that bug.
 Q
08-07-2009, 10:06 PM
#242
Did I mention that stoffe and DP probably know a hell of a lot more about he console than I do? :p

Glad you fixed your bug. Now save moar. ;)
 Jae Onasi
08-07-2009, 10:46 PM
#243
Did I mention that stoffe and DP probably know a hell of a lot more about he console than I do? :p

Let's see--givexp, buddha, noclip (to get through those stupid warrens) and maybe for the guys (or girls so inclined) 'money' are the only console codes required.
 Q
08-08-2009, 4:07 AM
#244
I usually only use noclip for the Hallowbrook Hotel because it's usually so damn bugged that there's no other way to get through it. Oh, and to get through that door in the temple.

People gripe about the Warrens a lot, but I like the claustrophic feeling that they give me. Try going through them as a Gangrel with warform (Batboy!). They're actually a ton of fun then. :D
 mur'phon
08-08-2009, 8:34 AM
#245
Gangrel is always fun, animalism for when you want to be stealthy (or sadistic), endurance for when you want to take more punishment than Stalingrad, and warform for dishing out pain. More importantly, no "I win button" (celerity/blood magic). Oh, and you might actually get to experience frenzy, which, given your incredible bonuses, gives you that "monstah" feeling the others lack (especially if it happens after activating warform and endurance).
 Q
08-09-2009, 12:57 AM
#246
Frenzy can come in very handy, if you get your humanity low enough that its occurances become predictable. Low humanity can actually be useful at times.
 mur'phon
08-09-2009, 4:53 AM
#247
Especially for Gangrels as they frenzy easier, and get some nice stat bonuses when they do.
 3dfan
08-11-2009, 12:06 PM
#248
Let's see--givexp, buddha, noclip (to get through those stupid warrens) and maybe for the guys (or girls so inclined) 'money' are the only console codes required.

Thank sfor useful tips! especially for "money"!:)
 Q
08-12-2009, 1:22 PM
#249
Unless you're into pornstars with idiotic bewb jobs, anything over "money 1.2" looks ridiculous.
 DarthParametric
08-13-2009, 11:00 AM
#250
The defaults are already oversized.
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