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Massive Legacy of War Update - Final Day

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 Juggernaut1985
02-27-2006, 6:49 PM
#1
Legacy of War has posted Day 1 of its 5 day Update today. Concluding on Saturday the Update will show off more than 20 renders of new models and some skinned version of models shown in the past. I'll post the other 4 updates here as the week goes on.

Today is the day.There are so many things to talk about. From models to skins to coding work this week long update will explore all. The forum has grown quite a bit since the last Update. Thanks to all you guys for your support and your continuing support as this mod gets fully underway.

I will talk a bit about coding before I get to some renders. The Galactic Map for the First Release is nearly completed. All that is left is to put in a few more planets and to connect planets via trade routes as it is in official Star Wars maps. This is to emphasize that there are only a certain number of planets in the Star Wars universe that are important enough to have these routes. Control of such routes is important becuase they all lead to the seat of government and arguably most important planet in the galaxy: Coruscant.

http://legacy.gamemod.net/Images/renders/DarkTroopersthumba.jpg) (http://legacy.gamemod.net/Images/renders/DarkTroopersa.jpg) http://legacy.gamemod.net/Images/renders/Dreadnaughtthumba.jpg) (http://legacy.gamemod.net/Images/renders/Dreadnaughta.jpg)

I think everyone knows what is different about the first picture here, besides the new rendering scheme, Dark Trooper Phase 3. The next model is one that many people know: the Dreadnaught, except its now textured in its Version 1 skin. Once we get our hands on Empire at War's model files we'll be in a much better position to know how far we can go as far as detail is concerned. Its been stated the models use normal maps so we will incorporate them into our models as well to achieve the same quality as the models in Empire at War.

I'd like to welcome two new skinners to the Legacy of War team: SkinMan and Neodrath. SkinMan has skinned a few models so far in his time with us including the TIE Defender and TIE Raptor. Neodrath is also working on some skins but is busy becuase of real life but will deliver a skinned K-Wing soon.

http://legacy.gamemod.net/Images/renders/Strikethumb.jpg) (http://legacy.gamemod.net/Images/renders/Strike.jpg) http://legacy.gamemod.net/Images/renders/Defthumb.jpg) (http://legacy.gamemod.net/Images/renders/Def.jpg)

I apologize for the darkness of the Defender it is a Version 1 skin, but if you look hard enough you can see alot of detail compared with Empire at War's TIE fighters. The TIE Defender will be hyperspace capable but expensive to produce.

There is talk currently on what changes we will be making to the gameplay. I won't go into specifics but they should make the game a bit more enjoyable while keeping in line with one of this mod's main goals: realism. But not the realism that goes so far as to ruin fun. One of this mod's early goals and still is a goal, has been to inject more realism into Empire at War so the game is more consistant with what we know from the movies and books.

Tomorrow I will show the Hapan Battle Dragon, TIE Raptor, the skinned Lancer Frigate, and the Flurry, the Quasar Fire Class Fighter Carrier. Enjoy these renders for now.I'll leave Yoda until Saturday to show =). This is only Day 1 of 5.
 SithJedi
02-27-2006, 7:16 PM
#2
look very good keep updates lol
 Three60
02-27-2006, 11:09 PM
#3
Looks good! Keep it up!
 sherlockemery
02-27-2006, 11:55 PM
#4
These are teasers right? I can't wait to get my hands on that dreadnaught...
 Juggernaut1985
02-28-2006, 7:17 AM
#5
Day 2 will be posted today and quoted on here.
 wolfshadow
02-28-2006, 8:05 AM
#6
Love the TIE Defender. What armamaent are you giving it?
 Juggernaut1985
02-28-2006, 8:10 AM
#7
The armament it should have. But its going to be expensive.
 Juggernaut1985
02-28-2006, 7:00 PM
#8
Day 2.

Today is day 2 of the 5 day Update. And there is alot in store. First I'll intorduce you guys to two more new staff members: Popcorn2008, and Arkles. Popcorn is our newest mapper. He just needs the Map Editor Petroglyph should be releasing soon and we'll be starting on maps.Arkles is a new coder. He loves the Mandalorians....even a bit too much, but he's an excellent coder who has already managed to do several things for the mod.

