c'mon face it, we ALL want ALL the locations from the movies :D
yes, but it will never happen :( oh well, after maybe a few years simce the gam comes out, and the mod comunity biulds them, maybe then we shall have all of em, :D
Originally posted by taekwondo joe
yes, but it will never happen :( oh well, after maybe a few years simce the gam comes out, and the mod comunity biulds them, maybe then we shall have all of em, :D
I'm not sure it would take that long. If Mod crews saw the need for introducing popular locations that are not included out of the box in the game, then I'm sure there would be some kind of collaboration to ensure that they didn't all start production of the same locations.
I just wish my previous idea about allowing missions to be plugged into SP could be realised, because it would add a great deal of scope to the SP game.
It would also be great if Raven/LEC followed through on this title by releasing bonus packs with additional worlds and missions on a frequent basis to extend the life of the game for gamers, both in terms of SP and MP maps.
I would also love to see them introduce a Random Mission Generator, where you could pick terrain types (like tatooine, Hoth, dagobah etc.), so that you could go on missions with different parameters within locations that look like those from the movies, or are close to descriptions of other planets. An RMG for MP and SP parts of the game (or at least MP with decent bot AI that can take advantage of the terrain), could add a great deal to longevity, particularly if you could save particular scenarios and share them, much as they sought for SOF2.
It would be nice to have all the locations from the movies.
-Naboo, Tatonnie, Courscant, Yavin 4, Hoth, Dagobah, Bespin, Endor, Kamino, Geonosis
Some of the planets mentioned like:
Alderran, Dantoonie, Kessel, and Ord Mantell
that was a cool thing about sof2, and yeah i would love to see one of those in ja, but the most varried missions of all i think was dark forces, you had ice, red mars like planet, ships, facilitys, it was really cool, JA as far as places lacked :(
The home of the Sith!!!!!
Korriban!!!!!!!!!
That would be AWESOME
Originally posted by Indy4
The home of the Sith!!!!!
Korriban!!!!!!!!!
That would be AWESOME But the Sith don't exist in the game's timeframe!
Originally posted by Prime
But the Sith don't exist in the game's timeframe!
I am quite sure, that the planet is still there. Its not like the new republic would destroy it, to eradicate all signs of the sith.
Originally posted by taekwondo joe
that was a cool thing about sof2, and yeah i would love to see one of those in ja, but the most varried missions of all i think was dark forces, you had ice, red mars like planet, ships, facilitys, it was really cool, JA as far as places lacked :(
Well, it seems to me that JA will be emulating DF in terms of variety of locations far more than either JK or JO. DF pretty much defines the 'mission-per-level' scenario for the series, and boasted a new location for every mission. According to what they've already stated, JA will be doing pretty much the same thing...a different location per mission, and each mission is a new level. I suspect there will be some missions that could be split across two levels (maybe more), but the majority should be quite varied. If they can really mix up and break up the types of locations so that there is good contrast between each mission, it will probably feel quite like DF. Here's hoping...
Originally posted by Lionen
I am quite sure, that the planet is still there. Its not like the new republic would destroy it, to eradicate all signs of the sith. Absolutely it would still be there. But would it be as interesting a place to visit without the Sith being there? :)
Originally posted by Prime
Absolutely it would still be there. But would it be as interesting a place to visit without the Sith being there? :)
Well, they did a good job with Dromuund Kaas in MotS, and there weren't any Sith there either. Just statues that came to life and some nasty Vornskrs and Swamp Wampas and the odd Dianoga. It depends a great deal on what kind of native live Korriban would have...and whether the spirits of the Sith still linger in the ruins of the temples. Sith spirits can be just as dangerous as the Sith themselves, if you look at any of the EU material produced over the years. So I don't see a reason for any location being ruled out, necessarily. I'd even suggest that if you choose the path of the Dark side in SP, it might be essetial to visit the ancient home of the Sith to discover even darker knowledge...perhaps in the form of a Dark holocron, or have a dark spirit be your mentor, like Rahn was to Katarn. There's a great deal of scope for that sort of thing, IMHO. :)
Originally posted by StormHammer
Well, they did a good job with Dromuund Kaas in MotS, and there weren't any Sith there either. Just statues that came to life and some nasty Vornskrs and Swamp Wampas and the odd Dianoga. It depends a great deal on what kind of native live Korriban would have...and whether the spirits of the Sith still linger in the ruins of the temples. Sith spirits can be just as dangerous as the Sith themselves, if you look at any of the EU material produced over the years. So I don't see a reason for any location being ruled out, necessarily. I'd even suggest that if you choose the path of the Dark side in SP, it might be essetial to visit the ancient home of the Sith to discover even darker knowledge...perhaps in the form of a Dark holocron, or have a dark spirit be your mentor, like Rahn was to Katarn. There's a great deal of scope for that sort of thing, IMHO. :) True enough. Some of these ideas would make great plot points...
