Hi ,
I'm looking for jk2 rcons.
Could anyone give me a list?
thank you :)
+altattack
+attack
+back
+button0
+button1
+button10
+button11
+button12
+button13
+button14
+button2
+button3
+button4
+button5
+button6
+button7
+button8
+button9
+force_drain
+force_grip
+force_lightning
+forward
+left
+lookdown
+lookup
+mlook
+movedown
+moveleft
+moveright
+moveup
+right
+scores
+speed
+strafe
+taunt
+use
+useforce
]\a
activeAction
addbot
arch
]\b
bind
bindlist
bot_aasoptimize
bot_attachments
bot_camp
bot_challenge
bot_debug
bot_developer
bot_enable
bot_fastchat
bot_forceclustering
bot_forcepowers
bot_forcereachability
bot_forcewrite
bot_forgimmick
bot_grapple
bot_groundonly
bot_interbreedbots
bot_interbreedchar
bot_interbreedcycle
bot_interbreedwrite
bot_maxdebugpolys
bot_minplayers
bot_nochat
bot_order
bot_pause
bot_reachability
bot_reloadcharacters
bot_report
bot_rocketjump
bot_saveroutingcache
bot_testclusters
bot_testichat
bot_testrchat
bot_testsolid
bot_thinktime
bot_visualizejumppads
bot_wp_clearweight
bot_wp_distconnect
bot_wp_edit
bot_wp_info
bot_wp_visconnect
]\c
callteamvote
callvote
capturelimit
centerview
cg_animBlend
cg_animspeed
cg_auraShell
cg_autoswitch
cg_bobpitch
cg_bobroll
cg_bobup
cg_cameraOrbit
cg_cameraOrbitDelay
cg_centertime
cg_crosshairHealth
cg_crosshairSize
cg_crosshairX
cg_crosshairY
cg_currentSelectedPlayer
cg_currentSelectedPlayerName
cg_debuganim
cg_debugevents
cg_debugposition
cg_debugsaber
cg_deferPlayers
cg_dismember
cg_draw2D
cg_draw3dIcons
cg_drawAmmoWarning
cg_drawCrosshair
cg_drawCrosshairNames
cg_drawEnemyInfo
cg_drawFPS
cg_drawFriend
cg_drawGun
cg_drawIcons
cg_drawRewards
cg_drawScores
cg_drawSnapshot
cg_drawStatus
cg_drawTeamOverlay
cg_drawTimer
cg_dynamicCrosshair
cg_errordecay
cg_footsteps
cg_forceModel
cg_fov
cg_gibs
cg_gunX
cg_gunY
cg_gunZ
cg_hudFiles
cg_ignore
cg_lagometer
cg_marks
cg_noplayeranims
cg_nopredict
cg_noProjectileTrail
cg_noTaunt
cg_noVoiceChats
cg_noVoiceText
cg_predictItems
cg_runpitch
cg_runroll
cg_saberContact
cg_saberTrail
cg_scorePlums
cg_selectedPlayer
cg_selectedPlayerName
cg_shadows
cg_showmiss
cg_simpleItems
cg_smoothClients
cg_speedTrail
cg_stats
cg_stereoSeparation
cg_swingAngles
cg_teamChatHeight
cg_teamChatsOnly
cg_teamChatTime
cg_thirdPerson
cg_thirdPersonAlpha
cg_thirdPersonAngle
cg_thirdPersonCameraDamp
cg_thirdPersonHorzOffset
cg_thirdPersonPitchOffset
cg_thirdPersonRange
cg_thirdPersonTargetDamp
cg_thirdPersonVertOffset
cg_timescaleFadeEnd
cg_timescaleFadeSpeed
cg_tracerchance
cg_tracerlength
cg_tracerwidth
cg_trueLightning
cg_viewsize
cg_zoomfov
changeVectors
cinematic
cl_allowDownload
cl_anglespeedkey
cl_anonymous
cl_autolodscale
cl_avidemo
cl_conXOffset
cl_currentServerAddress
cl_debugMove
cl_downloadName
cl_forceavidemo