The Mod is progressing nicely. Today tasks for new Shipyards and Space Stations were assigned so in next month's Update we should have something pretty fun to show, along with a textured version of Yoda. Alright I promised more renders so lets get to them.

http://legacy.gamemod.net/Images/renders/Flurrythumb.jpg) (http://legacy.gamemod.net/Images/renders/Flurry.jpg) http://legacy.gamemod.net/Images/renders/Lancerthumba.jpg) (http://legacy.gamemod.net/Images/renders/Lancera.jpg)

The above is the Quasar Fire Class Fighter Carrier and the Version 1 textured Lancer Frigate. In the Mod the Lancer will replace the Tartan Patrol Cruiser completely. The Lancer also doesn't come until after Ep IV which means that until that time Imperial Players will need to depend on their TIE Fighters to combat Rebel Starfighters, but this is not the end of the story, more will be revealed later. The Quasar fills the role of a mainstay Fighter Carrier. Although Mon Calamari Cruisers carry many squadrons of fighters, they can not be everywhere all the time so this gives the Rebels some fighter carrier abilty once they get far enough. The ability to transport many fighters fast is vital to the Rebellion.

http://legacy.gamemod.net/Images/renders/HBDthumb.jpg) (http://legacy.gamemod.net/Images/renders/HBD.jpg) http://legacy.gamemod.net/Images/renders/Raptorthumb.jpg) (http://legacy.gamemod.net/Images/renders/Raptor.jpg)

I'm sure many of you know who the Hapes are. The Hapan Battle Dragon was seen durning the courtship of Princess Leia and is the mainstay of the Hapan Fleet. They are powerful ships and can even block escape into hyperspace.They will be featured in the mod in Campaign while you are fighting Warlord Zsinj. The Next model, the TIE Raptor is a specific TIE Fighter used by Warlord Zsinj, while offering very little over the TIE Fighter, it does have 4 lasers to do battle with, making it more powerful and deadly.

There is more in store for tomorrow. The Mon Remonda, MC90, Hapes Nova Battle Cruiser and textured TIE Phantom will be shown tomorrow. Enjoy =).
 Valeforth
03-01-2006, 2:50 AM
#9
Juggernaut, all I can say is this is gonna be the mod of all mods. I am seriously looking forward to this.

Great work, I will be following the team's progress intently.

I am looking forward to all of the updates this week. This for me will be the way I wanted EAW. Dont misunderstand me though, I think EAW is a great game and the modding possibilies will take this game from strength to strength.
 Foshjedi2004
03-01-2006, 4:59 AM
#10
Thats 2 people who like our Mod Sayer. Wonder who else will pop in....
 DasFlo
03-01-2006, 6:00 AM
#11
Looks great so far guys.
Not only the renders, but more importantly you seem to have a very clear concept behind your work.

Don't let the lack of answers discourage yourself, I guess it has something to do with 1) the eta being far away 2) everyone still busy with the original content and 3) a lot of ppl rather being concerned about the unpatched issues with the game at this time.

Well however I'm SO looking forward to this one :)
 simo
03-01-2006, 11:13 AM
#12
looks awesome. gonna keep checking up on it during the week.
by the sounds of it this is what i wanted eaw to be
 whiteflash
03-01-2006, 2:31 PM
#13
yes very cool well done.This is gona be a hell of a mod!
 OzWolf
03-01-2006, 2:53 PM
#14
I wait with baited breathe for this one to become available...
 evenflow80
03-01-2006, 6:25 PM
#15
Looks excellent, but I have three concerns with any mods for EaW in general:

1) Balancing issues. I think that for each Imperial unit you create, a Rebel one should be made as its counter/target, and vice versa. If a mod comes out that gives me an incredible powerful Imperial unti like the Super Star Destroyer and its strong against EVERYTHING.. well, that kinda ruins the game for me, as there is no challenge.

