does anyone know how to make textures glow?
some of them say glow_whatever in the texture name but dont actually glow
hmmmm?
-patch
I am trying to find out and learn myself.
All I can recall from the SP game maps is from the map 'carin_reactor'.
This map, near the finish of it, as a huge rotating core. It also has this pulsating field. But it is not a real glow, but it is close. I cannot recall any places yet from the game maps where models or the map glowed well.
Or how to use shaders yet for some visual effects like core beams and lightning. Not sure if these things must be scripted or what.
hmmmm
i noticed when my maps compiling it comes up with
"0 surfaces that emit light"
so there must be a key or flag that can be set to make them emit light i think
anyone?
-patch