cl_framerate
cl_freelook
cl_freezeDemo
cl_maxpackets
cl_maxPing
cl_motd
cl_motdString
cl_mouseAccel
cl_nodelta
cl_noprint
cl_packetdup
cl_paused
cl_pitchspeed
cl_run
cl_running
cl_serverStatusResendTime
cl_showmouserate
cl_shownet
cl_showSend
cl_showTimeDelta
cl_timeNudge
cl_timeout
cl_yawspeed
clear
clientinfo
clientkick
cm_noAreas
cm_noCurves
cm_playerCurveClip
cmd
cmdlist
color1
color2
com_blood
com_buildScript
com_cameraMode
com_dropsim
com_hunkmegs
com_ignoreothertasks
com_introplayed
com_maxfps
com_othertasks
com_showtrace
com_speeds
com_validateZone
con_notifytime
condump
configstrings
confirmOrder
connect
cvar_restart
cvarlist
]\d
debug_protocol
debugBB
debuggraph
dedicated
demo
denyOrder
developer
devmap
devmapall
devmapmdl
dir
disconnect
dmflags
duel_fraglimit
dumpuser
]\e echo
engage_duel
exec
]\f
fdir
fixedtime
follow
force_absorb
force_distract
force_forcepowerother
force_heal
force_healother
force_protect
force_pull
force_rage
force_seeing
force_speed
force_throw
forcechanged
forcenext
forcepowers
forcepowers
forceprev
fraglimit
fs_basegame
fs_basepath
fs_cdpath
fs_copyfiles
fs_debug
fs_game
fs_homepath
fs_openedList
fs_referencedList
fs_restrict
]\g
g_adaptrespawn
g_allowVote
g_arenasFile
g_autoMapCycle
g_banIPs
g_blueTeam
g_botsFile
g_debugAlloc
g_debugDamage
g_debugMove
g_dismember
g_doWarmup
g_duelWeaponDisable
g_enableBreath
g_enableDust
g_ff_objectives
g_filterBan
g_forceBasedTeams
g_forceDodge
g_forcePowerDisable
g_forceRegenTime
g_forcerespawn
g_friendlyFire
g_friendlySaber
g_gametype
g_gravity
g_inactivity
g_knockback
g_listEntity
g_log
g_logSync
g_maxForceRank
g_maxGameClients
g_maxHolocronCarry
g_motd
g_needpass
g_password
g_podiumDist
g_podiumDrop
g_privateDuel
g_quadfactor
g_rankings
g_redTeam
g_restarted
g_saberInterpolate
g_saberLocking
g_smoothClients
g_spAwards
g_spawnInvulnerability
g_speed
g_spScores1
g_spScores2
g_spScores3
g_spScores4
g_spScores5
g_spSkill
g_spVideos
g_statLog
g_statLogFile
g_synchronousClients
g_teamAutoJoin
g_teamForceBalance
g_timeouttospec
g_warmup
g_weaponDisable
g_weaponrespawn
g_weaponTeamRespawn
gamedate
gamename
gfxinfo
give
globalservers
god
graphheight
graphscale
graphshift
]\h
handicap
heartbeat
]\i
imagecacheinfo
imagelist
in_debugjoystick
in_joyBallScale
in_joystick
in_midi
in_midichannel
in_mididevice
in_midiport
in_mouse
in_restart
invnext
invprev
]\j
journal
joy_threshold
]\k
k_language
kick
kill
killserver
]\l
levelshot
loaddefered
loaddeferred
localservers
logfile
]\m
m_filter
m_forward
m_pitch
m_side
m_yaw
map
map_restart
mapname
meminfo
messagemode
messagemode2
messagemode3
messagemode4
midiinfo
model
model
modelcacheinfo
modelist
modellist
music
]\n
name
net_forcenonlocal
net_ip
net_killdroppedfragments
