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dodging ability

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 Paris
04-10-2004, 11:23 AM
#1
Is there a way to better dodge disruptor shots in SP. The npc's can dodge every shot. Maybe it is possible to use the npc scripts but I don't know how.
 razorace
04-12-2004, 6:42 AM
#2
Uh, I think having Force Seeing turned on might help.

The NPC's ability to dodge like that is hardcoded just like your ability to dodge. However, since we don't have access to the JKA SP code, we can't alter that behavior.
 Paris
04-12-2004, 6:50 AM
#3
I tried with force seeing but it do not help. When do you think will the JA source code be available for us?
 razorace
04-12-2004, 6:02 PM
#4
probably never.
 TK-425
04-24-2004, 6:03 PM
#5
hay type "helpusobi 1" in the console and then
type "iknowkungfu" in the console you get
super jedi force powers and kyles melee moves
plus if you hold the "use" key and eny of the keys
you use to move you know like strafe and walk forward
and back you do these weird motion things and
whenever some progectile comes close
force speed turns on and the shot seems to
go rite through you

hope my rambling helps:trooper:
 Codja X
07-02-2004, 10:49 AM
#6
Originally posted by TK42235
if you hold the "use" key and eny of the keys
you use to move you know like strafe and walk forward
and back you do these weird motion things and
whenever some progectile comes close
force speed turns on and the shot seems to
go rite through you

hope my rambling helps:trooper:

You get an effect that has been taken straight out of the matrix. Is uses half of your force powers and it very rarely dodges the shots. Still, it does look cool:)
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