Why not go to Korriban? Different place. Never seen it. Fine with me.
Ord Mantell would be nice. Maybe even Rodia. I would love almost any ALIEN world. Pick a race, lets go.
And Alderaan ..... btw... thats been destroyed for a while for a while.
Wouldn't it be neat working for the New Republic going to planets to resolve disputes? Fight drug lords? Corruption? Racism? You know . . . all that good vs. evil stuff. At least there would be a lot of action!
drugs lords, racisem, sound to much like earth! but yeah, i see what ye be saying foo
Originally posted by joesdomain
It would be nice to have all the locations from the movies.
-Naboo, Tatonnie, Courscant, Yavin 4, Hoth, Dagobah, Bespin, Endor, Kamino, Geonosis
Some of the planets mentioned like:
Alderran, Dantoonie, Kessel, and Ord Mantell
Those would be some fun places to vist.
Star Wars is so boring! Nothing to do! :D
Originally posted by JDKnite188
Wouldn't it be neat working for the New Republic going to planets to resolve disputes? Fight drug lords? Corruption? Racism? You know . . . all that good vs. evil stuff. At least there would be a lot of action!
I'm sure they've come up with a lot of interesting scenarios that fit well within the context of each location. We already know that there will be...
a mission to rescue prisoners and keep the Rancor at bay while they escape
...and I'm sure there's a lot more variety. :)
Originally posted by StormHammer
I'm sure they've come up with a lot of interesting scenarios that fit well within the context of each location. We already know that there will be...
a mission to rescue prisoners and keep the Rancor at bay while they escape
...and I'm sure there's a lot more variety. :) thats not really a spoiler
Originally posted by taekwondo joe
thats not really a spoiler
It is for some people, so I err on the side of caution. ;)
Im thinking like Malastair or Ryloth maybe. Some brand spankin new planets would be best though (no lava worlds, please).
Well, StormHammer, the one location that I would love to see in this game is the Mos Eisley Cantina. Not to fight in, nor to be an integral part of any story line. But simply to be - to walk down those same steps, down into that same smokey pit of scum and villainy, where so many years ago the alien universe of Star Wars truly came to life.
I'd walk up to the bar, and scope out the patrons. Do any of them look familiar? Is that an Aqualish with one arm? Do I recognize any of the music? What band is that? Could it be Figrin D'an and the Modal Nodes? And that booth in the corner - is that where Greedo made his last stand? More historically, is this where the new hope began his lonely quest to establish the return of the Jedi?
And of course, is that silly Ithorian in the corner Momaw Nadon?
By the way, it's nice to be back :cool: ... you know I never really left.
That would make a cool user-made level for JO, but the models aren't available :( I sure would like to go play sabacc with that werewolf! Or better yet that four foot tall bat-style man!
Personally I'm going to try and avoid Tatooine missions (the planet is in the game for a fact) for some reason for such an out of the way and "poor" planet it seems to be THE place to go or originate from for every hero in the Star Wars universe @_@
Originally posted by Pedro The Hutt
Personally I'm going to try and avoid Tatooine missions... How are you going to work on your tan? You are going to be one pale dude on Hoth :D
Originally posted by Solbe M'ko
That would make a cool user-made level for JO, but the models aren't available :( I sure would like to go play sabacc with that werewolf! Or better yet that four foot tall bat-style man!
Well, Raven have stated that they are using about 30 different skeletons for characters this time around...as opposed to 3 in JO, so I would say there is a much better likelihood of seeing a wider variety of characters this time around. We won't know exactly what's in there until we have more details, but if we can choose Twi'Leks as playable characters...then I reckon they're in the game as civilians as well. The model's there...so why not exploit it?
And Vagabond...that is an awesome idea. I'd love to walk into that Cantina and see it buzzing with life and music. That would totally rock, IMHO. :cool:
Prime...you have a point. :D
That skeleton dealy is a good inclusion.
Tatooine was WAY more important than say, Hoth or Bespin. Totooine was like Nar Shadaa, a hub for lawless bandits and smugglers. It wasn't poor either, Jabba was in command of that whole planet, the Imps just left it alone, that's all.
Hoth was REALLY out of the way. There was nothing there.
Bespin is just one of the many unimportant worlds in SW.
In my opinion, they should make up new worlds, like in Hapan space or maybe in the unknown regions like the Ssi-Ruk area. That's just what I think.
Originally posted by [sico]
alderon
What small peace of it do you mean?? :D
Originally posted by HertogJan
What small peace of it do you mean?? :D
Yeah, LOL :D Alderaan is now an asteroid field. :) [sico], remember that JA takes place after the Classic trilogy, and Alderaan was destroyed in ANH.
I wouldn't mind taking a stroll in the city caves of Ryloth. They are located in the twilight band between extremes of light and dark, and would make a very interesting game location imo. Of course, you would need a substantial amount of Twi'lek npc's to make it convincing.
Originally posted by Solbe M'ko
...Jabba was in command of that whole planet... IIRC he actually owned it.
Originally posted by StormHammer
I just wish my previous idea about allowing missions to be plugged into SP could be realised, because it would add a great deal of scope to the SP game.
<snip>
I would also love to see them introduce a Random Mission Generator ... particularly if you could save particular scenarios and share them, much as they sought for SOF2.
I hope very much for the RMG element, although I doubt it will be there.
As for the 'extendability', it would be a wonderful thing if you could plug new missions into the SP game. However, since we are likely to get a 'Galaxy saver' ending, it is not likely. I would actually like to see Raven/LEC take a lead on plug-in extension missions. ... I'd buy a subscription ...
Mike
I remember posting that very same sentiment somewhere. Great minds think alike, and so do the rest.
Coruscant is top of the list. I want a level where you can go to the Coruscant mountains (see the Tim Zahn novels), and descend into the city.
Or how about the poles of Coruscant?
And Bespin. Can't get enough Bespin.
Also, how about an Alderaan remnant area. Some kind of asteroid field exploration level. Although I think MotS had something a bit like that already...
Anyway, since they're visiting Hoth, they may as well visit the nearby asteroid field too.
Yes, Bespin - the planet the Han Solo flew the Millennium Falcon to, from the Hoth asteroid field, without a working hyperdrive - within his lifetime :rolleyes:
But yes, Cloud City would be cool, as would Couruscant - right after my Mos Eisley Cantina :cool:
Has anyone read Darth Maul: Shadow Hunter? That book had some interesting descriptions of the lower levels of Coruscant.
I don't think Hoth is a very good location for this game: what's there? A caved in former base. I can't understand how that could even possibly be put into a working storyline. Why don't they use a different snow world like the ones from DF? That game didn't need to reuse old planets.
Furthermore, Bespin is not a very good environment for three reasons:
-Lando DOES NOT OWN Cloud City (he shouldn't have in JO)
-It has already been done
-It was never a very important planet anyway, it was just interesting
Just my opinions, BTW
Originally posted by Solbe M'ko
I don't think Hoth is a very good location for this game: what's there? A caved in former base. I can't understand how that could even possibly be put into a working storyline. Why don't they use a different snow world like the ones from DF? That game didn't need to reuse old planets.
I disagree. Who knows what Raven have planned for this location? For all we know there could be a band of smugglers operating out of the icy wastes, and we have to put an end to their raids. I mean...assuming the Imperials didn't bother to mop up afterwards, there's a lot of hardware lying around down there. Anyway...they might conceivably introduce some of the elements from the EU, like the caves etc., that Han Solo discovered while scouting the planet to see if it was a suitable base of operations for the Rebels. Anyway...I want to ride a Taun Taun, and that's more than enough reason for me. :D
I hope they introduce some good mist and snow blizzard effects...and footprints in the snow, and puffs of steam as you breathe, which they did for that level in Soldier Of Fortune. That would rock.
Furthermore, Bespin is not a very good environment for three reasons:
-Lando DOES NOT OWN Cloud City (he shouldn't have in JO)
So what? I don't see what ownership by a particular character has to do with mission design and parameters. They could develop any number of different scenarios for a return to the cloud city.
-It has already been done
True...but I still don't think it's been done properly. The cloud city has so far been portrayed as a light brownish setting...but many of the buildings are actually grey or white. And while I enjoyed the mission on Bespin in JO...I think some of the level design could have been a lot better, including a lot less linear. Basically, I don't think the level design so far has actually looked like the scenes in the movies, so if they were to try to get closer to the styles and lighting seen in the movies, I don't see why it couldn't be included.
Originally posted by Solbe M'ko
I don't think Hoth is a very good location for this game: what's there? A caved in former base. I can't understand how that could even possibly be put into a working storyline. Why don't they use a different snow world like the ones from DF? That game didn't need to reuse old planets.I agree with Stormhammer that Taun Taun's will be great to ride. Besides, there could be lots of different storylines about what happened on Hoth after the Rebel's fled. Did the Empire set up a base? Did the rebels re-establish a small outpost? What sort of things were left there?
Originally posted by Solbe M'ko
Furthermore, Bespin is not a very good environment for three reasons:
-Lando DOES NOT OWN Cloud City (he shouldn't have in JO)How does this matter one way or another? Besides, who says he doesn't own it by the JO timeframe? Some EU book? It doesn't really affect the story in either case.
Originally posted by Solbe M'ko
-It has already been doneOne story has been done there, yes. But there could be many other possible adventures in that city. All the possibilities have not be exhausted.