net_noipx
net_noudp
net_port
net_qport
net_restart
net_socksEnabled
net_socksPassword
net_socksPort
net_socksServer
net_socksUsername
nextdemo
nextframe
nextmap
nextOrder
nextskin
nextTeamMember
noclip
notarget
]\p
password
path
ping
play
pmove_fixed
pmove_msec
prevframe
prevskin
prevTeamMember
protocol
]\q
quit
]\r
r_allowExtensions
r_allowSoftwareGL
r_ambientScale
r_autolodscalevalue
r_clear
r_colorbits
r_colorMipLevels
r_customaspect
r_customheight
r_customwidth
r_debuglight
r_debugSort
r_debugSurface
r_depthbits
r_detailtextures
r_directedScale
r_displayRefresh
r_dlightBacks
r_drawBuffer
r_drawentities
r_drawSun
r_drawworld
r_dynamiclight
r_ext_compiled_vertex_array
r_ext_compress_lightmaps
r_ext_compress_textures
r_ext_gamma_control
r_ext_multitexture
r_ext_preferred_tc_method
r_ext_texture_env_add
r_ext_texture_filter_anisotropic
r_ext_texture_filter_anisotropic_avail
r_facePlaneCull
r_fastsky
r_finish
r_flareFade
r_flares
r_flareSize
r_fullbright
r_fullscreen
r_gamma
r_ghoul2animsmooth
r_ghoul2unsqashaftersmooth
r_ignore
r_ignoreFastPath
r_ignoreGLErrors
r_ignorehwgamma
r_inGameVideo
r_intensity
r_lastValidRenderer
r_lightmap
r_lockpvs
r_lodbias
r_lodCurveError
r_lodscale
r_logFile
r_maxpolys
r_maxpolyverts
r_measureOverdraw
r_mode
r_modelpoolmegs
r_nobind
r_nocull
r_nocurves
r_noportals
r_norefresh
r_noserverghoul2
r_novis
r_offsetfactor
r_offsetunits
r_overBrightBits
r_picmip
r_portalOnly
r_primitives
r_printShaders
r_showcluster
r_showImages
r_shownormals
r_showsky
r_showSmp
r_showtris
r_simpleMipMaps
r_singleShader
r_skipBackEnd
r_smp
r_speeds
r_stencilbits
r_stereo
r_subdivisions
r_surfaceSprites
r_surfaceWeather
r_swapInterval
r_texturebits
r_texturebitslm
r_textureMode
r_uiFullScreen
r_verbose
r_vertexLight
r_we
r_windAngle
r_windDampFactor
r_windGust
r_windPointForce
r_windPointX
r_windPointY
r_windSpeed
r_znear
rate
rcon
rconAddress
rconPassword
reconnect
record
reset
]\s
s_doppler
s_initsound
s_khz
s_language
s_mixahead
s_mixPreStep
s_mp3overhead
s_musicMult
s_musicvolume
s_separation
s_show
s_soundpoolmegs
s_testsound
s_volume
saberAttackCycle
say
say_team
scoresDown
scoresUp
scr_conspeed
screenshot
screenshot_tga
sectorlist
sensitivity
server1
server10
server11
server12
server13
server14
server15
server16
server2
server3
server4
server5
server6
server7
server8
server9
serverinfo
serverstatus
session0
set
seta
setenv
sets
setu
setviewpos
sex
shaderlist
showdrop
showip
showpackets
sizedown
sizeup
skinlist
snaps
snd_restart
soundinfo
soundlist
soundstop
sp_language
sp_show_strip
spdevmap
spLose
spmap
spWin
startOrbit
stats
status
stoprecord
sv_allowAnonymous
sv_allowDownload
sv_cheats
sv_debugserver
sv_floodProtect
sv_forcenext
sv_forceprev
sv_fps
sv_hostname
sv_invnext
sv_invprev
