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Neverwinter Nights 2 (May Contain Spoilers!! - Please Use Tags)

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 tk102
10-31-2006, 4:17 PM
#1
I know some of you (eg. Chainz.2da) are looking forward to NWN2 which is supposedly released today. I'm behind the times, having just picked up Oblivion, so it might be awhile before I turn my attention to NWN2. If any of you have opinions about the game and the game mechanics I'd like to hear about them. :)

Edit: It's on its way. Thanks Amazon. :)
 Jason Skywalker
10-31-2006, 4:23 PM
#2
From what i've seen, NWN 2 is going to rock! I am so going to buy it whenever i have the chance, and it's graphics and game engine seems to be way better than the original NWN. From what my brother said, it resembles the SWG graphics. I don't remember, haven't seen the screens in a while.
 Det. Bart Lasiter
10-31-2006, 6:17 PM
#3
I'd definitely going to pick up a copy of it by the end of the week. I loved the original games, and the new graphics engine looks incredible.
 Jason Skywalker
10-31-2006, 6:20 PM
#4
Yeah, it did come out today, hope i get one copy soon, the game just and simply rocked.
 Jae Onasi
10-31-2006, 6:21 PM
#5
I'm looking forward to it, too. I'll have to fight Jimbo for the desktop computer, though. NWN 1&2 won't play on my laptop and he's hooked on Morrowind at the moment, and I bet he'll be sucked in by Oblivion once we get that, too. :D
 stoffe
10-31-2006, 7:49 PM
#6
It will not be released in this corner of the world for more than a month. For some unfathomable reason the publishers tend to need a month or two to translate games from American to UK-English. :roleyess:

I loved the first Neverwinter Nights so I'll definitely get NWN2. Don't know much about it yet, I've avoided reading the forums and pre-release hype on purpose to avoid any spoilers and experience the game without knowing half of it before it's even been installed. :)
 Emperor Devon
10-31-2006, 7:56 PM
#7
NWN was spectacular, and I first played it last year. The second one looks to be even better, though I'll be delayed from getting it for a little while.
 Miltiades
10-31-2006, 8:41 PM
#8
It will not be released in this corner of the world for more than a month. For some unfathomable reason the publishers tend to need a month or two to translate games from American to UK-English. :roleyess:


That's weird. The version of the game that is released in Europe on the 3th of November is UK-English, I think, like most.
 Point Man
10-31-2006, 9:01 PM
#9
I'm looking forward to it, too. I'll have to fight Jimbo for the desktop computer, though. NWN 1&2 won't play on my laptop and he's hooked on Morrowind at the moment, and I bet he'll be sucked in by Oblivion once we get that, too. :D
Looks like I'll be buying a new laptop soon :)
 CountVerilucus
10-31-2006, 10:36 PM
#10
what kind of game is this? is it like kotor? free roaming? combat system?
 Mav
10-31-2006, 11:32 PM
#11
I wont be getting any new PC game... my desktop is broken... (throws a sissy-fit)
 Emperor Devon
10-31-2006, 11:34 PM
#12
what kind of game is this? is it like kotor? free roaming? combat system?

If it's like the first game, all the gameplay (including the combat) are done KotOR-style. :)
 ChAiNz.2da
11-01-2006, 4:13 AM
#13
Knoxville sucks :snear:

Was it really released yesterday? I couldn't find a copy anywhere :cry8:

Cruel Cruel world, why dost thou spite me :fist:
 Darth InSidious
11-01-2006, 5:49 AM
#14
It will not be released in this corner of the world for more than a month. For some unfathomable reason the publishers tend to need a month or two to translate games from American to UK-English. :roleyess:

I loved the first Neverwinter Nights so I'll definitely get NWN2. Don't know much about it yet, I've avoided reading the forums and pre-release hype on purpose to avoid any spoilers and experience the game without knowing half of it before it's even been installed. :)

Do you know how many -u's they have to add in, and -er's to invert?

:xp:
 stoffe
11-01-2006, 6:29 AM
#15
That's weird. The version of the game that is released in Europe on the 3th of November is UK-English, I think, like most.

Hmm, perhaps it's just the site where I usually buy games that have the preliminary release date (December 3) set wrong then. Odd they wouldn't have updated it if the game really is just a couple of days from being released.

I can always hope this is the case and it will become available soon. :) You just get a bit weary from games like for example Deus Ex:Invisible War where the European-English version was released 3 months after the North American version (I could only wait a few weeks, then I caved i and ordered the NA-version even though it was more expensive with shipping costs included. :))

EDIT: Seems like incorrect date was the case; the release date on the site has now changed to today. :)


what kind of game is this? is it like kotor? free roaming? combat system?


