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Need help with cool lighting effect...

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 brigand1138
04-27-2002, 7:48 PM
#1
Hi guys, check this tutorial out, it's for Quake III (which I don't own) but I want this effect for my map

http://www.greeneggsnspam.com/tuts/map9/index.html)

I've created the brush, but what textures can I use? I can't seem to find one that will work!! Any ideas?

Mal brigand
 Coyote399
04-27-2002, 7:51 PM
#2
i think the yavin set has some light fixture(sp?) textures that emit light (look for a light w/ a white box around the texture)
 brigand1138
04-28-2002, 4:09 AM
#3
Getting a light emitting texture isn't the problem, it's finding a texture to put on my "light box" that's the problem, someone must know

Mal Brigand
 TalRasha
04-28-2002, 9:34 AM
#4
the "nodraw" texture is in the system folder...but i need the "2dusted" textur?`(the blackone)
 brigand1138
04-28-2002, 12:03 PM
#5
Yeah I found the no draw texture, hmmmm.....someone must know!!

Mal Brigand
 TalRasha
04-28-2002, 1:00 PM
#6
can nobody help us?
 mikemj33
04-28-2002, 1:04 PM
#7
Under Carin theres some base wall light things and theres a few more that begin with the word light (foreget theier names). Is this the kinda stuff your lookin for?
 Gizmo2k
04-28-2002, 1:44 PM
#8
Well ive checked through the texture sets and i cant seem to find any fx/textures that are used for this effect also im about %80 done in SP and i have'nt seen this effect used at all sofar.....

if you ppl really want to use this effect i can build you a custom texture/shader set for you

just let me know

laters
gizmo

edit

ok i recall seeing it on static models but not from light fitting's
humm i'll give the mine lights another check its been a few game hours since i played that level
hehe
 brigand1138
04-28-2002, 1:47 PM
#9
Gizmo, second level of the game, where you sneak into the mine facility, there are bright, long beams cominh from spotlights. :) And now I'm off home!! :)
 TalRasha
04-28-2002, 1:47 PM
#10
нn the lamp (model) there is this effect !
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