Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

MuRaSaMuNe

Latest Posts

Page: 6 of 6
Posted in: WIP: Trinity
 MuRaSaMuNe
11-12-2002, 8:16 PM
#15
Niiiice :eek: :D...  [Read More]
The bottom pic with the 2 pics beside it is nearly perfect just the chin needs to be widened and the hair needs to be up more. The other one, the eyes need to be closer together other then that it looks perfect. And the hair may be too long..... I ma...  [Read More]
I THINK but I don't know..... that you go to file project settings then under entities put in mp_entities.def instead of sp_entities.def thats already in there I think thats how you do it.......  [Read More]
Jecan you need to make another brush, click on it, hit 'n' to bring up your entities window and make it the info_playerspawn or whatever he said to make it...  [Read More]
Posted in: Map made now what?
 MuRaSaMuNe
04-25-2002, 11:38 PM
#2
Ya gotta compile it into bsp but I can't help you there I can't even get that to work but if you get it to work please give me a hollar I'm getting pretty pissed off a jk2radiant...  [Read More]
Posted in: Cant Load Map
 MuRaSaMuNe
04-25-2002, 11:28 PM
#2
How the bloody hell did you get it to compile?...  [Read More]
Err... nothing seems to be working, I tried renaming taking the // stuff out bah whats with this? Anyone who has it working can you please tell me what it says when you load up the bsp thing, right click the tab at the bottom of the screen and click...  [Read More]
Nope, still getting these annoying Illegual operation crap :( Okay; I have my Tools folder with jk2radiant in my gamedata folder I have the maps folder in the base dir I saved my file as test I don't think I did anything to mess it up Hmm.. it seem...  [Read More]
Thanx all for helping, I really appreciate it I'll see if your ideas will work and if I do get it to work, how do I make it into a pk3? Do I just add the .bsp, the snapshot and the .map files into winzip and rename it to .pk3?...  [Read More]
In the GameData drive? Mine is in the base drive... I just tried putting the map folder in the GameData dir but it didn't work...  [Read More]
What the.. all it did was make another folder in my maps one called snapshots and made a file there but it aint no bsp :(...  [Read More]
Ok, here's the thing, I have it saved in the base/map folder (the .map file) but, when I try to run the FulVis er whatever bsp thing it still gets those errors.. whats with this? btw Im not on ME Im on 98...  [Read More]
Im going to go nuts here, I gotta do my homework but I gotta play my map, how in hell do you use the freakn bsp? It loads up sof2map thingy and it just has all these illegual operation error and doesn't work. Can someone PLEEEEEAAAAAASSSSSEEEEEEEEEEE...  [Read More]
Posted in: My JK2 map.
 MuRaSaMuNe
03-19-2002, 10:33 PM
#3
Looks good, I suggest you add a dueling pipe as you did in your asf1 for jk I liked dueling there, oh and if it's possible, try to make it a little larger than the original I can't really tell of your levels size by screenshots but keep that in mind...  [Read More]
Posted in: *Illegual Operation*
 MuRaSaMuNe
03-08-2002, 11:09 AM
#3
Nah man I tried that and downloaded it, but when I open the install thing it says Illegual Operation...  [Read More]
Posted in: *Illegual Operation*
 MuRaSaMuNe
03-07-2002, 5:47 PM
#1
Aghh!! I tried downloading QE something er other from one of the links and it didn't work "illegual operation contact vender blah blah" Then I downloaded Q3Radiant and AGAIN The illegual operation thing when I try to install it! PLEASE HELP...  [Read More]
Page: 6 of 6