Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Bringing home the bacon

Page: 1 of 1
 Kwok69
05-31-2002, 7:07 PM
#1
Hello there ppl, this is a thread to help us discuss ways of making money to get roesources to make more money to build our town and defend it.

Do any of you know what ways you can make money in SWG?

Kwok

:biggs:
 Ascari
05-31-2002, 9:03 PM
#2
Well I was planning on opening a shop.


And the profit was going to be shared in the PA.


But then everyone must make an equal contribution.


Some1 delivering the cargo, someone making the cargo, someone selling it. etc. etc.


I'm not going to fund some Jedi that cant make any money because he is busy with hi's lightsaber :)


:cool:
 Kyren Valinor
05-31-2002, 9:35 PM
#3
I was really planning to operate a blaster shop, too. But maybe I can transport the goods to other planets, sell them and bring the profit back to the Associations. Sort of along the lines of others, but I felt like posting ;) .
 Kwok69
06-01-2002, 4:37 AM
#4
thats great :) the more ideas and posts put on this thread the better. Come on now ppl, I would like to see everyone making a contribution here. The more ideas we have the better off we will be in the beggining.:D
 Kyren Valinor
06-01-2002, 11:50 AM
#5
Kyren's Kickass Gun Shop :)
 arguile
06-01-2002, 2:36 PM
#6
well...i guess the idea was that i would design weapons, kwok you would mine for the materials, and a guy named rommel would manufacture the stuff. of course various ppl volunteered to open shops, and rommel and i wanted to as well. so im thinkin we could spread out these shops to all the towns in corellia, and maybe make them our meeting places in those cities. only problem is that rommel never joined up so we dont have a manufacturer right now.
 Jan Gaarni
06-02-2002, 7:14 AM
#7
Well, the transporting of both the raw material and the finished products will be taken care of by Wraith and I. :)

But I'm sure we will need more people as we progress.
Hell, without knowing all the details about these things we might even need more people from the beginning. :D
 Wraith 8
06-03-2002, 4:42 AM
#8
well the bad thing i heard is that in the first release there will be very little tranport speeders... so wer may have to settle with Luke's speeder :(... but hopefully we will be able to get more stuff.... up to the release :D

Im gonna start out on Naboo. i will open a shop or 2 there.. and let them run. ill call them: 'Wraith's Associate store' :D
then i will travel to Correlia and help transport Kwok's mineing stuff to cities. :D
 Zendjir
06-03-2002, 7:49 AM
#9
Remember, I'm a transporter too. I'll be transporting goods too. But since we got somany people who want to transport goods, those people will not be able to do their job 24/7 (in SWG time). What will your second or third profession be?

I'll be an explorer too, to find interesting bits of info., mining places for Kwok, or rare components for weapons and items.
 arguile
06-03-2002, 1:37 PM
#10
that assumes that everyone will be on at once, and they probably wont. there may only be one or two transporters on at a time, so they could spend most of their time transporting stuff. by the way, where did you hear there would only be a few speeders. im willin to bet we could scrounge up the dough for at least two...
 Kwok69
06-04-2002, 2:50 PM
#11
Thank you all for your posts - It seems that we have a structure forming:D I like the idea of having different shops in different cities although I think that different planets may be a little way off (quite difficult to lend a hand if its needed). Those shops could indeed be the meeting places for associate members and their companions. I think to be succesful in this venture we will need to concentrate on each function until it runs smoothly - E.G when we know that we can mine the raw materials in relative safety, then we can concentrate on building the manufacturing facility and establishing a transport route. After this, we can open a shop and try to make enough funds to open a second shop or another mine and so on and so forth.

I have read somewhere (on the official FAQ) that the best mining resources are to be found in the most unhospitable places so I'm guessing that when we go on an expedition to find such a place we will have to be 'mob handed' and get everyone involved with it. This means that we will need weapons........lots of them

1) Assemble a posse
2) Gather as much food, provisions and weapons as we can carry
3) Bring as much mining equipment as we can muster
4) Find a remote area rich in mining resources
5) Clear the area of unwanted entities
6) Setup camp and proceed to build the mine and its defences
7) Patrol the area regularly
8) Establish a safe route of passage back to civilisation
9) Ship out the NPC miners to work in the mine.

Also, if asked about our operation, every effort should be made to disinform the inquisitor. (They could be a bounty hunter, or an imperial spy). The less that people know about us in the beginning the better off we will be. :D
 Zendjir
06-04-2002, 4:52 PM
#12
yeah, we need a team to mine the best stuff. We could even 'sell' mining trips/ caravans. Other players can come to us to join in the trip, for a price ofcourse.

Also, if asked about our operation, every effort should be made to disinform the inquisitor. (They could be a bounty hunter, or an imperial spy). The less that people know about us in the beginning the better off we will be.

I don't agree with you that we should be secretive, we are a trade and manufacturing organisation, what good would it do us when we remain hidden. We won't have many enemies because we are neutral, and the only way to make a big profit is lots of customers. And how will customers be coming to us, if noone knows we exist?
 setsuko
06-04-2002, 9:53 PM
#13
I don't see a problem in the secrecy area. Normally, everyting can be official. Well, almost everyting. Those special, lucrative, superrare mining areas might be held from spying eyes :)

"where did you get these?"
"oh... dunno.. someone gave it to me... somewhere on tatooine. Or was it Naboo?*whistle*"
 Gaalgoth
06-04-2002, 10:24 PM
#14
Don't forget, weapon makers increase in skill the more people use their goods. That means that if a blaster maker were to give blasters to all the members, or sell for a small fee, and we all only used them (it would be a sort of deal) then that could act like a money donation. The increase in skill could make it beneficial to both parties....
 arguile
06-05-2002, 12:59 AM
#15
yes setsuko yes!! only the places we get stuff should stay secret.

and since im the weapon designer...i ll need lots of people to use my guns so that i can make better guns and so on...
 Ascari
06-05-2002, 8:00 AM
#16
Good idea :)


But make sure u make quality blasters then ok? :)
 setsuko
06-05-2002, 8:14 AM
#17
Yeah, Galgoth, as long as you make good rifles, I'll keep on using them :)
 Zendjir
06-05-2002, 1:36 PM
#18
Wahaaaa! Taste some plasma you overgrown bantha! ---fizzle---

Oooops :freakout:

yeah, quality is important ;)
 Gaalgoth
06-05-2002, 8:29 PM
#19
no no, setsuko, I won't be making them...I'm going to be a weapons specialist/ eventual bounty hunter guy remember? I'm going to be the bad ass in the corner waiting to drill you in the back of the head. No rifle making for me
Page: 1 of 1