Should flying units crash then damage whatever they run into?
oh no!!
:biggs:
do that would be liike in AoK dieing when one of your knights run into a wall
They crash to the ground when a unit destroys them, if that helps at all ;)
KAMIKAZE ATTACK!!!!!!!!!!!:evil3:
I think he means when to fighters cross path (right on top of each other) do the crash into each other.
That would be no. the basic thing is one flies over the other (that is the basic explination.)
No, I believ he means that if a fighter gets hit and is going down, will it harm whatever it crashes into. This is a neat idea. What if after tis health bar is depleted it starts going down. If another missile/laser his it, then boom it blows, no consequense. However, if it doesn't get hit by another antiair fire, then it crashes into the ground, and whatever it hits is damaged too. That would be cool! :D
your right that would be really cool. give another reason to get a strong air defense. If you don't then you might still lose units in a failed air strike.
thanks for the responses thrawn was right about what i ment.
:D :bdroid2: :bdroid2: :bdroid2: :bdroid2:
Originally posted by thrawn12786
No, I believ he means that if a fighter gets hit and is going down, will it harm whatever it crashes into. This is a neat idea. What if after tis health bar is depleted it starts going down. If another missile/laser his it, then boom it blows, no consequense. However, if it doesn't get hit by another antiair fire, then it crashes into the ground, and whatever it hits is damaged too. That would be cool! :D
Yeah, that would be cool. Remeber in the Rogue Squadron series when Corran causes a TIE Int to crash into and destroy the last shield generator. The is a precedent for it, so why couldn't they do it in the game?
Yeah, that would be pretty cool.:D
Originally posted by Tie Guy
Yeah, that would be cool. Remeber in the Rogue Squadron series when Corran causes a TIE Int to crash into and destroy the last shield generator. The is a precedent for it, so why couldn't they do it in the game?
In Ra2 they do this. Harriers get shot down and fall into the nearest building to couse as much damage as possible.
Same with the Zepelins if you remember. :D
Originally posted by thrawn12786
Same with the Zepelins if you remember. :D
Just making an example Thrawn:p
They should let the AT-AT's have the same effect of Zepplins. Just imagine a few AT-AT's coming into your base and when you manage to kill them they fall onto your buildings. It might be annoying....but I think its a good idea.
if they did that it would be very hard. to much damage then it becomes really annoying. but a little would be interesting.