As far as I know it's vaguely similar to KotOR (which was somewhat similar to the previous NWN) in structure with a main character and recruitable party members, area-based world design, dialogue/quest-driven story and a d20 (D&D) semi-realtime game system. It hopefully still has the more freely controlled camera of NWN rather than the locked one of the KotOR games.
 Darth333
11-01-2006, 11:25 AM
#16
I'll definitely buy that game, probably by the end of the week if I see it at a nearby store.

Btw, IGN has just published their first impressions: http://pc.ign.com/articles/742/742913p1.html)
 Pavlos
11-01-2006, 12:05 PM
#17
Do you know how many -u's they have to add in, and -er's to invert?

:xp:

And how many z's need to be changed to s's :p

what kind of game is this? is it like kotor? free roaming? combat system?

PCGamer UK gave it 90% with the summary:

A marvellous RPG with stunning tools

It's
> Traditional > Elaborate
> Constructive
It's Not
> Cliched > Overwhelming
> Just for D&D fans

---

Which is nice. There was quite a bit of Avellone worship in the article, which was only mildly disturbing but apparantly we should "File this alongside KotOR and Planescape." It seems that it has been heavily influenced by Obsidian's work on KotOR II - "NWN2 is closer to KotOR 2 than to the original game."

The moral decisions are supposed to be interesting and complex... requiring some time out to think about their repercussions. "Perhaps you'll be given the choice of helping the soldiers kill the thief, sitting back and watching, or saving the thief from the soldiers. Maybe the thief is evil. Maybe the soldiers are. Maybe neither." The greatest thing about the game seems to be the companions, apparently, it is agonising to choose who to take with you...

There seem to be one, or two bugs in the game - but what was described seemed pretty minor - although, quests retriggering when you completed them last time you played has got to be annoying. It also looks as though we'll have a game with a toolset tacked on... rather than a toolset with a game tacked on this time :xp:.

Edit: I think the camera controls are still the same but from what I've seen of the videos around there seems to be a KotOR-style camera too.
 tk102
11-01-2006, 1:06 PM
#18
There are some file format changes (most notably the TLK file is now UTF-8 encoded) and based on some of the screenshots from http://www.nwn2toolset.com) it does appear that the Vector and Orientation fields exist in the GFF file format. I'm interested in this not so much in modding NWN2, but more for the sake of modding KotOR3 (if and when!).
:xp:
 Prime
11-01-2006, 1:57 PM
#19
I'll definitely be getting this at some point. Need to upgrade my machine though...
 Mav
11-01-2006, 1:57 PM
#20
There are some file format changes (most notably the TLK file is now UTF-8 encoded) and based on some of the screenshots from http://www.nwn2toolset.com) it does appear that the Vector and Orientation fields exist in the GFF file format. I'm interested in this not so much in modding NWN2, but more for the sake of modding KotOR3 (if and when!).
:xp:
Amen to that :D
 Phantom Joker
11-01-2006, 6:08 PM
#21
Looks first rate! I suspect my wallet will be down a few bucks by the end of the week...

GameBanshee's NWN2 Page (http://www.gamebanshee.com/neverwinternights2/) has links to a couple of online reviews. They seem very positive so far...
 Lantzen
11-01-2006, 6:42 PM
#22
Playing Neverwinter Nights 2 is more akin to playing Baldur's Gate II or Planescape: Torment than the original Neverwinter Nights
I really like that bit, those two are among my favourite game, im currenty on a new playthough in Planesacpe:Torment. I probaly get it at fast i have a chance, it will come tomorow here in sweden, so if i see it in a store i probaly buy it
 Astrotoy7
11-02-2006, 8:57 AM
#23
finally, the game I went SLI for ....

*pats XFX 7950 GX2*

too bad we dont get it here in Oz for another two weeks :(

mtfbwya
 Prime
11-02-2006, 10:40 AM
#24
Glad to see there is more party NPC involvement than the original NWN...
 SpaceAlex
11-02-2006, 11:40 AM
#25
The game is already avaible in Europe...so i'll be getting it tomorrow, but won't be able to play it for a while because of the busy schedule at work. :(

I wonder what Obsidian's next project will be. I guess KOTOR3 is too much to hope for.
 ChAiNz.2da
11-02-2006, 11:49 AM
#26
I swear, I think I'm going to have to beat down the Best Buy "stocker".. hehehe

I'm going again today.. if it's not on the shelves... someone's getting hurt (probably my "smack" talking arse.. hehehe :xp: )

Glad to see there is more party NPC involvement than the original NWN...
I hope so.. from what I first read, it sounded like they just implemented the HotU expansive companions... but the more I got into it, it sounds like there's alot more (unlocking Prestige Classes, "Influence", etc.)... I hope it's a little more involved than the original NWN's "personal item" companion quests...

