mkaaaay i created this katana model
you can dl the beta at my homepage (
http://www.geocities.com/bacmeth/index.html)
post any bug reports in here or
this thread about the katana (
http://www.lucasforums.com/showthread.php?s=&threadid=48753&pagenumber=1)
Hi there, mate. :D Remember me?
Anyways; The katana looks nice but IMO, it doesn't like a katana, it looks more like a sword. What do I know, I don't even know what a katana looks like. :]
lol.. the fact that a katana is a sword might make it look like a sword...
but i'm not sure :p
and yea of coursei remember you
you're that fool from maxpayneheadquarter's forums...
you remind me to check them again
Jebus, go watch Highlander! My god, any fool should know what a Katana is :P.
Yo Goo! ;D This is leikkuri...wanna get rid of this current nick.
I like it. It's really cool and very good looking. There are a few things though that I thought I would mention (It it a beta forum after all).
The first is how to get it working in singleplayer (If that was part of your intentions). When trying to do this the beam disappears (As it should) but the old handle remains.
The other is the simple (And not annoying) question of the lightsaber "glow" still being around the character.
THAT KATANA SOWD WAS GREAT BUT WHEN I SLASH SOMEBODY SPARKS COME FLYING LIKE WHEN YOU SLASH WITH THE LIGHTSABER DO YOU THINK YOU COULD FIX IT OR IS IT BEYOND YOU STANDARD
I think the blade looks too big.
It should be shorter compared to the handle.
Here's what the blade should look like
http://www.by-the-sword.com/1070-gt.JPG)
I always said a ninja/samurai mod would be perfect for this game, i mean all the forcepowers are quite ninja-ish too!
good on ya what aboutr a sound mod so it sounds like swords rather than sabers?
When you throw the sword it looks strange when it returns :(
Any updates on a new version....:rolleyes: