I think the starcraft egine would make this game look better. It would be less cartoonie. I was also wondering would they have to cut down the diferent races to three.
there actually was a mod in the works for Starcraft - Star Wars. A total conversion thing. Look under banthatracks.com to find it somewhere.
but about the engine: i think it would be EVEN MORE cartoony if it was done the Starcraft way. this allows for more grand-scale battles because of the viewpoint.
and that's what we want.
right ?
What were you saying about cutting the races down to three?
because starcraft has only three diferent races would they have to cut down on the races in gal battle.
I personally love the SC engine. Some of it's scripting commands suck for making MP maps, but it's still a great all-around engine. If it was licensed out, I'm sure the # of civilizations could be anything. It's not limited to three.
Yeah, but i doubt they'll switch now. don't you think?
well, both engines are good in their own way. the starcraft engine presented a lot of strategy with the terrain alone (camouflage, bunkers, etc.) but it was good with a Pentium 90 machine only. AoE and swgb demand a better processor (more artistic work and honestly, the art in AoE was better than starcraft). the art in swgb will be better than starcraft's. if swgb could pick up somethings from starcraft, they did so with the air units and hopefully with camouflage (although i'm not sure about that). but hey, no one knew about camouflage in starcraft till you read the back of the box, so who knows!!!
it's too late to switch now. they're already in the beta testing. anyhow, the AoE engine is a good choice. starcraft is good too, but i think AoE is better esp. if you want that graphic clarity to come out...
...and the scale, people. the scale. No matter how you put it, Starcraft always just seemed to have a bit less units.
what does having less units have to do with the scale?
the scale of battle.
intense as Starcraft-battles were, you never really had the feeling of massed armies. it was more like savaging squads.
Oh, ok. A Star Wars game should have that mass battle capabilities, that way you can create the epic battles in the movie. nother mark in the AOK engine colomun.
the SC engine is 3 1/2 years old man!
blizzard (the company that made SC) never leases the games or game engines
the way blizzard sets their engine, only a dozen units can be under control at once (they try to focus on things other than the battles itself). so yes, scale plays a factor. this is apparent when you guys, if some of you, plan on checking out warcraft III, and that game will use a 3-D camera. blizzard doesn't lease their stuff b/c i don't really think anyone has asked them (unless someone can correct me). however, the AoE engine is the best choice, with the incorporatoin of air units....
gaber (lead programmer) did say that he wanted to emulate the epic battles from the movies. should be cool bushwacking people with the wookies.....:D
Originally posted by Lord JayVizIon
the way blizzard sets their engine, only a dozen units can be under control at once (they try to focus on things other than the battles itself). so yes, scale plays a factor. this is apparent when you guys, if some of you, plan on checking out warcraft III, and that game will use a 3-D camera. blizzard doesn't lease their stuff b/c i don't really think anyone has asked them (unless someone can correct me). however, the AoE engine is the best choice, with the incorporatoin of air units....
gaber (lead programmer) did say that he wanted to emulate the epic battles from the movies. should be cool bushwacking people with the wookies.....:D
......or using the Empire to turn wookiees into nice fluffy coats:D
they are both 2d art and the sprites were more than lilely just the artists style than the game engines bit in AOE and SC engines use 2d art I mean the type of pencil I use doesn't mean I ca or can noit draw manga/anime or disney style drawings. and the amount of races probaly isn't restricted too much by the engine the amount of units that can be handled is more engine dependent I beleive. Although for unit selection and all that could be modified the code isn't written digital stone, but in my opinion I would rather have the AOE engine just because it will mean its more like AOE2.
aww man kvan, why you gotta be hating? (just kidding :D)
wookies are gonna be my first choice most likely..
telephius,
in simple terms, yah, i like the AoE engine too...
it's the very best choice for this type of game in my opinion.
and they even enhanced it be expanding the flying birds from AOK into a complete air-unit feature
hopefully, the air units move as fluid as the ground units in AoK, but lucasarts knows a thing or two about air units (xwa, etc.) so i think they'll be okay.
man, did you check out those new screenshots from yesterday?
my favorite aircraft units in any RTS so far are in Total Annihilation now that I liked.
I saw the screenshots yesterday, and all i got to say is that those whale things are ugggggly. :D
There can be large scale battles in SC, although they are rare !!
Reminds me of that one game where me and my friend where quickly switsching between our 5 Squads of Goliaths a guy !!
I tell, those 2 mates at the receiving end didn't like it !!
Same went for their H)Ru42f0`=§(`ґЯ Zerg Queen !:mad: :mad:
I think that the AoE engine will work better with a Star Wars game.
I agree, this game is definately heading in teh right direction, and they're doing it with the AOK engine.
BTW, one of the Gungans air units looks like a floating whale, and it looks ugly. :D
...as do most Gungans, so i'd say it's spot-on..
;)
No, the flapping things and the riding gungans and especially the buildings look really cool.
Originally posted by Paragon_Leon
...as do most Gungans, so i'd say it's spot-on..
;)
*giggles* Thats hilarious!
I agree... it's not funny (j/k ;) )
come on, Tie guy. we know you have a sense of sarcasm, but where's your sense of humor ?
i find sarcasm quite humorous. :D
*giggles* Yes master, me too j/k ;)
What's up with you and giggling?
I'm a giggly kind of guy! *giggles* :D
No, really, Whay do you do that? i must know.
well, tie guy, if you really need to know it and spend three posts on that alone, you're going to beat my 158 posts a day in no time (actually, you'll beat it today)..
thank goodness i'm not the only one people will think of as a spammer that way..
Originally posted by Tie Guy
No, really, Whay do you do that? i must know.
Yeah, why do you giggle....?;)