Force Commander is a great game, but I do think that a couple of cheats should be in it. I'd love to see a way to maybe make it a little easier for the Rebels to get vehicles out, since they really don't have anything with the low deploy and fast reaction of AT-PTs (don't get me started on heavy troops, they arn't worth it). Maybe a way to increase the number of CPs for the Rebels as opposed to the imps, since it is possible to crunch just about any Rebel force after only capturing like 2 or 3 bunkers. It just kinda burns me that when you're against the Rebels, they're dropping like 20 heavy tanks or torpedo platforms, but when you use the rebels, you're lucky if you can afford 2 or 3. (I play a LOT of skirmishes).
A code for more CPs or more units on the field would be perfect, and so would a few mission add-ons, like Naboo (that would just be cool. KILL THE GUNGANS!). I like the idea of putting out a code to give Royal Guards instead of Stormies too, since all that white gets pretty boring after a while
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"If there's a bright center to the universe, I'm on the planet its farthest from...."