HotU expansion did a much better job, along with the inter-companion banter.. but it still lacked in some areas...

* Is about to have a fit not being able to find this game locally *
 Q
11-02-2006, 2:56 PM
#27
It also looks as though we'll have a game with a toolset tacked on... rather than a toolset with a game tacked on this time :xp:.
That's exactly the same impression that I got from NWN1. It was still pretty fun, though.
I'm interested in this not so much in modding NWN2, but more for the sake of modding KotOR3 (if and when!).And IF OE is slated to develop it. If so, it's likely that they would use the same engine (Electron?). If KotOR3 is never made, maybe the modding gods could join forces and make it from scratch using NWN2's toolset (unlikely, but I can dream, can't I? :xp: ).
I'll definitely be getting this at some point. Need to upgrade my machine though...Count yourself as lucky, then. I'll probably have to buy a whole new machine.
*pats XFX 7950 GX2*You never tire of bragging about that, do you? :xp:
HotU expansion did a much better job, along with the inter-companion banter.. but it still lacked in some areas...Agreed. HotU was the best part of NWN1's "official campaign," hands down. I've heard that some of the user-built modules are better, though. ChAiNz, since I know that you love NWN1, I was wondering which unofficial modules you thought were the best. There are so many that I don't know where to start.
 ChAiNz.2da
11-02-2006, 3:08 PM
#28
ChAiNz, since I know that you love NWN1, I was wondering which unofficial modules you thought were the best. There are so many that I don't know where to start.
Funny you should ask... look at post #2 for some of my favorites :D

http://www.lucasforums.com/showthread.php?t=161609)
 Q
11-02-2006, 3:26 PM
#29
Man, that was fast! Appreciate it, ChAiNz! :thmbup1:
 Det. Bart Lasiter
11-02-2006, 4:04 PM
#30
There's a patch for NWN 2 already. 83 MB.
 ChAiNz.2da
11-02-2006, 4:09 PM
#31
There's a patch for NWN 2 already. 83 MB.
dear lord.. "fixes the goof-ups" patch or support hardware style patch?

Guess the one thing to say is that at least Obsidian releases patches for this game ;) hehehe...
 Q
11-02-2006, 4:18 PM
#32
Guess the one thing to say is that at least Obsidian releases patches for this game ;) hehehe...From what I've read, OE actually wanted to do a content patch for KotOR2, but LA said no. :¬:
 SpaceAlex
11-02-2006, 4:42 PM
#33
From what I've read, OE actually wanted to do a content patch for KotOR2, but LA said no. :¬:

Ofcourse...no money gain from free content.
 Negative Sun
11-02-2006, 4:46 PM
#34
NWN2 looks amazing...I'd probably have to wait until I have a better PC though...
 Q
11-02-2006, 4:55 PM
#35
Ofcourse...no money gain from free content.
That would seem to be the case, from LA's standpoint. I guess they never considered that KotOR2 would probably have sold better had there been a content patch available. The fools.
 stoffe
11-02-2006, 5:49 PM
#36
Playing Neverwinter Nights 2 is more akin to playing Baldur's Gate II or Planescape: Torment than the original Neverwinter Nights

The greatest thing about the game seems to be the companions, apparently, it is agonising to choose who to take with you...


Oh. The party management was one of the things I thought was much better done in KotOR than in Baldur's Gate II. It always annoyed me that you could only bring along 5 of the potential party members, and the game actively discouraged switching people in and out of the party i some cases. (Like how the Jaheira romance plotline terminated permanently if you removed her from the active party even once (which caused the Flesh to Stone and Imprisonment spells to kill the plot as well), and how certain party members started to fight and kill each other if they were in the group at the same time (Keldorn vs. Viconia, Minsc vs. Edwin, Valygar vs. Viconia, Korgan vs. Aerie etc).

Felt like you had to spend half the time metagaming and babysitting your party rather than focusing on the story of the game. :) I hope NWN2 didn't revive those aspects of Baldurs Gate II.



There seem to be one, or two bugs in the game - but what was described seemed pretty minor -


There will probably be more. Large games tend to end up with hundreds of bugs of varying severity in the release version. Hopefully they are more committed to releasing patches for NWN2 than they were for KotOR2:TSL (or Bethesda are for Oblivion). Bioware was outstanding in that department with NWN1 where they kept releasing new patches fixing things and adding new features years after the game was released. With a toolset available it's easier to fix some kinds of bugs on your own though if you don't have the patience to wait for a patch. :)



It also looks as though we'll have a game with a toolset tacked on... rather than a toolset with a game tacked on this time :xp:.