2) Model quality. While the models in EaW are nothing exceptional, the damage effects on the bigger ships looks pretty complex coding-wise I'd think. Its not a huge issue if that dreadnaught didn't lose parts piece by piece, but it does look really nice and is a big part (along with effects)of what makes the game visually appealing despite the average looking models.

3) Technical gameplay issues: Lets say I need to quickly use bombers in a battle, I either double click on the first TIE Bomber I see and get all the ships onscreen, or I hit ALT-A and then select all the bombers from the menu. What if after modding we have TIE Bombers, TIE Scimitars, Assault Gunboats, Missile Boats, Skipray Blastboats, etc that all more or less fit the role of the space bomber, if I want to select ALL my bombers in a second to take out a target, do I have to do what I did with the TIE bombers for EACH of the bomber ships? It would be nice if they're all grouped together as a task-specific unit so that if I double click on any bomber, then ALL bombers on screen will be selected, etc. This is just an example, but it applies to other unit types as well (fighters, cruisers, destroyers, etc...).

Well, thanks for reading, the mod looks awesome and extremely high quality, can't wait to see it in action!
 MistenTH
03-02-2006, 1:47 AM
#16
Looks really great. Good team you have there to bring it to reality. Guess most of the forum folk are a little on the quiet side, but get it out! I'm sure loads are waiting to play it.
 dookie23
03-02-2006, 1:50 AM
#17
Yea, the models looks superb, nice job.
 BuCkEt!
03-02-2006, 7:06 AM
#18
Beaut models guys, keep up the good work.

Can't wait to get my hands on some battle droid legions.
 Juggernaut1985
03-02-2006, 7:51 AM
#19
Day 3

I'm going to start today's Update a bit differently. In our Media section we have several avatars and signatures available for anyone to use. The most prominate one being this one. Hope you enjoy it. It was made by Bryant.

http://legacy.gamemod.net/Images/LoWSig.gif) (http://legacy.gamemod.net/)

Head to the Media section to get more. On to business, I believe I promised. The textured TIE Phantom and Hapes Nova Battle Cruiser. The TIE Phantom was skinned by SkinMan. It is one of the best skins I've seen to date. SkinMan has begun teaching Admiral_Mackay some new techniques and the new Super Star Destroyer skin is more awesome than ever. I'll show a teaser of that soon.

http://legacy.gamemod.net/Images/renders/Phantomathumb.jpg) (http://legacy.gamemod.net/Images/renders/Phantoma.jpg) http://legacy.gamemod.net/Images/renders/Hapesthumb.jpg) (http://legacy.gamemod.net/Images/renders/Hapes.jpg)

The Hapes Nova Battle Cruiser was done by Eldor. Superb model as always. Eldor is currently working on the Viscount Cruiser. In the last Updates we consistantly showed Imperial designs while recently we've had a few more Rebel designs, but we've scarely shown any New Republic models. But here are two. The Mon Remonda, and MC90 Mon Calamari Cruiser.

http://legacy.gamemod.net/Images/renders/Remondathumb.jpg) (http://legacy.gamemod.net/Images/renders/Remonda.jpg) http://legacy.gamemod.net/Images/renders/MC90thumb.jpg) (http://legacy.gamemod.net/Images/renders/MC90.jpg)

Most, if not all of the detail on these models will come from the texture applied to it becuase Mon Calamari ships simply do not have much detail on them. On the texture we can show the hull plates and other things, so while they look bare now, they won't be for long. Now I promised in the above that I would show a teaser of the re-textured SSD so here it is:

http://legacy.gamemod.net/Images/renders/SSDteaserthumb.jpg) (http://legacy.gamemod.net/Images/renders/SSDteaser.jpg)
 walpurgisng
03-02-2006, 9:02 AM
#20
The new and improved SSD looks "friggin sweet".
 GabRaz
03-02-2006, 9:13 AM
#21
Damn great stuff!!