sv_keywords
sv_killserver
sv_mapChecksum
sv_mapname
sv_master1
sv_master2
sv_master3
sv_master4
sv_master5
sv_maxclients
sv_maxPing
sv_maxRate
sv_minPing
sv_padPackets
sv_pakNames
sv_paks
sv_paused
sv_privateClients
sv_privatePassword
sv_pure
sv_reconnectlimit
sv_referencedPakNames
sv_referencedPaks
sv_running
sv_saberswitch
sv_serverid
sv_showloss
sv_timeout
sv_zombietime
svsay
sys_cpuid
sys_cpuspeed
sys_cpustring
sys_memory
systeminfo
]\t
taskCamp
taskDefense
taskEscort
taskFollow
taskOffense
taskOwnFlag
taskPatrol
taskRetrieve
taskSuicide
tauntDeathInsult
tauntGauntlet
tauntKillInsult
tauntPraise
tauntTaunt
tcmd
team
team_model
teamoverlay
teamtask
teamtask
teamvote
tell
tell_attacker
tell_target
testgun
testmodel
timedemo
timegraph
timelimit
timescale
toggle
toggleconsole
touchFile
]\u
ui_about_botminplayers
ui_about_capturelimit
ui_about_dmflags
ui_about_duellimit
ui_about_fraglimit
ui_about_gametype
ui_about_hostname
ui_about_mapname
ui_about_maxclients
ui_about_needpass
ui_about_timelimit
ui_actualNetGametype
ui_bigFont
ui_blueteam
ui_blueteam1
ui_blueteam2
ui_blueteam3
ui_blueteam4
ui_blueteam5
ui_blueteam6
ui_blueteam7
ui_blueteam8
ui_browserGameType
ui_browserMaster
ui_browserShowEmpty
ui_browserShowFull
ui_browserSortKey
ui_captureLimit
ui_cdkeychecked
ui_ctf_capturelimit
ui_ctf_friendly
ui_ctf_timelimit
ui_currentMap
ui_currentNetMap
ui_currentOpponent
ui_currentTier
ui_debug
ui_dedicated
ui_ffa_fraglimit
ui_ffa_timelimit
ui_findPlayer
ui_forcePowerDisable
ui_fragLimit
ui_freeSaber
ui_gametype
ui_initialized
ui_joinGametype
ui_lastServerRefresh_0
ui_lastServerRefresh_1
ui_lastServerRefresh_2
ui_lastServerRefresh_3
ui_mapIndex
ui_menuFilesMP
ui_mousePitch
ui_myteam
ui_netGametype
ui_netSource
ui_opponentName
ui_q3model
ui_r_glCustom
ui_rankChange
ui_recordSPDemo
ui_recordSPDemoName
ui_redteam
ui_redteam1
ui_redteam2
ui_redteam3
ui_redteam4
ui_redteam5
ui_redteam6
ui_redteam7
ui_redteam8
ui_scoreAccuracy
ui_scoreAssists
ui_scoreBase
ui_scoreCaptures
ui_scoreDefends
ui_scoreExcellents
ui_scoreGauntlets
ui_scoreImpressives
ui_scorePerfect
ui_scoreScore
ui_scoreShutoutBonus
ui_scoreSkillBonus
ui_scoreTeam
ui_scoreTime
ui_scoreTimeBonus
ui_selectedModelIndex
ui_serverStatusTimeOut
ui_singlePlayerActive
ui_smallFont
ui_spSelection
ui_team_fraglimit
ui_team_friendly
ui_team_timelimit
ui_teamName
ui_tourney_fraglimit
ui_tourney_timelimit
unbind
unbindall
use_bacta
use_electrobinoculars
use_field
use_seeker
use_sentry
username
]\v
version
vid_restart
vid_xpos
vid_ypos
viewlog
viewpos
vm_cgame
vm_game
vm_ui
vminfo
vmprofile
vosay
vosay_team
vote
votell
vsay
vsay_team
vstr
vtaunt
vtell
vtell_attacker
vtell_target
]\w
wait
weapnext
weapon
weapprev
win_hinstance
win_wndproc
writeconfig