Remains to see if that's good or bad in the long run. Short term it's better, providing the players with a more immersive game experience right from the start. But it's hard to deny the longevity of NWN, still going strong more than 4 years after it was released, which is much thanks to its active modding community and Bioware's support of that community, not it's original campaigns. I wonder if NWN2 will be able to repeat that success.


finally, the game I went SLI for ....
*pats XFX 7950 GX2*
too bad we dont get it here in Oz for another two weeks :(


Hmm, I was under the impression that NWN2 wasn't as graphically impressive as some other games recently released (TES4:Oblivion in particular) but focused more on story and game system mechanics than graphical eye candy. Would you really need such monster hardware for that? :)
 RedHawke
11-03-2006, 9:07 AM
#37
I would like to get NWN2 but unfortunately D&D Online has sucked me in! Oh the agony! :eek:

:xp:

My Cleric just made 8th Level... Whoo Hoo!!! :D
 ChAiNz.2da
11-03-2006, 9:47 AM
#38
FINALLY got it :emodanc:

Game looks amazing (other than hair... yuck), but man... I sooo need to un-train myself with Oblivion keymaps :headbump

You'd think my character was drunk I was all over the place just trying to get to a door :xp:

The graphics are lovely (it includes a Bloom setting).. max resolution is gigantic with up to a 24" widescreen setting!

Astro will be pleased... they finally included a playable Drow race.. and a Tiefling race as well (wasn't expecting that)! Character creation was long and arduous but to be expected for anyone who's played a D&D game, electronic or paper ;)

My main gripe is that install is 7 cd's, 7 freakin' cd's! meh.. I would've much preferred a DVD install disc, but oh well... it got the job done.. hehehe

I'd advise anyone to defrag your harddrive both before you install and after. Once I installed and downloaded the patch.. my drive was fragged all over the place :rolleyes: (thanks alot 7 cd's)...
 TSR
11-03-2006, 9:50 AM
#39
despite the emphasis you put upon this, im going to have to ask you to clarify it again. 7 CD's?!?! thats crazy...
 Astrotoy7
11-03-2006, 10:34 AM
#40
...You never tire of bragging about that, do you? :xp:


lolz...would you ;)

Astro will be pleased... they finally included a playable Drow race..

yes, I knew this, and yes, it's FREAKIN awesome.

Lolz...need I say I preordered the DVD version....7 cds is CRAZY !! Just one of those discs to be slightly bunk could ruin the whole thing

Hmm, I was under the impression that NWN2 wasn't as graphically impressive as some other games recently released (TES4:Oblivion in particular) but focused more on story and game system mechanics than graphical eye candy. Would you really need such monster hardware for that?

Oblivion isnt NWN. I'd say its the spell effects and higher npcs that suck up the gfx juice :) Dont forget what SLI is for.....high rez-high framerate - run any recent game at/above 1600x1200 with all effects on and with high fps and it looks just damn great :D

mtfbwya
 stoffe
11-03-2006, 10:45 AM
#41
FINALLY got it :emodanc:

Game looks amazing (other than hair... yuck), but man... I sooo need to un-train myself with Oblivion keymaps :headbump

You'd think my character was drunk I was all over the place just trying to get to a door :xp:


Haven't gotten my copy yet. Of course they had to release it on a Thursday to make sure with 90% certainty it wouldn't make it through the mail before the weekend, so I have to wait until Monday. :roleyess:

Is the control scheme much different than how it was in NWN1? And can't you change the keyboard mapping to suit your needs? Games that won't let you change the controls are annoying, especially when you have the same controls in all other games making you press the wrong keys without thinking. :)

What's wrong with hair?
 ChAiNz.2da
11-03-2006, 11:12 AM
#42
Is the control scheme much different than how it was in NWN1? And can't you change the keyboard mapping to suit your needs? Games that won't let you change the controls are annoying, especially when you have the same controls in all other games making you press the wrong keys without thinking. :)

What's wrong with hair?
Nah.. control scheme from what I remember in my NWN days (years).. is the exact same, and yeah they included a keymapper.. thank goodness.. hehehe..