Just have a question on scale, would the SSD and the Eclipse have realistic scale or will it be somewhat more compressed, and how would either fare weapon-wise in-game when compared to the ISD with it's 2 ion batteries and 4 turbos?
 popcorn2008
03-02-2006, 4:11 PM
#22
Legacy of War is gonna be the mod of all EaW mods, I can tell you that! I can't wait to begin work on the campaign, and I can guarantee you guys the campaign is gonna be sweet!
 Foshjedi2004
03-02-2006, 4:26 PM
#23
If you think that is sweet wait for it's Big Brother!!
 dookie23
03-02-2006, 5:02 PM
#24
I mean damn, those models are so SWEET. I'm learning how to model atm, someday I wish I could do something like that heh XD.

Very good! Nice Job!
 SithJedi
03-02-2006, 6:23 PM
#25
looking good
 Juggernaut1985
03-02-2006, 7:15 PM
#26
Day 4. Yoda on Saturday.

Today is Friday, Day 4. I will show the rest of the models today and tomorrow, Saturday I will show Yoda, who is not yet textured. I guess I'll start out with a bit more about how the mod will play. Currently there are many ships in Empire at War who are just mirrors of each other. Corellian Corvettes and Tartans are an example of this. Legacy of War is going to change this so ships are closer to their roles in the Star Wars universe and giving them the abilities they would have. For example giving Mon Calamari cruisers multiple shield generators and in general making all capital ships stronger.

Onto the renders though. Today we have the Dominator Interdictor, Dodonna Class Assault Frigate, the Assault Frigate(I'll explain the difference soon), the Sovereign Class Super Star Destroyer, the Preybird and finally one Action IV Transport belonging to a man by the name of Talon Karrde.

http://legacy.gamemod.net/Images/renders/Dominatorthumb.jpg) (http://legacy.gamemod.net/Images/renders/Dominator.jpg) http://legacy.gamemod.net/Images/renders/AssaultFrigatethumb.jpg) (http://legacy.gamemod.net/Images/renders/AssaultFrigate.jpg) http://legacy.gamemod.net/Images/renders/AssaultFrigateV1thumb.jpg) (http://legacy.gamemod.net/Images/renders/AssaultFrigateV1.jpg)

http://legacy.gamemod.net/Images/renders/Sovereignthumb.jpg) (http://legacy.gamemod.net/Images/renders/Sovereign.jpg) http://legacy.gamemod.net/Images/renders/Preybirdthumb.jpg) (http://legacy.gamemod.net/Images/renders/Preybird.jpg) http://legacy.gamemod.net/Images/renders/ActionIVthumb.jpg) (http://legacy.gamemod.net/Images/renders/ActionIV.jpg)

All of the above models were done by Eldor. Now I promised a reason for the two Assault Frigates. First of all the Dodonna class was primarliy used early on and was not as heavily modified as the later version. They still retained most of the superstructure and it could not maneuver as well. They packed alot of firepower though. The later version was much faster and maneuvered better but it retained the armament its predecessor had. If you're worried about having two of the same ship, don't worry. As your tech increases you will automatically be given the next version once you can build Assault Frigates. It will happen automatically so you will never see the two versions side by side on the command bar when you go to build them.

Now I've shown Talon Karrde's ship, so what does that mean? It means that when this ship shows up in Campaign you better dig in. It also means that Karrde may be generous enough to give you information on Imperial movements provided you pay a bit of money.

Now I've shown all of the models except three. They are Yoda, the Viscount Mon Calamari Cruiser, and the newly retextured Executor Super Star Destroyer. Look for all three tomorrow. Enjoy =)
 NFXFSX
03-02-2006, 9:08 PM
#27
Awesome stuff.
 jdtech
03-03-2006, 1:55 AM
#28
Will the SSD and/or the Eclipse be released separately for those that want a quick fix of SD action?
 patrickjak
03-03-2006, 2:44 AM
#29
WOW.....SSD heaven. i cant wait...but what one will i want as my command ship.

the empire will crush the rebel scum. :lightning
 sprigner
03-03-2006, 10:22 AM
#30
Whoa!! Love this mod! The models look ace. Question though: What programe does the model makers use? I really wanna try making some stuff :D
 Foshjedi2004
03-03-2006, 10:55 AM
#31
We use 3Dmax8
 darth_vadar_13
03-03-2006, 11:56 AM
#32
impressice very impressive
 Lord hobo
03-03-2006, 1:49 PM
#33
cool ill keep tabs on this
 Three60
03-03-2006, 2:10 PM
#34
Where can you get 3Dmax8?
 Juggernaut1985
03-04-2006, 9:07 AM
#35
Day 5 and we're done.

