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Aaron Smith

Latest Posts

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Posted in: I need to compile a saber into JA
 Aaron Smith
10-07-2003, 2:49 AM
#4
Actually the Qc file serves no purpose when it comes to sabers, you only need it because milk shape won't export an MD3 without generating a Qc file first. You can delete it before compiling with MD3 veiw, just create a skin file like player models h...  [Read More]
Posted in: I need to compile a saber into JA
 Aaron Smith
10-06-2003, 2:46 AM
#3
You really don't need ASSimalate to do a saber, Milkshape and MD3view are all you need. The vehicles however have some bones so you will need to do a skeleton first,(atleast the speeder bikes have some bones , 5 I think). If you want something more s...  [Read More]
I've done it, and I named the skins Head_a1/ b1 etc. etc. Post the exact contents of your skin files and mabye I can help....  [Read More]
Posted in: newbie question
 Aaron Smith
08-18-2003, 2:47 AM
#2
it depends on wether or not you want the face to be animated like for SP, if not you only need to weight the head and face to the cranium bone. If you are weighting the facial fetures to move it's easier to use the paint vertex option than to try adj...  [Read More]
Posted in: My name is irelevant..
 Aaron Smith
08-14-2003, 3:10 AM
#7
I apologize if it's not perfect I've never played the game and only glanced at a few screen shots. but this project is only four days running....  [Read More]
Posted in: Shak Ti model released.
 Aaron Smith
08-14-2003, 2:54 AM
#35
If anyone is interested I got an e mail yesterday from Neomarz and he is planing on reskining Shaak Tii and the Plokoon model I did. I think he is going to send them to JK2files when he's done, so that should be very cool:D :D :D...  [Read More]
Posted in: Shak Ti model released.
 Aaron Smith
08-11-2003, 2:23 AM
#30
mmmmmm, mabey three or four days, depends on how hard the skining turns out to be but I doubt it will take much longer than that.:D...  [Read More]
Posted in: Shak Ti model released.
 Aaron Smith
08-11-2003, 2:09 AM
#28
honestly I prefer star wars stuff to, but the other models are a favor for hellfire. as for eeth and saesee I had used some peices from some other models, I E mailed the authors and have not heard back, and realy don't expect to, so as soon as I'm do...  [Read More]
Posted in: Shak Ti model released.
 Aaron Smith
08-07-2003, 6:02 AM
#18
If by chance I get the program made permanent, my plans would be, Luminara, Adi Galia, mabey Quinlan Vos since no ones ever finished one, I already have a good start on Asaj Ventress, aside from that I havent the foggiest....  [Read More]
Posted in: Shak Ti model released.
 Aaron Smith
08-02-2003, 1:19 AM
#8
As I'm sure you all noticed she has no team skins( the ancient copy of photoshop I have prety much sucks) I like the face but the clothes could stand to be improved so if anyone is interested in skining her go for it. I think with a little bit of cre...  [Read More]
Posted in: Plo Koon model released
 Aaron Smith
07-13-2003, 5:03 PM
#10
As soon as I'm happy with the skins on Eeth I'll release it . The face has been a big pain in the a**.:D :D...  [Read More]
Posted in: Request: Gand
 Aaron Smith
08-02-2003, 12:54 AM
#17
Mabey it's because I'm kinda new( or just my twisted sense of humor ) but this is some funy stuff.:eek: :eek:...  [Read More]
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