The exact same 4 camera modes as well.. top, chase, driven, and "the other one" (can't remember) :xp:

I'm just so used to Oblivion's control set that I was trying their keys for NWN2 stuff :o

The radial menu is gone (&$#@!) :fist: BUT, at least Obsidian included a right-click actions menu.. it's just not as kewl as the radial menu (it's a drop down style palette) :lol:

The hair unfortunately looks gawd awful.. looks like 2.0 shading driven by 3.0 shaders...(like a course painted "hair-helmet") it's just a major disappointment when I first saw them.. plus there's no "full" long hair... just ponytails. Bloom didn't even help this matter, and I'm like Astro.. I'm playing this sucker with settings maxed out and the hair is just... "poor" to be nice ;)

Of course, now that I think about it.. I'm kinda disappointed in the hair/eye color schemes as well... granted it's a more 'natural' selection (browns, reds, blacks, blondes).. but there are no (heavy) shades of blue, green etc. styles. (Yes, I play odd hair/eye color characters.. hehehe) but even if someone wanted a blue/black.. it's not really a choice :(

But please, anyone, don't let this sway your decision on NWN2.. the game is absolutely still in the Mega-Awesome-Uber category. Despite my few "issues" I can already tell I'm going to be playing this thing for quite awhile :D
 Pavlos
11-03-2006, 11:22 AM
#43
Felt like you had to spend half the time metagaming and babysitting your party rather than focusing on the story of the game. :) I hope NWN2 didn't revive those aspects of Baldurs Gate II.

I think unused party members either go to your lovely little castle, or to a tavern somewhere in NeverWinter, though I haven't gotten the game yet. Both of those seem to act as the Ebon Hawk of this game.

Haven't gotten my copy yet. Of course they had to release it on a Thursday to make sure with 90% certainty it wouldn't make it through the mail before the weekend, so I have to wait until Monday. :roleyess:

I know the feeling...
 stoffe
11-03-2006, 11:24 AM
#44
The radial menu is gone (&$#@!) :fist: BUT, at least Obsidian included a right-click actions menu.. it's just not as kewl as the radial menu (it's a drop down style palette) :lol:


As long as the functionality is essentially the same I don't mind. I thought the radial was kind of clumsy to use, lots of mouse movement to get to where you wanted to go, hopefully a more traditional dropdown is quicker to use, even if it's not as good-looking. :) (I use the numpad for character movement so I can't use it for radial menu quick navigation.)


The hair unfortunately looks gawd awful.. looks like 2.0 shading driven by 3.0 shaders...(like a course painted "hair-helmet") it's just a major disappointment when I first saw them.. plus there's no "full" long hair... just ponytails. Bloom didn't even help this matter, and I'm like Astro.. I'm playing this sucker with settings maxed out and the hair is just... "poor" to be nice ;)


Long hair seems to be something that's avoided in most games. It's probably too hard to make it look natural to make it worth it from a dev standpoint. But since hair apparently doesn't look natural in NWN2 anyway I suppose that's a moot point in this case. :)

The only game i've seen hair that looks even remotely believable so far has been Oblivion, so I don't think I'll mind that too much unless it's even more horrible than in the first NWN. Some crafty individual will probably have made a hair mod within a few weeks anyway. ;)


Of course, now that I think about it.. I'm kinda disappointed in the hair/eye color schemes as well... granted it's a more 'natural' selection (browns, reds, blacks, blondes).. but there are no (heavy) shades of blue, green etc. styles.

They still won't allow you to pick the hair color and skin tone more freely, but have to choose from a very limited palette of color picks? At least if they have more realistic color picks this time maybe there will still be more variation (no albino Drow or neon pink dwarves this time). :)

I want my game already. :(
 Lantzen
11-03-2006, 3:27 PM
#45
Im installing the game now, hope it's worth it
 SpaceAlex
11-03-2006, 6:55 PM
#46
My main gripe is that install is 7 cd's, 7 freakin' cd's! meh.. I would've much preferred a DVD install disc, but oh well... it got the job done.. hehehe

7CD's lol. Thank god they stopped using those here in Europe a while ago. I got my copy on a DVD. :p
 Jeff
11-03-2006, 7:06 PM
#47
Sounds like this is one I'll need to pick up soon :)
 Q
11-03-2006, 7:42 PM
#48
lolz...would you ;)Absolutely! :)
 Astrotoy7
11-04-2006, 2:01 AM
#49
what is really annoying is that down here in Oz (the different)distributors have chosen to release Medieval II pretty much at the same time. This means that between work, study, obligatory g/f attention time, NWN2, MII there will be only 1.5 hours left for sleep each day :( :D

yay for insomnia \o/ :p

mtfbwya
 RedHawke
11-04-2006, 7:34 AM
#50
This means that between work, study, obligatory g/f attention time, NWN2, MII there will be only 1.5 hours left for sleep each day :( :D

yay for insomnia \o/ :p
Now that's 'hard-core'! :xp:
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