Sorry for being late, I don't have some of the tools at home that I have at work, but the final renders are in and ready to be shown. Before I get to them though I made a mistake yesterday with the Action IV. Its actually supposed to be an Action VI so my apologieson that. But we want to get to the final three renders. So lets get to them.

http://legacy.gamemod.net/Images/renders/Yodathumb.jpg) (http://legacy.gamemod.net/Images/renders/Yoda.jpg) http://legacy.gamemod.net/Images/renders/Viscountthumb.jpg) (http://legacy.gamemod.net/Images/renders/Viscount.jpg)

First of all we have the little green man who showed us, size matters not and indeed it doesn't. Yoda will train Luke when you send him to Dagaboh. Although you will not have the opportunity in Campaign to control him, well...whats to stop you from using him in Galactic Conquest or Skirmish? Certainly not us. =). The next ship is for the Galactic Alliance. It has the firepower to stand up to a Super Star Destroyer. And finally we get to THE ships everyone has been waiting for, the newly retextured Super Star Destroyer Executor:

http://legacy.gamemod.net/Images/renders/SSDathumb.jpg) (http://legacy.gamemod.net/Images/renders/SSDa.jpg)

In the next Update, ground vehicles are the name of the game along with more textured models. We are currently looking for a few expert mappers and skinners to help out. The Map Editor hasn't been released yet but I'm told it should be released soon. We are also looking for someone who knows Flash and can design a website. You can PM me on the forum if you would like to help out.
 wolfshadow
03-04-2006, 2:59 PM
#36
Any chance of Getting a wallpaper of that puppy? That thing is sweet.
 Juggernaut1985
03-04-2006, 3:21 PM
#37
Any chance of Getting a wallpaper of that puppy? That thing is sweet.

Ya I'm going to make one soon.
 Marsman2020
03-04-2006, 4:03 PM
#38
I caan't see the Executor
 Tokakeke
03-04-2006, 4:34 PM
#39
I may be able to do your mapping - I have done mapping in JKA before.
 Dirk Pitt
03-04-2006, 5:32 PM
#40
words can not explain how cool the SSD looks
 darth_vadar_13
03-05-2006, 8:32 AM
#41
when is this mod gona be realeased?
 Juggernaut1985
03-05-2006, 9:52 AM
#42
Not any time soon.
 Big_Bubbaloola
03-06-2006, 6:12 AM
#43
Way to go guys! Keep up the very fine work!
 Foshjedi2004
03-06-2006, 11:08 AM
#44
Trust me when I say that we will. Whats the point in stopping more. As Han Solo and the jedi say on Zonama Sekot. MAY THE FORCE BE WITH US!
 Screed
03-06-2006, 4:36 PM
#45
I will be waiting with much anticipation for this mod. Fosh, I am reading "Destiny's Way" right now, no more spoilers please ;)
 Juggernaut1985
03-09-2006, 6:53 PM
#46
Next Month's Update should be very good.
 derrk
03-11-2006, 11:09 PM
#47
is any of this out yet
 ScorLibran
03-12-2006, 12:29 AM
#48
Wow! This is some awesome stuff. I can't wait to play with it.
 †Saint_Killa†
03-14-2006, 4:10 AM
#49
Super awesome like the SSD. Can't wait for it.
 jf3000
03-17-2006, 1:09 AM
#50
So basically all your doing is creating models in 3d, and telling everyone that its for EAW, have you actually put anything to test yet, or have a video of something we can see your models in action with current ships etc?
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