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Actually the Qc file serves no purpose when it comes to sabers, you only need it because milk shape won't export an MD3 without generating a Qc file first. You can delete it before compiling with MD3 veiw, just create a skin file like player models h... [Read More]
You really don't need ASSimalate to do a saber, Milkshape and MD3view are all you need. The vehicles however have some bones so you will need to do a skeleton first,(atleast the speeder bikes have some bones , 5 I think). If you want something more s... [Read More]
it depends on wether or not you want the face to be animated like for SP, if not you only need to weight the head and face to the cranium bone. If you are weighting the facial fetures to move it's easier to use the paint vertex option than to try adj... [Read More]
I apologize if it's not perfect I've never played the game and only glanced at a few screen shots. but this project is only four days running.... [Read More]
If anyone is interested I got an e mail yesterday from Neomarz and he is planing on reskining Shaak Tii and the Plokoon model I did. I think he is going to send them to JK2files when he's done, so that should be very cool:D :D :D... [Read More]
honestly I prefer star wars stuff to, but the other models are a favor for hellfire. as for eeth and saesee I had used some peices from some other models, I E mailed the authors and have not heard back, and realy don't expect to, so as soon as I'm do... [Read More]
If by chance I get the program made permanent, my plans would be, Luminara, Adi Galia, mabey Quinlan Vos since no ones ever finished one, I already have a good start on Asaj Ventress, aside from that I havent the foggiest.... [Read More]
As I'm sure you all noticed she has no team skins( the ancient copy of photoshop I have prety much sucks) I like the face but the clothes could stand to be improved so if anyone is interested in skining her go for it. I think with a little bit of cre... [Read More]