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light effect question

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 fattysbox
12-03-2003, 9:51 PM
#1
Quick question:


How do you create a direct lighting effect from say a ceiling light and you actually see the light rays coming down in a cone?


Thanks,

J
 Vile
12-03-2003, 10:40 PM
#2
go into your base/maps/mp folder and find duel8_sample.map load it and it will have the best example of what you are asking.
 darkdreamr
12-04-2003, 7:17 AM
#3
To create a spotlight:
1) Add an info_null entity for the light to point at.
1a.) Deselect (esc)
2) Add a new Light entity to be your spotlight's source
3) Deselect (ESC) everything
4) Shift-Click the Light and then Shift-Click the info_null entity
5) Press Ctrl-K to target the Light at the info_null


There you go.. keep in mind lights dont go through solids.. so if your making a spotlight.. make it just outside your light area
 fattysbox
12-04-2003, 3:47 PM
#4
Yeah, I know how to make a spotlight, but in JA does it give that "cone of light" effect that I often see in the SP game?

In other words, I actually want to see the rays of light being emmitted form a light source, not the overall effect on other surfaces :D
 UniKorn
12-05-2003, 11:11 AM
#5
The cone effect is a brush with the beam texture on it. I don't know where it is located in JK:A
 lauser
02-21-2004, 10:04 PM
#6
Its called Gradient texture in the common folder.
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