Originally posted by Solbe M'ko
-It was never a very important planet anyway, it was just interesting If it is interesting, all the more reason to go back. :) Tatooine wasn't important in the grand scheme of things either. Nor was Dagobah. Doesn't mean they shouldn't be visited.
Why not use new planets instead?
And, to reinforce my stand on Hoth, the whole reason that the rebels even went there was that it was out of the way. There shouldn't be anything there. If smugglers set up some base there, that would be a waste of a good opportunity to include new levels. (Taun Tauns=:D)
Bespin is okay, but really, people, why do we need to go back? We've seen the carbon chamber, etc. Wouldn't you prefer something new? I mean, yeah, it's cool, but I'd rather see, like, the hull of some damaged Dreadnought floating around and a bunch of spacetroopers shooting at you, or something! (PS- Anyone remember that game: Space Hulk? Scary!)
Tatooine, for example, would be okay, but I don't see the point. Why not instead go to Coruscant or, i don't know, uh... Corellia. If you only want locales from the movies, you're bound to get bored after two or three more games.
Originally posted by Solbe M'ko
Why not use new planets instead? This sort of goes back to the NJO Vong comments (was that this thread or another one? They all blend together after a while). Many SW junkies would like to see the Vong in the game or go to different planets. The fact of the matter is that the majority of people who are going to pick up this game don't know anything about the EU. They only know what they see in the movies. Having a SW game to them means seeing things and people they recognize. They aren't going to care about some planet called Corellia or Sullest, because they don't know squat about them.
Originally posted by Solbe M'ko
And, to reinforce my stand on Hoth, the whole reason that the rebels even went there was that it was out of the way. There shouldn't be anything there. If smugglers set up some base there, that would be a waste of a good opportunity to include new levels. (Taun Tauns=:D) We'll get to ride Taun Tauns. End of discussion! :)
Originally posted by Solbe M'ko
Tatooine, for example, would be okay, but I don't see the point. Why not instead go to Coruscant or, i don't know, uh... Corellia. If you only want locales from the movies, you're bound to get bored after two or three more games. Any planet is going to start to get boring after playing the game a few times. I know I don't want to go back to Kejim any more. At least not without my lightsaber :)
It would be nice to see well-known and unknown planets, too. Personally I think, Planets from books and films should work properly together. I am curious to know , how can Star Wars feelings be retrieved and how can it be renewed?
Having a large selection of planets gives variety to JEDI ACADEMY.
"You will know. When you are calm, at peace. Passive. A Jedi uses the Force for knowledge and defense, never for attack."
I have no problem with new planets. I just don't want them at the expense of the familiar movie ones.
Originally posted by Solbe M'ko
Tatooine, for example, would be okay, but I don't see the point. Why not instead go to Coruscant or, i don't know, uh... Corellia. If you only want locales from the movies, you're bound to get bored after two or three more games.
I think a lot of us have already stated that we'd like to see a mix. I don't want to see new locales exclusively...nor do I want to see movie locales exclusively. They have to strike the right balance. By including locales that are easily recognisable from the movies, then it gives a game a firm grounding in the Star Wars universe. I think it helps to give you a sense of perspective...that you're actually inside Star Wars. Then if they can add new locations not seen before, that may or may not have been mentioned in the movies or EU material...that helps to keep the game fresh, with new challenges and scenery. JK and DF managed to pull off not visiting a movie locale...but how well would such a game be received now, when you have hordes of fans who want to experience those movie locales?
Anyway, I agree that if they were to use the same planets over and over through a series of games, it would start to feel all too familiar. New worlds have been introduced in the prequels, so there is no reason why one or two of those planets could not be visited in future titles, in tandem with new and exciting worlds never seen on the big screen. :)
Exactly.
-PS- I didn't say the new planets should be EU. They should just not be from the movies, if you get my drift. Original creations made just for JA would be awesome.
:lechuck:
Anyway, that's all I have to say... for now! (Sinister cackle)
that devastated town in DF was excellent... with all the charred corpses lying around and burnt out buildings.
Somehow it managed to capture exactly the look when luke's farm gets destroyed and you see the skeletons of his relations.... pretty impressive considering the graphical limitations.
That is what i want, locations that capture the "feel" of starwars, even if they aren't precisely the locations in the films. (Unlike most of the levels in JO which captured teh feel of Quake 2 levels).
A decent representation of Ord mantell would be very cool... it looked pretty cool when you were on that train in SotE, with all the wrecked star destroyers and sandcrawlers... shame you were too bust trying to stop the stupid game dumping you off the train and killing you...
Originally posted by toms
that devastated town in DF was excellent... with all the charred corpses lying around and burnt out buildings. And I loved Baron's Head in JK. Great level.